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@ -18,7 +18,7 @@ Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : Controlle |
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Controller_Touchscreen::~Controller_Touchscreen() = default; |
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void Controller_Touchscreen::OnInit() { |
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for (size_t id = 0; id < MAX_FINGERS; id++) { |
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for (std::size_t id = 0; id < MAX_FINGERS; ++id) { |
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mouse_finger_id[id] = MAX_FINGERS; |
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keyboard_finger_id[id] = MAX_FINGERS; |
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udp_finger_id[id] = MAX_FINGERS; |
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@ -48,23 +48,29 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin |
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cur_entry.sampling_number2 = cur_entry.sampling_number; |
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const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); |
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const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); |
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const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); |
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for (size_t id = 0; id < mouse_status.size(); id++) { |
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for (std::size_t id = 0; id < mouse_status.size(); ++id) { |
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mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); |
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keyboard_finger_id[id] = UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); |
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udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); |
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} |
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if (Settings::values.use_touch_from_button) { |
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const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); |
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for (std::size_t id = 0; id < mouse_status.size(); ++id) { |
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keyboard_finger_id[id] = |
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UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); |
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} |
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} |
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std::array<Finger, 16> active_fingers; |
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const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), |
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[](const auto& finger) { return finger.pressed; }); |
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const auto active_fingers_count = |
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static_cast<size_t>(std::distance(active_fingers.begin(), end_iter)); |
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static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter)); |
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const u64 tick = core_timing.GetCPUTicks(); |
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cur_entry.entry_count = static_cast<s32_le>(active_fingers_count); |
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for (size_t id = 0; id < MAX_FINGERS; id++) { |
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for (std::size_t id = 0; id < MAX_FINGERS; ++id) { |
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auto& touch_entry = cur_entry.states[id]; |
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if (id < active_fingers_count) { |
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touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width); |
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@ -73,7 +79,7 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin |
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touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; |
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touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; |
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touch_entry.delta_time = tick - active_fingers[id].last_touch; |
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active_fingers[id].last_touch = tick; |
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fingers[active_fingers[id].id].last_touch = tick; |
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touch_entry.finger = active_fingers[id].id; |
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touch_entry.attribute.raw = active_fingers[id].attribute.raw; |
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} else { |
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@ -101,8 +107,8 @@ void Controller_Touchscreen::OnLoadInputDevices() { |
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} |
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} |
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std::optional<size_t> Controller_Touchscreen::GetUnusedFingerID() const { |
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size_t first_free_id = 0; |
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std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const { |
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std::size_t first_free_id = 0; |
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while (first_free_id < MAX_FINGERS) { |
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if (!fingers[first_free_id].pressed) { |
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return first_free_id; |
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@ -113,11 +119,11 @@ std::optional<size_t> Controller_Touchscreen::GetUnusedFingerID() const { |
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return std::nullopt; |
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} |
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size_t Controller_Touchscreen::UpdateTouchInputEvent( |
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const std::tuple<float, float, bool>& touch_input, size_t finger_id) { |
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std::size_t Controller_Touchscreen::UpdateTouchInputEvent( |
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const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) { |
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const auto& [x, y, pressed] = touch_input; |
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if (pressed) { |
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Attributes attribute = {}; |
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Attributes attribute{}; |
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if (finger_id == MAX_FINGERS) { |
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const auto first_free_id = GetUnusedFingerID(); |
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if (!first_free_id) { |
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