37 Commits (b6b541e36aad5615478dd422211f36d9e622959c)

Author SHA1 Message Date
ReinUsesLisp b6b541e36a spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp 10c96c7484 shader: Implement PrimitiveId 5 years ago
ReinUsesLisp 38908d0f7e shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp 03c16b085a spirv: Implement image buffers 5 years ago
ReinUsesLisp bba876f192 spirv: Implement Layer stores 5 years ago
ReinUsesLisp e59971ea1b shader: Implement transform feedbacks and define file format 5 years ago
ReinUsesLisp c84c2ab88c spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp 879fb08101 shader: Implement SR_THREAD_KILL 5 years ago
ameerj 62c3bef607 shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp 5ab1ac4f29 shader: Implement SULD and SUST 5 years ago
ReinUsesLisp 3e6cb6362d shader: Interact texture buffers with buffer cache 5 years ago
ReinUsesLisp 96da029a74 shader: Implement texture buffers 5 years ago
FernandoS27 1fe6a22cff shader: Implement indexed attributes 5 years ago
ReinUsesLisp ba2130d5a5 shader: Add subgroup masks 5 years ago
ReinUsesLisp 9db035faec shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
FernandoS27 741b21715a shader: Address Feedback 5 years ago
FernandoS27 68bad0e922 shader: Implement ViewportIndex 5 years ago
ReinUsesLisp 4d60dd7eb5 spirv: Remove unnecesary variable for clip distances 5 years ago
FernandoS27 40ace25859 shader: Implement ClipDistance 5 years ago
FernandoS27 56c8c42cf8 shader,spirv: Implement ImageQueryLod. 5 years ago
FernandoS27 a8c2a85610 shader: Add PointCoord attribute 5 years ago
ameerj 357a47d944 shader: Add PointSize attribute 5 years ago
ameerj d5d6d4ce74 shader: Implement FSWZADD 5 years ago
ReinUsesLisp 6044946495 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ReinUsesLisp 63ea42e0d5 shader: Implement front face 5 years ago
ReinUsesLisp e4ba306750 shader: Implement TXQ and fix FragDepth 5 years ago
ReinUsesLisp 4cd2c1588b shader: Refactor PTP and other minor changes 5 years ago
FernandoS27 f573d3642e shader: Implement TLD4.PTP 5 years ago
ReinUsesLisp 24bc872af3 shader: Implement NDC [-1, 1], attribute types and default varying initialization 5 years ago
ameerj 0705eff8f6 shader: Implement VOTE 5 years ago
ReinUsesLisp 5cd8970e73 spirv: Implement VertexId and InstanceId, refactor code 5 years ago
ReinUsesLisp 33090a74dd shader: Add partial rasterizer integration 5 years ago
ReinUsesLisp 83c7592d3d shader: Partial implementation of LDC 5 years ago
ReinUsesLisp a956d3cdb3 shader: Initial support for textures and TEX 5 years ago
ReinUsesLisp 16a5b4f494 spirv: Fixes and Intel specific workarounds 5 years ago
ReinUsesLisp a2fe90fa60 spirv: Add lower fp16 to fp32 pass 5 years ago
ReinUsesLisp 605783f828 spirv: Initial bindings support 5 years ago