3118 Commits (b502c2e4d0b8204252bab48307cacb2b1fa7d9f7)

Author SHA1 Message Date
Henrik Rydgard ec770c0bbf Move "&" to their proper place, add missing includes and make some properly relative. 10 years ago
Henrik Rydgard c1ee661492 Refactor: Extract VertexLoader from command_processor.cpp. 10 years ago
Henrik Rydgard 03f90e7dfd Remove late accesses to attribute_config 10 years ago
MerryMage 2d50954f85 Externals: Add soundtouch 10 years ago
MerryMage 89e1019dc8 AudioCore: Move samples_per_frame and num_sources into hle/common.h 10 years ago
MerryMage ed79ec1627 DSP_DSP: Fix log format strings and arguments 10 years ago
MerryMage c622bea535 AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame 10 years ago
MerryMage 70d1edf9c9 DSP_DSP: Add return IPC headers 10 years ago
MerryMage 4827a1bff7 DSP_DSP: Updated interrupt implementation 10 years ago
bunnei 14c69107b7 y2r_u: Cleanup some formatting. 10 years ago
Emmanuel Gil Peyrot 2ea4f2851a Qt Frontend: Add Threads::Threads import in CMakeLists.txt. 10 years ago
MerryMage 60ad3dcbcb DSP/Pipe: There are 8 pipes 10 years ago
Sam Spilsbury 48693e98fa shader: Shader size is long uint, not uint. 10 years ago
Sam Spilsbury 164d297c6f shader: Handle non-CALL opcodes with a break 10 years ago
Sam Spilsbury 3d9c27ec5f shader: Format string must be provided inline and not as a variable 10 years ago
Sam Spilsbury 7be34067d5 am: title_id is long long uint 10 years ago
Sam Spilsbury 329e5e3437 assert: Allow UNREACHABLE_MSG to have just one argument 10 years ago
Sam Spilsbury 72fc7f4894 CMakeLists: Use imported version of Threads::Threads 10 years ago
Henrik Rydgard 76a55f83c7 Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations. 10 years ago
MerryMage 0b06d3db52 DSP_DSP: Remove unused variable 10 years ago
LittleWhite c803d5a682 Protect use of std::is_trivially_copyable to compile with GCC 4.9 10 years ago
mailwl 592de25b16 return checks if event and memory created 10 years ago
Sam Spilsbury 54a7cb0611 assert: Add _MSG variations for UNREACHABLE and UNIMPLEMENTED 10 years ago
Sam Spilsbury 79efd312a9 pica: Handle default lighting case 10 years ago
Sam Spilsbury 44a7dad1e4 ncch: Use correct format specifier (for long long uint) 10 years ago
Sam Spilsbury f97406b393 fs: Fix what appears to be a typo (filename_size / file_size) 10 years ago
Sam Spilsbury c098a96f7d gdbstub: Don't check if unsigned int is > 0 10 years ago
Sam Spilsbury 3cae13c76b debugger: Warn if we reach an unreachable format 10 years ago
Sam Spilsbury 1ebeffcaff CMakeLists: Use CMAKE_THREAD_LIBS_INIT 10 years ago
mailwl 9d50b79f62 gsp::Gpu: implement AcquireRight, ReleaseRight functions 10 years ago
tfarley bd5a278e47 HWRasterizer: reorder declarations to match defs 10 years ago
tfarley 2680bd4062 HWRasterizer: sync specular uniform for new shaders 10 years ago
tfarley 459035a108 HWRasterizer: Texture forwarding 10 years ago
tfarley 621cf30b24 Config: Add scaled resolution option 10 years ago
mailwl b15a0b5419 ac:u: stub CloseAsync; check memory size aling in svc:GetProcessInfo(type=2) 10 years ago
JamePeng 170b4c71c0 Update the stub code of NDM service! 10 years ago
JamePeng a69007f498 Update the code of service y2r! 10 years ago
Emmanuel Gil Peyrot b4944c0b9c SDL2 Frontend: Use argv[0], add a --version, and reorder options. 10 years ago
Jannik Vogel c52ea04cf5 Rasterizer: Allow all blend factors for alpha blend-func 10 years ago
Lioncash 0e86c22c25 core: Clean out some unnecessary header includes 10 years ago
wwylele 1656473b42 fix driver root identification on Windows 10 years ago
MerryMage 784e5a7007 Configure Dialog: Remove minimumSize property 10 years ago
JamePeng 68728eef38 Y2R: num_tiles should be allowed when its value is 128 (#1669) 10 years ago
Lioncash c8c5cde430 debug_utils: use std::make_unique for initializing PicaTrace 10 years ago
wwylele 5ce844dff6 ncch:only decompress .code section 10 years ago
MerryMage aecdc328a3 Thread: Make Barrier reusable 10 years ago
MerryMage 3b73cd6dd4 common/thread: Correct code style 10 years ago
bunnei 42045d12c2 shader_jit_x64: Rename RuntimeAssert to Compile_Assert. 10 years ago
bunnei 73c082b647 shader_jit_x64.cpp: Rename JitCompiler to JitShader. 10 years ago
bunnei 76f9651a3a shader_jit_x64: Free memory that's no longer needed after compilation. 10 years ago