Liam
ec6ee04c64
vulkan_common: disable vertexInputDynamicState on unsupported driver
3 years ago
Alexandre Bouvier
57fd8b1f45
cmake: use correct boost imported targets
3 years ago
Matías Locatti
c38bb96a2c
Partially apply LTO to only core and video_core projects.
3 years ago
Narr the Reg
71ca956d5c
service: btm: Fix handle functions
3 years ago
Narr the Reg
ff11fdb07e
Revert "yuzu: config: Remove player 8 and 9 from config file"
3 years ago
Narr the Reg
60688bf0d5
yuzu: config: Remove player 8 and 9 from config file
3 years ago
german77
cfd69e2e58
config: Fix per game Force max clock
3 years ago
Narr the Reg
5e4ea04a64
core: hidbus: Fix BusType size
3 years ago
Narr the Reg
39ca7b2928
core: Update service function tables to 16.0.0+
3 years ago
Liam
975186ad4d
am: avoid direct pointer access of transfer memory objects
3 years ago
Liam
de4e5db330
hid: avoid direct pointer access of transfer memory objects
3 years ago
ameerj
b5bcd8c71b
configuration: Add async ASTC decode setting
3 years ago
ameerj
090bc588e5
texture_cache: Add async texture decoding
3 years ago
Narr the Reg
739a81055f
core: hid: Restore motion state on refresh and clamp motion values
3 years ago
Narr the Reg
673accd630
input_common: Implement dedicated motion from mouse
3 years ago
Narr the Reg
db2785082b
settings: Add more input settings to the log
3 years ago
Narr the Reg
9477181d09
core: hid: Fix native mouse mappings
3 years ago
Narr the Reg
d482ec32a4
yuzu: Set a lower timeout for discord presence
3 years ago
Merry
c9678bda24
svc: Fix type consistency (exposed on macOS)
3 years ago
Alexandre Bouvier
83afc12475
externals: Update cpp-httplib to latest
3 years ago
MonsterDruide1
d746cfc018
net: translate ECONNRESET network error
3 years ago
Liam
72e5552409
sm:: fix lingering session initialization issues
3 years ago
Liam
87749d217e
cheat_engine: add check for hid initialization
3 years ago
Liam
6e0a33089b
sm:: support service registration deferral
3 years ago
Liam
a936972614
service: refactor server architecture
Converts services to have their own processes
3 years ago
Liam
23151ff498
core: defer cpu shutdown
3 years ago
german77
165ebbb63c
Qt: Reintroduce scaling for touch input
3 years ago
Liam
1773a1039f
kernel: add KObjectName
3 years ago
Narr the Reg
0a88c7dbbe
yuzu: Shutdown game on restart to reload per game config
3 years ago
Narr the Reg
df9c8bdfd9
yuzu: Write to config file on important config changes
3 years ago
Narr the Reg
17207939e5
input_common: Split mouse input into individual devices
3 years ago
german77
57aaf00a0c
Qt: Fix mouse scalling
3 years ago
arades79
98631b45b6
remove constexpr from virtual function
Signed-off-by: arades79 <scravers@protonmail.com>
3 years ago
liamwhite
58a2c19982
Revert "main: Fix borderless fullscreen for high dpi scaled displays"
3 years ago
Kelebek1
3b50906f00
Reimplement the invalidate_texture_data_cache register
3 years ago
Kelebek1
139b645aa2
Allow >1 cpu threads on video decoding, disable multi-frame decoding
3 years ago
Liam
79fbdfca17
service: remove deleted services
3 years ago
arades79
880b6e9795
use a string view to skip allocation
Signed-off-by: arades79 <scravers@protonmail.com>
3 years ago
arades79
683019878f
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
3 years ago
arades79
26e44a3be4
apply clang-format
Signed-off-by: arades79 <scravers@protonmail.com>
3 years ago
arades79
392a029ef4
don't use static inside constexpr function
Signed-off-by: arades79 <scravers@protonmail.com>
3 years ago
arades79
45e13b03f3
add static lifetime to constexpr values to force compile time evaluation where possible
Signed-off-by: arades79 <scravers@protonmail.com>
3 years ago
Liam
ceda2d280e
general: rename CurrentProcess to ApplicationProcess
3 years ago
Kelebek1
3a90ed99be
Fix biquad filter command's state buffer offset
3 years ago
Liam
4363ca304a
kernel: use GetCurrentProcess
3 years ago
Morph
d6677b50f6
main: Fix borderless fullscreen for high dpi scaled displays
On Windows, a borderless window will be treated the same as exclusive fullscreen
when the window geometry matches the physical dimensions of the screen.
However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless
window apparently is not treated as exclusive fullscreen and functions correctly.
One can verify and replicate this behavior by using a high resolution (4K) display,
and switching between 100% and 200% scaling in Windows' display settings.
At 100%, without the addition of 1, it is treated as exclusive fullscreen.
At 200%, with or without the addition of 1, it is treated as borderless windowed.
Therefore, we can use (read: abuse) this difference in behavior to fix this issue for
those with higher resolution displays when the Qt scaling ratio is > 1.
Should this behavior be changed in the future, please revisit this workaround.
3 years ago
m-HD
9df92bad2a
Update settings.cpp
added missing graphical settings to RestoreGlobalState()
3 years ago
ameerj
93cf2b3ca8
texture_cache: OpenGL: Implement MSAA uploads and copies
3 years ago
Colin Kinloch
868ab0d3b4
kernel/svc: Fix undefined info_id
3 years ago
Kelebek1
2e02ed8bb5
Add fallback for memory read/write in case the address goes over a 4K page
3 years ago