8081 Commits (b1d82f91b87d54535ec3425d2d3f3cd91e7c950b)

Author SHA1 Message Date
Frederic Laing b1d82f91b8 gl_rasterizer: Fix compiler warnings 7 years ago
Markus Wick 6546a1aa88 gl_rasterizer_cache: Add profiles for Copy and Blit. 7 years ago
Markus Wick 6bd55db4ca gl_resource_manager: Profile creation and deletion. 7 years ago
Markus Wick a485e5210c gl_stream_buffer: Profile orphaning of stream buffer. 7 years ago
Markus Wick 399d30b4bf microprofile: Drop ReleaseActiveBuffer scope. 7 years ago
Markus Wick 4da1b985fd gl_resource_manager: Split implementations in .cpp file. 7 years ago
Rodolfo Bogado 92d9f97224 Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. 7 years ago
Rodolfo Bogado fbd0d677a3 Implement multi-target viewports and blending 7 years ago
Dharmin K Shah ca5bbf0e78 Fix quickstart link 7 years ago
Frederic Laing 1944d20eb7 Fix typo in BufferTransformFlags 7 years ago
Zach Hilman d98525e809 qt: Add help option to open yuzu folder 7 years ago
David Marcec d3d2bb2c35 Fixed incorrect hwopus assert 7 years ago
David Marcec 60bd67f92e Fixed HID crash when launching more than 1 game & signaled syleset change event 7 years ago
FernandoS27 82d04c5e99 Fix ASTC Decompressor to support depth parameter 7 years ago
bunnei 938dd94181 memory_manager: Do not MapBufferEx over already in use memory. 7 years ago
FernandoS27 fe596b4c6e Fix ASTC formats 7 years ago
FernandoS27 493bb10cce Implemented ASTC 5x5 7 years ago
FernandoS27 d125512225 Implement Cube Arrays 7 years ago
bunnei 42b74a5e41 maxwell_3d: Restructure macro upload to use a single macro code memory. 7 years ago
Lioncash eae8892b57 configure_system: Contrain profile usernames to 32 characters 7 years ago
Rodolfo Bogado cbbb016f34 Improve OpenGL state handling 7 years ago
Lioncash 1429e2ca92 service/usb: Update IPdSession's function table 7 years ago
ReinUsesLisp 58988435c2 video_core: Move surface declarations out of gl_rasterizer_cache 7 years ago
FernandoS27 906d2fd5af Assert Control Codes Generation 7 years ago
Lioncash 70e4492d49 general: Remove unused boost inclusions where applicable 7 years ago
Frederic L c76f4b6aec global: Use std::optional instead of boost::optional (#1578) 7 years ago
Lioncash 6f2cb1a437 hle_ipc: Add member function for querying the existence of a domain header 7 years ago
Lioncash abf974f2f5 hle_ipc: Make GetDomainMessageHeader return a regular pointer 7 years ago
fearlessTobi 0470bc90ce time_stretch: Switch to values of Citra 7 years ago
ReinUsesLisp 06aee386b7 video_core: Move OpenGL specific utils to its renderer 7 years ago
Rodolfo Bogado c7a7479993 renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB 7 years ago
FernandoS27 8b69038887 Assert Control Flow Instructions using Control Codes 7 years ago
FernandoS27 af83b683d8 Fixed black textures, pixelation and we no longer require to auto-generate mipmaps 7 years ago
FernandoS27 be78be20dc Fixed mipmap block autosizing algorithm 7 years ago
FernandoS27 c9f347e156 Fixed Invalid Image size and Mipmap calculation 7 years ago
FernandoS27 b6e94867b9 Fixed Block Resizing algorithm and Clang Format 7 years ago
FernandoS27 5d5236c512 Implement Mip Filter 7 years ago
FernandoS27 76ce66359d Zero out memory region of recreated surface before flushing 7 years ago
FernandoS27 87d1001720 Implement Mipmaps 7 years ago
Lioncash 55233bbdd2 core: Make System references const where applicable 7 years ago
Lioncash 9497f1d93f core: Add missing const variants of getters for the System class 7 years ago
Michael df99f996f8 Enable alpha channel for DXT1 texture format 7 years ago
Frederic Laing d0eea8fc3a configure_system: Fix compiler warning 7 years ago
Tobias 8a7dd746c1 Correct bpp value for ASTC_2D_8X5 7 years ago
FernandoS27 95576a248a Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332 7 years ago
fearlessTobi 381e04453a compatdb: Use a seperate endpoint for testcase submission 7 years ago
Frederic L cbe1bbf1bd file_sys/patch_manager: Remove unnecessary if-statements (#1586) 7 years ago
Rodolfo Bogado 1670155ee2 Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support 7 years ago
Zach Hilman 74802ed32a key_manager: Use isxdigit instead of isdigit when reading key file 7 years ago
FernandoS27 6eb07feeea Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD 7 years ago