9853 Commits (b12ed4aba93eca6b07cd4e00be50f7ebe171bf8a)

Author SHA1 Message Date
ReinUsesLisp 12fbe5dcf8 shader_ir: Unify constant buffer offset values 7 years ago
Lioncash 2031c390f0 hwopus: Deduplicate the decoding code within DecodeInterleavedOld and DecodeInterleavedWithPerfOld 7 years ago
Lioncash bed6adebc3 hwopus: Replace std::optional<std::reference_wrapper<u64>> with u64* 7 years ago
Lioncash 023e37145a hwopus: Mark local variables as const where applicable 7 years ago
Lioncash 449c62df51 hwopus: Fill in the rest of the unknown service function names 7 years ago
Lioncash 136b8812a6 service/ns: Update function tables 7 years ago
Lioncash 0b8ce4befe service/ncm: Update function tables 7 years ago
Lioncash 8ed3c04db3 service/audio: Update function tables 7 years ago
Lioncash 7da00811be service/am/applet_ae: Update function tables 7 years ago
Lioncash 6f5785adaf service/fsp-srv: Update function tables 7 years ago
Lioncash 75e8a6f41d service/btm: Update function tables 7 years ago
Lioncash d7bb82aaa6 service/btdrv: Update function tables 7 years ago
ReinUsesLisp 5649c48967 gl_shader_cache: Use explicit bindings 7 years ago
ReinUsesLisp ea24bd3c2a gl_rasterizer: Implement global memory management 7 years ago
ReinUsesLisp d516c50fe2 shader_decode: Implement LDG and basic cbuf tracking 7 years ago
Kevin e156f51825 video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908) 7 years ago
ReinUsesLisp 2a94d36231 gl_shader_cache: Fix texture view for cubemaps as cubemap arrays 7 years ago
ReinUsesLisp b12f08a7f7 gl_rasterizer: Workaround invalid zeta clears 7 years ago
Lioncash ff29db57b1 service/psc: Update function tables 7 years ago
Lioncash ca1d4b7b11 nvflinger: Add the Null display 7 years ago
Lioncash e46738887d nvflinger: Change log message in OpenDisplay to be a debug log instead of a warning 7 years ago
Lioncash 3bbceb6edd nvflinger: Remove unnecessary header inclusions 7 years ago
Lioncash 159b4a2f45 nvflinger: Mark locals const where applicable 7 years ago
Lioncash 9d7cbe408b nvflinger: Use a std::array for the available displays instead of std::vector 7 years ago
Lioncash ce50c06bfc hle/ipc_helpers: Fix clang-format warnings 7 years ago
Lioncash 7a8e2f3538 hle/ipc_helpers: Allow pushing signed values 7 years ago
Lioncash 28f6a8efd8 service/pm: Implement SetMaintenanceBoot() 7 years ago
Lioncash 89bf15b818 service/pm: Tidy up functionality related to SystemBootMode 7 years ago
Lioncash 545c88724c service/vi: Remove stubbed notifier from SetLayerVisibility 7 years ago
Lioncash 4addab6160 shader/shader_ir: Amend three comment typos 7 years ago
Lioncash a7de39a6ba shader/shader_ir: Amend constructor initializer ordering for AbufNode 7 years ago
Lioncash 980ea9cfb1 shader/decode: Avoid a pessimizing std::move within DecodeRange() 7 years ago
Lioncash 1ea7578fba kernel/svc: Log out uncaught C++ exceptions from svcBreak 7 years ago
fearlessTobi ed00930999 dsp_interface: fix sound being played while volume is 0 7 years ago
xperia64 029dc66786 Use QPixmap/QIcon for background color selection button 7 years ago
ReinUsesLisp 93c7b4aa86 video_core: Silent implicit conversion warning 7 years ago
bunnei 674ebdda6a frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. 7 years ago
zhupengfei c63f74ed1d citra_qt: Log settings on launch 8 years ago
ReinUsesLisp fdb76f6147 maxwell_3d: Set rt_separate_frag_data to 1 by default 7 years ago
James Rowe 664f318593 QT: Hide GLWidget immediately after showing. 7 years ago
James Rowe 5ab9123d71 SDL Frontend: Add shared context support 7 years ago
James Rowe 01a3b4f0de QT Frontend: Migrate to QOpenGLWindow 7 years ago
James Rowe d6c9eb7510 Change const char* to const char[] 7 years ago
James Rowe 67076bc07b Fix mingw compile error and warnings 7 years ago
James Rowe cf6cbd8c26 Add fade out effect to the loading screen 7 years ago
James Rowe b3bba1e52c Set Minimum Size to the same as renderwindow 7 years ago
James Rowe 681b9f8407 Remove blue box around loading screen 7 years ago
James Rowe d152eea254 Change the background color of Stage Complete to yuzu blue 7 years ago
James Rowe 059ece9d03 Rename step 1 and step 2 to be a little more descriptive 7 years ago
James Rowe c7516a14eb Prevent estimated time from flashing after slow shader compilation starts 7 years ago