Subv
|
b0c92b80b1
|
GPU: Implemented the IMNMX shader instruction.
It's similar to the FMNMX instruction but it works on integers.
|
8 years ago |
Subv
|
6e4e0b2b41
|
GPU: Implemented MUFU suboperation 8, sqrt.
|
8 years ago |
Subv
|
f33e406ff2
|
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
|
8 years ago |
bunnei
|
c96da97630
|
gl_shader_decompiler: Implement predicate NotEqualWithNan.
|
8 years ago |
Subv
|
a3d82ef5d9
|
Build: Fixed some MSVC warnings in various parts of the code.
|
8 years ago |
Subv
|
eab7457c00
|
GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions.
|
8 years ago |
bunnei
|
afdd657d30
|
gl_shader_decompiler: Implement LOP instructions.
|
8 years ago |
bunnei
|
5673ce39c7
|
gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
|
8 years ago |
bunnei
|
d383043e07
|
gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
|
8 years ago |
Subv
|
db0497b808
|
GPU: Implemented the iadd32i shader instruction.
|
8 years ago |
bunnei
|
5f3d6c85db
|
gl_shader_decompiler: Implement saturate for float instructions.
|
8 years ago |
Subv
|
b366b885a1
|
GPU: Implement the iset family of shader instructions.
|
8 years ago |
Subv
|
3cb753eeb1
|
GPU: Added decodings for the ISET family of instructions.
|
8 years ago |
bunnei
|
5440b9c634
|
gl_shader_decompiler: Implement SHR instruction.
|
8 years ago |
Subv
|
abec5f82e2
|
GPU: Stub the SSY shader instruction.
This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code.
|
8 years ago |
bunnei
|
bbc4f369ed
|
gl_shader_decompiler: Implement IADD instruction.
|
8 years ago |
bunnei
|
79e9c2e237
|
gl_shader_decompiler: Add missing asserts for saturate_a instructions.
|
8 years ago |
bunnei
|
92209f905f
|
gl_shader_decompiler: Implement BFE_IMM instruction.
|
8 years ago |
bunnei
|
128aeba0f3
|
gl_shader_decompiler: F2F: Implement rounding modes.
|
8 years ago |
bunnei
|
4b114e1b8a
|
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
|
8 years ago |
bunnei
|
4669f15f8b
|
gl_shader_decompiler: Implement LD_C instruction.
|
8 years ago |
bunnei
|
6e386a334b
|
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
|
8 years ago |
Subv
|
e7dfcdde74
|
GPU: Corrected the branch targets for the shader bra instruction.
|
8 years ago |
Subv
|
4b89348c00
|
GPU: Implemented the F2I_R shader instruction.
|
8 years ago |
bunnei
|
c23c30c76f
|
gl_shader_decompiler: Implement SHL instruction.
|
8 years ago |
Subv
|
23b1e6eded
|
GPU: Implement the ISCADD shader instructions.
|
8 years ago |
Subv
|
438a9b70cc
|
GPU: Added decodings for the ISCADD instructions.
|
8 years ago |
Subv
|
2933521a08
|
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
|
8 years ago |
Subv
|
0c688b421c
|
GPU: Implemented the LOP32I instruction.
|
8 years ago |
Subv
|
7c181fd4f4
|
GPU: Implemented the ISETP_R and ISETP_C shader instructions.
|
8 years ago |
Subv
|
b481d8a00d
|
GPU: Partially implemented the shader BRA instruction.
|
8 years ago |
Subv
|
06c72b4fcf
|
GPU: Added decoding for the BRA instruction.
|
8 years ago |
bunnei
|
1efcba346a
|
gl_shader_decompiler: Implement TEXS component mask.
|
8 years ago |
bunnei
|
e54ea773fc
|
gl_shader_decompiler: Implement RRO as a register move.
|
8 years ago |
bunnei
|
888eb345c0
|
gl_shader_decompiler: Implement TEX instruction.
|
8 years ago |
bunnei
|
4c727d0ba8
|
gl_shader_decompiler: Support multi-destination for TEXS.
|
8 years ago |
Subv
|
99f12b05fa
|
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
|
8 years ago |
bunnei
|
68937a662d
|
gl_shader_decompiler: Partially implement F2F_R instruction.
|
8 years ago |
bunnei
|
ee53688ca7
|
shader_bytecode: Implement other variants of FMNMX.
|
8 years ago |
Subv
|
8440cef223
|
Shaders: Implemented the FMNMX shader instruction.
|
8 years ago |
Subv
|
a056d5ad8c
|
ShadersDecompiler: Added decoding for the PSETP instruction.
|
8 years ago |
bunnei
|
c7ce472eeb
|
shader_bytecode: Add decoding for FMNMX instruction.
|
8 years ago |
bunnei
|
0c01c34eff
|
gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
|
8 years ago |
bunnei
|
f2dcb39049
|
shader_bytecode: Add decodings for i2i instructions.
|
8 years ago |
bunnei
|
a7b5ab4d9a
|
gl_shader_decompiler: Implement MOV32_IMM instruction.
|
8 years ago |
bunnei
|
c9d7abe9c9
|
gl_shader_decompiler: Boilerplate for handling integer instructions.
|
8 years ago |
Subv
|
e9ad8e9185
|
Shaders: Added bit decodings for the I2I instruction.
|
8 years ago |
Subv
|
0369ee7248
|
Shaders: Added decodings for the FSET instructions.
|
8 years ago |
bunnei
|
e1630c4d43
|
shader_bytecode: Add several more instruction decodings.
|
8 years ago |
bunnei
|
9f6d305eab
|
shader_bytecode: Decode instructions based on bit strings.
|
8 years ago |