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GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Like the MOV32I and FMUL32I instructions. This fixes a potential crash when using these instructions.pull/15/merge
2 changed files with 18 additions and 14 deletions
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5src/video_core/engines/shader_bytecode.h
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27src/video_core/renderer_opengl/gl_shader_decompiler.cpp
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