2687 Commits (b07c7c26c628d55c12a6a4a0e44e4c4ac76ab7ef)

Author SHA1 Message Date
bunnei b07c7c26c6 gl_shader_gen: Implement fragment lighting specular 1 component. 10 years ago
bunnei f878148e30 gl_shader_gen: Add support for D0 LUT scaling. 10 years ago
bunnei 481017a334 gl_shader_gen: Refactor lighting config to match Pica register naming. 10 years ago
bunnei 1bb0aa6c01 pica: Cleanup and add some comments to lighting registers. 10 years ago
bunnei 2658c7f266 gl_rasterizer: Minor naming refactor on Pica register naming. 10 years ago
bunnei f7510ba8f0 gl_shader_gen: Reorganize and cleanup lighting code. 10 years ago
bunnei 9cd5c49ee5 gl_shader_gen: Fix directional lights. 10 years ago
bunnei aabc988463 gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light. 10 years ago
bunnei 14877aa76f gl_shader_gen: View vector needs to be normalized when computing half angle vector. 10 years ago
bunnei bb3014fb28 renderer_opengl: Use textures for fragment shader LUTs instead of UBOs. 10 years ago
bunnei 81511f08fa renderer_opengl: Initial implementation of basic specular lighting. 10 years ago
bunnei 49cd958486 renderer_opengl: Implement HW fragment lighting distance attenuation. 10 years ago
bunnei 11fba4e8d0 renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. 10 years ago
bunnei 07b07a2f24 renderer_opengl: Implement diffuse component of HW fragment lighting. 10 years ago
bunnei 3c3e328340 pica: Implement decoding of basic fragment lighting components. 10 years ago
bunnei 8a9194f06e pica: Implement fragment lighting LUTs. 10 years ago
bunnei fe094ec9a0 pica: Add decodings for distance attenuation and LUT registers. 10 years ago
bunnei d5edd881d3 pica: Add pica_types module and move float24 definition. 10 years ago
Lioncash e9114a6976 backend: defaulted move constructor/assignment 10 years ago
tfarley 958e67ab53 hwrasterizer: Use proper cached fb addr/size 10 years ago
Yuri Kunde Schlesner e82e3f64fd OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level 10 years ago
Lioncash c731d31b7c services: Get rid of unnecessary includes 10 years ago
Lioncash 9bcfc35ba0 services: Update function tables 10 years ago
MerryMage e614492dca Memory: Implement MMIO 10 years ago
Lioncash 15d0530902 color: Make trivial helpers constexpr 10 years ago
Lioncash f290c57dee elf: Don't cast away const 10 years ago
Lioncash fa95cad2f9 key_map: Use std::tie for comparisons 10 years ago
Lioncash 4a87f38e9c archive_backend: Remove unnecessary const from return types 10 years ago
Yuri Kunde Schlesner c922298b37 Debugger: Use 3dbrew names for GPU registers 10 years ago
Yuri Kunde Schlesner b4c68589f6 Shader: Implement "invert condition" feature of IFU instruction 10 years ago
Yuri Kunde Schlesner d1096d9adc Shader JIT: Fix off-by-one error when compiling JMPs 10 years ago
tfarley ee33d54b6f hwrasterizer: Use depth offset 10 years ago
rob turner 0d435fe4d8 ARM_Disasm::DisassembleMemHalf: actually use width in determining opcode name 10 years ago
Lioncash 3b682a824e command_processor: Get rid of variable shadowing 10 years ago
Subv d9c4c1622f HLE/SVC: Implement UnmapMemoryBlock. 10 years ago
archshift b1ebd54cb6 Change default gameListRootDir from "" to "." 10 years ago
archshift 8e9fde2828 Gamelist: supply default settings for QSettings config 10 years ago
Lioncash 49e3979ae6 arm_dyncom_dec: Fix decoding of VMLS 10 years ago
Lioncash 58a100d3b7 services: Update some function tables 10 years ago
Lioncash 4dcc5fe6ab video_core: Make the renderer global a unique_ptr 10 years ago
Subv 9aa852982f HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered. 10 years ago
Lioncash d70ea5b6aa swrasterizer: Add missing override specifier 10 years ago
Lioncash a64af28cf2 core: Use unique_ptr for holding the interpreter instances 10 years ago
Lioncash 39609e9d6e dyncom: Handle modifying the APSR via an MRC instruction 10 years ago
Subv a2c2b28b54 SVC: Fixed ArbitrateAddress to behave as it does on hardware. 10 years ago
Lioncash 4ab2d11182 svc: Remove superfluous printf argument 10 years ago
Subv 2e01b5d390 HLE/Sockets: Fixed the buffer offset in recvfrom. 10 years ago
LFsWang d8d9d5d916 Add missing return values in ForeachDirectoryEntry 10 years ago
Lioncash 0908f894ca dyncom: Remove PC dispatch from several instructions 10 years ago
Yuri Kunde Schlesner b7109a1113 VideoCore: Sync state after changing rasterizers 10 years ago