Yuri Kunde Schlesner
424b0fa646
Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
11 years ago
Yuri Kunde Schlesner
2436b1c104
citra-qt: Add helper function to get a monospace QFont
10 years ago
Lioncash
33955e171b
shader_jit: Replace two MDisp usages with MatR
10 years ago
Subv
ebb0e78d80
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.
10 years ago
aroulin
8367db5dcd
Shader: Use std::sqrt for float instead of sqrt
10 years ago
aroulin
2bcee80587
Shader: RCP and RSQ computes only the 1st component
10 years ago
aroulin
5429dbf738
x64-emitter: add RCPSS SSE instruction
10 years ago
Yuri Kunde Schlesner
91fcf7f484
Fix broken boot introduced by last-minute change in #1025
10 years ago
aroulin
fd789c6858
Shader: implement DPH/DPHI in JIT
10 years ago
aroulin
677a97c8bf
Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
10 years ago
Lioncash
b150e1d68f
emitter: Remove pointer casts
This should also technically silence quite a few ubsan warnings.
10 years ago
Lioncash
70ca886a39
emitter: Remove unnecessary defines
10 years ago
Lioncash
fdd90321ea
emitter: Remove unnecessary else keywords
10 years ago
Lioncash
911d072bf6
emitter: Remove unused code
10 years ago
Lioncash
3bcd976780
emitter: Remove unimplemented JMP prototype
10 years ago
Lioncash
c46738bebc
emitter: Pass OpArg by reference where possible
10 years ago
Lioncash
62626196cb
emitter: Remove unnecessary inline specifiers
Functions implemented in a class definition are already implicitly inline.
10 years ago
LittleWhite
02b4412e66
Improvements for MRU
avoid duplicates
always put the last file loaded to top of the list
11 years ago
aroulin
d1c8dcd844
Shader: implement SGE, SGEI and SLT in JIT
10 years ago
aroulin
76afa48b0c
Shader: implement SGE, SGEI in interpreter
10 years ago
aroulin
12e2cb045f
Shader: Save caller-saved registers in JIT before a CALL
11 years ago
darkf
8d212ff881
Fix building under MinGW
11 years ago
aroulin
28f5cdc0dd
Shader: implement EX2 and LG2 in JIT
11 years ago
LittleWhite
a98d1fc3fa
Fix Linux GCC 4.9 build (complaining about undeclared memset)
11 years ago
aroulin
7ca01b779f
Shader: implement EX2 and LG2 in interpreter
11 years ago
Tony Wasserka
ca1fea38dc
Build fix for Debug configurations.
11 years ago
Tony Wasserka
7617e7144d
citra-qt/VertexShader: Minor UI improvements.
Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
11 years ago
Tony Wasserka
397aeb8a9e
citra-qt: Fix comment style.
11 years ago
Tony Wasserka
1c1a9ab09b
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
11 years ago
Tony Wasserka
9a1820ea61
Pica/DebugUtils: Include uniform information into shader dumps.
11 years ago
Tony Wasserka
41dda548cd
citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
11 years ago
Tony Wasserka
c677d18727
citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.
11 years ago
Yuri Kunde Schlesner
b0b3c7304b
citra-qt: Give RG8 format a proper name in the texture viewer
11 years ago
Patrick Martin
78b1877f9e
videocore: Added RG8 texture support
11 years ago
Yuri Kunde Schlesner
209113743f
GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
11 years ago
Yuri Kunde Schlesner
984bea6698
Kernel: Remove unused legacy heap MapBlock_* functions
11 years ago
Yuri Kunde Schlesner
bad440fdc9
APT: Adjust shared font hack so it works with the new linear heap code
11 years ago
Yuri Kunde Schlesner
00e9d19f28
Kernel: Implement svcGetProcessInfo in a basic way
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
11 years ago
Yuri Kunde Schlesner
e34643a3e4
Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
11 years ago
Yuri Kunde Schlesner
cbc7419408
HLE: Remove empty ConfigMem and SharedPage Shutdown functions
11 years ago
Yuri Kunde Schlesner
6bb23baf0a
Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}
11 years ago
Yuri Kunde Schlesner
168d376c67
Memory: Move address type conversion routines to memory.cpp/h
These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
11 years ago
Yuri Kunde Schlesner
521cb56792
Process: Store kernel compatibility version during loading
11 years ago
Yuri Kunde Schlesner
8850ade24d
Kernel: Properly implement ControlMemory FREE and COMMIT
11 years ago
Yuri Kunde Schlesner
fbcf0558f3
Memory: Move PAGE_MASK and PAGE_BITS to memory.h
11 years ago
Yuri Kunde Schlesner
ce332ef416
VMManager: Introduce names for used ResultCodes
11 years ago
Yuri Kunde Schlesner
f287e6dff4
VMManager: Make LogLayout log level configurable as a parameter
11 years ago
Yuri Kunde Schlesner
c31e812624
VMManager: Change block offsets to size_t
11 years ago
Lioncash
d7335fa5f0
vfp: use std::swap where applicable
11 years ago
bunnei
5c7e9ffce7
Shader: Use a POD struct for registers.
11 years ago