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@ -33,7 +33,7 @@ struct OutputVertex { |
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// VS output attributes |
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Math::Vec4<float24> pos; |
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Math::Vec4<float24> dummy; // quaternions (not implemented, yet) |
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Math::Vec4<float24> quat; |
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Math::Vec4<float24> color; |
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Math::Vec2<float24> tc0; |
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Math::Vec2<float24> tc1; |
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