1448 Commits (af2698dcea69410a319a3381f93ec49515556dbb)

Author SHA1 Message Date
bunnei b496a9eefe decoders: Fix calc of swizzle image_width_in_gobs. 8 years ago
Lioncash 3a4841e403 core: Don't construct instance of Core::System, just to access its live instance 8 years ago
Lioncash 6a03badcbc astc: Initialize vector size directly in Decompress 8 years ago
Lioncash 0f148548f3 astc: Mark functions as internally linked where applicable 8 years ago
Lioncash c5803e30d3 astc: const-correctness changes where applicable 8 years ago
Lioncash e3fadb9616 astc: Delete Bits' copy contstructor and assignment operator 8 years ago
Lioncash 4cd52a34b9 astc: In-class initialize member variables where appropriate 8 years ago
bunnei c3dd456d51 vi: Partially implement buffer crop parameters. 8 years ago
Subv 3d3b10adc7 GPU: Added register definitions for the stencil parameters. 8 years ago
bunnei 3a96670f2d gl_rasterizer_cache: Implement texture format G8R8. 8 years ago
bunnei 3145114190 gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8. 8 years ago
bunnei e21190f47f gl_rasterizer_cache: Implement depth format Z16_UNORM. 8 years ago
bunnei 05cb10530f OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. 8 years ago
Subv b37354cca8 GPU: Always enable the depth write when clearing the depth buffer. 8 years ago
bunnei 8aeff9cf8e gl_rasterizer: Fix check for if a shader stage is enabled. 8 years ago
bunnei c4015cd93a gl_shader_gen: Implement dual vertex shader mode. 8 years ago
bunnei 49c0c081c4 gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 8 years ago
bunnei 4757ffdcce gl_shader_decompiler: Use FlowCondition field in EXIT instruction. 8 years ago
Subv c1ae841f47 GPU: Implement the FADD32I shader instruction. 8 years ago
Subv 0cad310e12 GPU: Corrected the decoding of FFMA for immediate operands. 8 years ago
bunnei 854f474f52 gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative. 8 years ago
Subv 4633dd9505 GPU: Implemented the BC7U texture format. 8 years ago
Subv 9f6a5660e8 GPU: Allow using the old NV04 values for the depth test function. 8 years ago
Subv b0c92b80b1 GPU: Implemented the IMNMX shader instruction. 8 years ago
Subv d800a02b4b GPU: Implemented the F2F 'round' rounding mode. 8 years ago
Subv 77cfe4f027 GPU: Stub the shader SYNC and DEPBAR instructions. 8 years ago
Subv ce39ae3e57 GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types. 8 years ago
Subv 4bda9693be GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders. 8 years ago
Subv c42b818cf9 GPU: Corrected the decoding for the TEX shader instruction. 8 years ago
Subv 53a55bd751 GPU: Implemented the PSETP shader instruction. 8 years ago
Subv 016e357c75 GPU: Implemented the 32 bit float depth buffer format. 8 years ago
Subv c1bebdef5e GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles. 8 years ago
Subv 5a9df3c675 GPU: Only configure the used framebuffers during clear. 8 years ago
Subv 78443a7f29 GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. 8 years ago
Subv c1811ed3d1 GPU: Support clears that don't clear the color buffer. 8 years ago
Subv be51120d23 GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 8 years ago
Subv 827bb08c91 GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods. 8 years ago
bunnei 9da1552417 gl_rasterizer_cache: Implement PixelFormat S8Z24. 8 years ago
bunnei a9cacd03f6 gl_rasterizer: Only set cull mode and front face if enabled. 8 years ago
Subv 6e0eba9917 GPU: Use only the least significant 3 bits when reading the depth test func. 8 years ago
Subv 65c664560c GPU: Don't try to parse the depth test function if the depth test is disabled. 8 years ago
James Rowe 0d46f0df12 Update clang format 8 years ago
James Rowe 638956aa81 Rename logging macro back to LOG_* 8 years ago
Subv a6d4903aaf GPU: Set up the culling configuration on each draw. 8 years ago
Subv 6e4e0b2b41 GPU: Implemented MUFU suboperation 8, sqrt. 8 years ago
Subv 18c8ae7750 GPU: Set up the depth test state on every draw. 8 years ago
Subv d480b63e0d MaxwellToGL: Added conversion functions for depth test and cull mode. 8 years ago
Subv c1f55c32c8 GPU: Added registers for depth test and cull mode. 8 years ago
Subv 0f929762b3 GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 8 years ago
Subv 4c59105adf GPU: Implement offsetted rendering when using non-indexed drawing. 8 years ago