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@ -1600,8 +1600,7 @@ namespace Tegra::Texture::ASTC { |
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std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height, |
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uint32_t block_width, uint32_t block_height) { |
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uint32_t blockIdx = 0; |
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std::vector<uint8_t> outData; |
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outData.resize(height * width * 4); |
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std::vector<uint8_t> outData(height * width * 4); |
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for (uint32_t j = 0; j < height; j += block_height) { |
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for (uint32_t i = 0; i < width; i += block_width) { |
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