5539 Commits (aee356bd107cb01f49595ebb177df586c505881b)

Author SHA1 Message Date
N00byKing 8afdbf6a1f Remove more N3DS References 8 years ago
Daniel Lim Wee Soong 8529d84f31 Remove dependency chrono 8 years ago
Daniel Lim Wee Soong 47f96fe13a Change "yuzu starting..." to be logged with the new macro 8 years ago
Daniel Lim Wee Soong 3b558eebee Logging: Create logging macros based on fmtlib 8 years ago
mailwl 95e747cd06 Service/spl: add module and services 8 years ago
N00byKing 34b733e70e CMake: Set EMU_ARCH_BITS in CMakeLists.txt 8 years ago
Subv eff3f60b73 FS: Implemented IFileSystem::CreateDirectory. 8 years ago
Subv c450d264eb GPU: Added vertex attribute format registers. 8 years ago
mailwl 6673ed1274 Service/vi: convert services to module 8 years ago
Subv ae28a52277 GPU: Added registers for the number of vertices to render. 8 years ago
mailwl dca7cfb9cf Service: add fatal:u, fatal:p services 8 years ago
bunnei 6e3222363c renderer_gl: Port boilerplate rasterizer code over from Citra. 8 years ago
bunnei 9c468e0c55 gl_shader_util: Sync latest version with Citra. 8 years ago
bunnei d7b1ebe4a8 renderer_gl: Port over gl_shader_gen module from Citra. 8 years ago
Subv 0485ee499f FS: Implemented IFileSystem's OpenDirectory function. 8 years ago
Subv 21bac2d7d7 FS: Added the IDirectory IPC interface and implemented its two functions. 8 years ago
Subv 6d90d99d12 FS: Implement DiskFileSystem's OpenDirectory interface. 8 years ago
Subv e1d7b9fc2c FS: Implement DiskFileSystem::GetEntryType for existing files/directories. 8 years ago
Subv a9ba2c2000 FS: Updated the Directory Entry structure to match the Switch. 8 years ago
Subv fc44261dd1 FS: Support the file Append open mode. 8 years ago
bunnei 4bdb46e4c2 renderer_gl: Port over gl_shader_decompiler module from Citra. 8 years ago
bunnei a3e10b1a72 renderer_gl: Port over gl_rasterizer_cache module from Citra. 8 years ago
bunnei db0cfb8e8b gl_resource_manager: Sync latest version with Citra. 8 years ago
bunnei 0e4b9cdde4 renderer_gl: Port over gl_stream_buffer module from Citra. 8 years ago
bunnei 6a0902e56d gl_state: Sync latest version with Citra. 8 years ago
Subv 808704c78c FS: Implement MountSdCard. 8 years ago
Subv c4ca802b9d FS: Added an SDMC archive factory and registered it to the SDMC archive on startup. 8 years ago
Subv 7a27a11770 GPU: Added Z buffer registers to Maxwell3D's reg structure. 8 years ago
Subv 21d9519032 GPU: Added the render target (RT) registers to Maxwell3D's reg structure. 8 years ago
N00byKing 1d8b6ad13b Clang Fixes 8 years ago
N00byKing d16e08454d
oops 8 years ago
N00byKing 0e72d0d826 More Warning cleanups 8 years ago
N00byKing ef875d6a35 Clean Warnings (?) 8 years ago
Subv dcae0c9a4f GPU: Added the TSC registers to the Maxwell3D register structure. 8 years ago
Subv cff7b29bba GPU: Added the TIC registers to the Maxwell3D register structure. 8 years ago
bunnei c1c92c30f9 vi: Remove DequeueBuffer and wait until next available buffer. 8 years ago
bunnei c86af6939c hle_ipc: Add SleepClientThread to block current thread within HLE routines. 8 years ago
bunnei 2faa83ca13 hle_ipc: Use shared_ptr instead of unique_ptr to allow copies. 8 years ago
bunnei 019f1a0cf0 hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer. 8 years ago
bunnei e353b9fb3d thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB. 8 years ago
Subv 03156d0c9a GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. 8 years ago
Subv 7b6868e908 GPU: Implement the BindStorageBuffer macro method in HLE. 8 years ago
Subv 85d820b1b4 GPU: Handle writes to the CB_DATA method. 8 years ago
Subv a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file. 8 years ago
Subv aa586fa268 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 8 years ago
Subv 7ac8657432 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 8 years ago
Subv ccb8da1512 GPU: Renamed ShaderType to ShaderStage as that is less confusing. 8 years ago
Subv 88698c156f GPU: Store shader constbuffer bindings in the GPU state. 8 years ago
Subv 66dae22790 GPU: Corrected some register offsets and removed superfluous macro registers. 8 years ago
Subv 1d9d9c16e8 GPU: Make the SetShader macro call do the same as the real macro's code. 8 years ago