8081 Commits (ad2f47b57989dd39be5fa3ec17086640dadae87e)

Author SHA1 Message Date
FernandoS27 ad2f47b579 Implement 3 coordinate array in TEXS instruction 7 years ago
Markus Wick 2c87f10267 gl_rasterizer_cache: Add profiles for Copy and Blit. 7 years ago
Markus Wick 7e59e907ef gl_resource_manager: Profile creation and deletion. 7 years ago
Markus Wick 80e4dbdce7 gl_stream_buffer: Profile orphaning of stream buffer. 7 years ago
Markus Wick 2ba4d878e5 microprofile: Drop ReleaseActiveBuffer scope. 7 years ago
Markus Wick 54df9fe29e gl_resource_manager: Split implementations in .cpp file. 7 years ago
Rodolfo Bogado 19038db489 Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. 7 years ago
Rodolfo Bogado 145ae36963 Implement multi-target viewports and blending 7 years ago
Dharmin K Shah b2647dba33
Fix quickstart link 7 years ago
Frederic Laing 1c4365d928 Fix typo in BufferTransformFlags 7 years ago
Zach Hilman 97187b7ef6 qt: Add help option to open yuzu folder 7 years ago
David Marcec 03c26d3406 Fixed incorrect hwopus assert 7 years ago
David Marcec 0bc323bafb Fixed HID crash when launching more than 1 game & signaled syleset change event 7 years ago
FernandoS27 60a184455c Fix ASTC Decompressor to support depth parameter 7 years ago
bunnei 4aa9779ae1 memory_manager: Do not MapBufferEx over already in use memory. 7 years ago
FernandoS27 aee93f98f9 Fix ASTC formats 7 years ago
FernandoS27 31930a3334 Implemented ASTC 5x5 7 years ago
FernandoS27 678c18aa5c Implement Cube Arrays 7 years ago
bunnei de0ab806df maxwell_3d: Restructure macro upload to use a single macro code memory. 7 years ago
Lioncash a6830e61b8 configure_system: Contrain profile usernames to 32 characters 7 years ago
Rodolfo Bogado aca218aea0 Improve OpenGL state handling 7 years ago
Lioncash 9b9c586dff service/usb: Update IPdSession's function table 7 years ago
ReinUsesLisp 76754f5705 video_core: Move surface declarations out of gl_rasterizer_cache 7 years ago
FernandoS27 5bb80ab009 Assert Control Codes Generation 7 years ago
Lioncash 352b56367c general: Remove unused boost inclusions where applicable 7 years ago
Frederic L 7a5eda5914 global: Use std::optional instead of boost::optional (#1578) 7 years ago
Lioncash 6383653a8d hle_ipc: Add member function for querying the existence of a domain header 7 years ago
Lioncash 0cc347462d hle_ipc: Make GetDomainMessageHeader return a regular pointer 7 years ago
fearlessTobi 655694253a time_stretch: Switch to values of Citra 7 years ago
ReinUsesLisp 80cbd81276 video_core: Move OpenGL specific utils to its renderer 7 years ago
Rodolfo Bogado e8b565b239 renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB 7 years ago
FernandoS27 3aa8b644a9 Assert Control Flow Instructions using Control Codes 7 years ago
FernandoS27 dde3094058 Fixed black textures, pixelation and we no longer require to auto-generate mipmaps 7 years ago
FernandoS27 f0e902a7d6 Fixed mipmap block autosizing algorithm 7 years ago
FernandoS27 87f8181405 Fixed Invalid Image size and Mipmap calculation 7 years ago
FernandoS27 f4432b5d0c Fixed Block Resizing algorithm and Clang Format 7 years ago
FernandoS27 258f0f5c31 Implement Mip Filter 7 years ago
FernandoS27 dc85e3bff1 Zero out memory region of recreated surface before flushing 7 years ago
FernandoS27 bbf3b2da0c Implement Mipmaps 7 years ago
Lioncash a973a049b7 core: Make System references const where applicable 7 years ago
Lioncash b77f571d20 core: Add missing const variants of getters for the System class 7 years ago
Michael 635d1e5651 Enable alpha channel for DXT1 texture format 7 years ago
Frederic Laing f50f065c31 configure_system: Fix compiler warning 7 years ago
Tobias 351d5a2227
Correct bpp value for ASTC_2D_8X5 7 years ago
FernandoS27 e5ca097e32 Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332 7 years ago
fearlessTobi 585b6a6a50 compatdb: Use a seperate endpoint for testcase submission 7 years ago
Frederic L 72d10ce66c file_sys/patch_manager: Remove unnecessary if-statements (#1586) 7 years ago
Rodolfo Bogado 0287b2be6d Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support 7 years ago
Zach Hilman 1fa31cf74d key_manager: Use isxdigit instead of isdigit when reading key file 7 years ago
FernandoS27 d8d557df86 Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD 7 years ago