Liam
f5846edffa
nce: fix read size in simd immediate emulation
2 years ago
Narr the Reg
071ebf9dc4
yuzu: Read/Save category Paths
2 years ago
Liam
3c14f747f9
shader_recompiler: use minimal clip distance array
2 years ago
Liam
6611ba122b
shader_recompiler: ignore clip distances beyond driver support level
2 years ago
Narr the Reg
081ce648c4
yuzu: Make language persistent and remove symbols_path
2 years ago
Liam
6e38a2629e
oboe_sink: specify additional required parameters
2 years ago
Ameer J
8a2c42c6e8
vk_query_cache: Fix prefix sum max_accumulation_limit logic
2 years ago
Liam
25e63fa34a
fs: implement OpenDirectoryMode
2 years ago
Liam
79b20256df
oboe_sink: set low latency performance mode
2 years ago
liamwhite
4504ee7f28
Revert "video_core: use interval map for page count tracking"
2 years ago
Liam
47429e716c
renderer_vulkan: work around turnip binding bug in a610
2 years ago
Liam
9254cbb1b0
path_util: copy output for GetParentPath
2 years ago
Liam
fbb2834ccf
android: add oboe to audio configuration
2 years ago
Liam
6efe1e932b
oboe_sink: implement channel count querying
2 years ago
Liam
b787b5db2e
android: add oboe audio sink
2 years ago
Liam
273b4b9576
renderer_vulkan: allow up to 7 swapchain images
2 years ago
Liam
e6973a159d
nvnflinger: mark buffer as acquired when acquired
2 years ago
Liam
564cfe16bb
audio: skip coefficient normalization for downmix
2 years ago
Liam
73e77e9330
set: add cstddef for offsetof macro
2 years ago
Kelebek1
b490e69020
Have GetActiveChannelCount return the system channels instead of host device channels
2 years ago
Ameer J
ede1dd9d8b
gl_buffer_cache: Fix tfb binding typo
2 years ago
liamwhite
6238976dc6
ssl: fix output byte buffer size issue ( #12372 )
2 years ago
Kelebek1
9dc9e91e2a
Make system settings persistent across boots
2 years ago
Liam
1075c88dca
common: use memory holepunching when clearing memory
2 years ago
Liam
eb6a042654
video_core: lock interval map update
2 years ago
Liam
7fa76caf80
video_core: use interval map for page count tracking
2 years ago
Narr the Reg
fd0ac567a5
core: Make sure npad is initialized
2 years ago
Liam
03d73e14a8
renderer_vulkan: bound async presentation queue growth
2 years ago
Narr the Reg
5913b7a750
core: hid: Clean up headers
2 years ago
Narr the Reg
6de39c8398
service: hid: Allow to create multiple instances of shared memory
2 years ago
t895
69a66cd6fe
android: Rework InstallableProperty view with icon
2 years ago
t895
0cbc3c4fd1
android: Prevent editing non-savable settings in per-game settings
2 years ago
t895
7313aa4d9b
android: Pre-select custom config in game launch dialog
2 years ago
t895
bfaeb1925c
android: Use confirmation dialog when deleting shader cache
2 years ago
t895
ac73c85c7b
android: Always use custom settings when launched from intent
2 years ago
t895
8323adf027
settings: Allow vsync to be changed per-game
2 years ago
t895
32f5aa3ae8
android: Adjust variable name format for native config
2 years ago
t895
0a7b3db9a0
android: Add game dir entries to FilesystemProvider
Allows us to correctly parse update metadata
2 years ago
t895
e3ed46e72b
android: Fix games list loading thread safety
Previously we relied on a stateflow for reloading state. Now we use an atomic boolean.
2 years ago
t895
1c0730959b
android: Collect latest information for games list
2 years ago
t895
88f4217c8f
android: Remove global save import/exporter UI
The original implementation exposed here was fundamentally broken where it would not export or import all of your saves depending on your user profile configuration
2 years ago
t895
349b06bcc6
android: Compare all properties between games in DiffCallback
2 years ago
t895
1a2f96badb
android: Expose MemoryUtil size formatting function
2 years ago
t895
b652ea328b
android: Add JNI initialization information for Game class
Unused in this PR, but will be useful later
2 years ago
t895
1fb59b06a6
settings: Allow CPU Debug and Fastmem to be changed per-game
2 years ago
t895
6cf701ae25
android: Add per-game drivers
2 years ago
t895
44271a7cc5
android: Add per-game settings
2 years ago
t895
363eaa185c
android: Add Game properties
This commit has the UI for viewing a game's properties on long-press and some links to useful tools like
- Game info
- Shortcut to settings (global in this commit)
- Addon manager with installer
- Save data manager
- Option to clear all save data
- Option to clear shader cache
2 years ago
t895
d71e264ece
frontend_common: Fix settings reload bug
This clears the touch_from_button_maps array before we read new data into it because this read duplicate data on a reload otherwise.
2 years ago
t895
10eee4c0c3
android: Refactor settings to expose more options
In AbstractSetting, this removes the category, androidDefault, and valueAsString properties as they are no longer needed and have replacements. isSwitchable, global, and getValueAsString are all exposed and give better options for working with global/per-game settings.
2 years ago