40 Commits (a1eee1749ee5d91986599f50fd0bb81b7a37f7bc)

Author SHA1 Message Date
Lioncash a1eee1749e control_flow: Silence -Wreorder warning for CFGRebuildState 6 years ago
Rodrigo Locatti ff5a0f370c
shader/control_flow: Specify constness on caller lambdas 6 years ago
ReinUsesLisp 7b069252f8
shader/control_flow: Use callable template instead of std::function 6 years ago
ReinUsesLisp 46c3047283
shader/control_flow: Abstract repeated code chunks in BRX tracking 6 years ago
ReinUsesLisp ae7dfa93be
shader/control_flow: Silence Intellisense cast warnings 6 years ago
ReinUsesLisp deb1b54eed
shader/control_flow: Remove brace initializer in std containers 6 years ago
Fernando Sahmkow be856a38d6 Shader_IR: Address Feedback. 6 years ago
ReinUsesLisp 7b81ba4d8a gl_shader_decompiler: Move entries to a separate function 6 years ago
Fernando Sahmkow 8909f52166 Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 6 years ago
Fernando Sahmkow acd6441134 Shader_Cache: setup connection of ConstBufferLocker 6 years ago
Fernando Sahmkow 2ef696c85a Shader_IR: Implement BRX tracking. 6 years ago
Lioncash 77b4916b33 control_flow: Silence truncation warnings 6 years ago
Lioncash f883cd4f0e video_core/control_flow: Eliminate variable shadowing warnings 6 years ago
Lioncash 25702b6256 video_core/control_flow: Eliminate pessimizing moves 6 years ago
Fernando Sahmkow e6eae4b815 Shader_ir: Address feedback 6 years ago
Fernando Sahmkow 2e9a810423 Shader_IR: allow else derivation to be optional. 6 years ago
Fernando Sahmkow 47e4f6a52c Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 6 years ago
Fernando Sahmkow 38fc995f6c gl_shader_decompiler: Implement AST decompiling 7 years ago
Fernando Sahmkow 6fdd501113 shader_ir: Declare Manager and pass it to appropiate programs. 7 years ago
Fernando Sahmkow 8be6e1c522 shader_ir: Corrections to outward movements and misc stuffs 7 years ago
Fernando Sahmkow c17953978b shader_ir: Initial Decompile Setup 7 years ago
Lioncash 1780e0e3d0 video_core/control_flow: Prevent sign conversion in TryGetBlock() 7 years ago
Lioncash a162a844d2 video_core/control_flow: Remove unnecessary BlockStack copy constructor 7 years ago
Lioncash 56bc11d952 video_core/control_flow: Use std::move where applicable 7 years ago
Lioncash e7b39f47f8 video_core/control_flow: Use the prefix variant of operator++ for iterators 7 years ago
Lioncash 6885e7e7ec video_core/control_flow: Use empty() member function for checking emptiness 7 years ago
Lioncash 45fa12a05c video_core: Resolve -Wreorder warnings 7 years ago
Lioncash 47df844338 video_core/control_flow: Make program_size for ScanFlow() a std::size_t 7 years ago
Lioncash 3df9558593 video_core/control_flow: Place all internally linked types/functions within an anonymous namespace 7 years ago
Fernando Sahmkow e7c6045a03 control_flow: Correct block breaking algorithm. 7 years ago
Fernando Sahmkow dc4a93594c control_flow: Assert shaders bigger than limit. 7 years ago
Fernando Sahmkow e7a88f0ab3 control_flow: Address feedback. 7 years ago
Fernando Sahmkow 34357b110c shader_ir: Correct parsing of scheduling instructions and correct sizing 7 years ago
Fernando Sahmkow cfb3db1a32 shader_ir: Correct max sizing 7 years ago
Fernando Sahmkow d45fed3030 shader_ir: Remove unnecessary constructors and use optional for ScanFlow result 7 years ago
Fernando Sahmkow 01b21ee1e8 shader_ir: Corrections, documenting and asserting control_flow 7 years ago
Fernando Sahmkow d5533b440c shader_ir: Unify blocks in decompiled shaders. 7 years ago
Fernando Sahmkow 926b80102f shader_ir: Decompile Flow Stack 7 years ago
Fernando Sahmkow 8a6fc529a9 shader_ir: Implement BRX & BRA.CC 7 years ago
Fernando Sahmkow 8af6e6a052 shader_ir: Implement a new shader scanner 7 years ago