47 Commits (9f7b9ffc9f799e250daa9b0a0006172d241d3d5e)

Author SHA1 Message Date
Morph 23aeada691 video_core/surface: Use u8 for PixelFormat block tables 4 years ago
Fernando Sahmkow ba73142ce0 video_core: implement formats for N64 emulation 4 years ago
bunnei 1f6dcd3784 hle: nvflinger: Migrate android namespace -> Service::android. 4 years ago
bunnei 3396730b85 hle: nvflinger: Move PixelFormat to its own header. 4 years ago
Morph c7bdf8825f video_core: Add S8_UINT stencil format 4 years ago
FernandoS27 91357303b1 Vulkan Rasterizer: Fix clears on integer textures. 4 years ago
ameerj 0213e5353d vk_texture_cache: Use nearest neighbor scaling when available 4 years ago
Fernando Sahmkow 2fd0207e2e Reaper: Address Feedback. 5 years ago
ReinUsesLisp d25b097e84 video_core: Rewrite the texture cache 5 years ago
ReinUsesLisp a068ce4c32 video_core: Rearrange pixel format names 6 years ago
ReinUsesLisp 44fb3cf920 video_core: Fix DXT4 and RGB565 6 years ago
ReinUsesLisp 46c327d2d9 video_core: Fix B5G6R5_UNORM render target format 6 years ago
ReinUsesLisp ac8eeffbbc video_core: Implement RGBA32_SINT render target 6 years ago
ReinUsesLisp 59610b129f video_core: Implement RGBA32_SINT render target 6 years ago
ReinUsesLisp 5ba68f5fab video_core: Implement RGBA16_SINT render target 6 years ago
ReinUsesLisp f8136072ff video_core: Implement RGBA8_SINT render target 6 years ago
ReinUsesLisp ad494d0a3c video_core: Implement RG32_SINT render target 6 years ago
ReinUsesLisp 469c89d31a video_core: Implement RG8_SINT render target and fix RG8_UINT 6 years ago
ReinUsesLisp c6e852f5c5 video_core: Implement R8_SINT render target 6 years ago
ReinUsesLisp 29e5516bb8 video_core: Implement R8_SNORM render target 6 years ago
ReinUsesLisp 8cb663e1b4 video_core/surface: Remove explicit values on PixelFormat's definition 6 years ago
Morph 6665cd04f1 texture: Implement R8G8UI 6 years ago
ReinUsesLisp abb4d942b0 video_core: Use native ASTC when available 6 years ago
ReinUsesLisp 25cfbc7786 video_core: Implement RGBA16_SNORM 6 years ago
ReinUsesLisp f3255c3598 texture: Implement R32I 6 years ago
ReinUsesLisp c884dc8af2 texture_cache: Use a table instead of switch for texture formats 6 years ago
ReinUsesLisp c6afe25477 texture_cache: Drop abstracted ComponentType 6 years ago
Fernando Sahmkow 5305d723c2 Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 6 years ago
Fernando Sahmkow 57cac4e614 Surfaces: Implement R4G4B4A4U format. 6 years ago
Fernando Sahmkow ecba8090f7 Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5 6 years ago
FearlessTobi 99b280bbf7 video_core: Implement RGBX16F PixelFormat 6 years ago
ReinUsesLisp 2727ebd801 video_core/surface: Add function to detect sRGB surfaces 6 years ago
ReinUsesLisp 7aab8bd6cf texture_cache: Style changes 7 years ago
ReinUsesLisp f845ce6aa5 video_core/surface: Address feedback 7 years ago
Fernando Sahmkow b62d22a77d texture_cache: Style and Corrections 7 years ago
ReinUsesLisp 8a592f8cd8 gl_rasterizer_cache: Use texture buffers to emulate texture buffers 7 years ago
Fernando Sahmkow 53e9e3966a texture_cache: General Fixes 7 years ago
ReinUsesLisp 291139ade3 surface_params: Optimize CreateForTexture 7 years ago
ReinUsesLisp 74a039d0bc video_core: Remove unused Fill surface type 7 years ago
ReinUsesLisp 2a94d36231 gl_shader_cache: Fix texture view for cubemaps as cubemap arrays 7 years ago
bunnei 82662f374a gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist. 7 years ago
heapo 5c8f2009bb Improve msvc codegen for hot-path array LUTs 7 years ago
greggameplayer ec188ec832 Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) 7 years ago
FernandoS27 82d04c5e99 Fix ASTC Decompressor to support depth parameter 7 years ago
FernandoS27 d125512225 Implement Cube Arrays 7 years ago
ReinUsesLisp 58988435c2 video_core: Move surface declarations out of gl_rasterizer_cache 7 years ago