659 Commits (9f6ebccf066eb5b7c6b922dee30cf2fe6ee9d516)

Author SHA1 Message Date
namkazy 9f6ebccf06 shader_decode: SULD.D -> SINT actually same as UNORM. 6 years ago
namkazy 6f2b7087c2 shader_decode: SULD.D fix decode SNORM component 6 years ago
namkazy 69657ff19c clang-format 6 years ago
namkazy 24cc64c5b3 shader_decode: get sampler descriptor from registry. 6 years ago
namkazy acd3f0ab37 tweaking. 6 years ago
namkazy 3e3afa9be6 cleanup unuse params 6 years ago
namkazy 5cd5857000 cleanup debug code. 6 years ago
namkazy 658112783d reimplement get component type, uncomment mistaken code 6 years ago
namkazy 3ad06e9b2b remove disable optimize 6 years ago
namkazy f24c2e1103 [wip] reimplement SULD.D 6 years ago
namkazy 58bcb86af5 add shader stage when init shader ir 6 years ago
Nguyen Dac Nam 2cefdd92bd clang-fix 6 years ago
Nguyen Dac Nam 1f3d142875 shader: image - import PredCondition 6 years ago
Nguyen Dac Nam 08db60392d shader: SULD.D bits32 implement more complexer method. 6 years ago
Nguyen Dac Nam ed1d8beb13 shader: SULD.D import StoreType 6 years ago
Nguyen Dac Nam 6d235b8631 shader: implement SULD.D bits32 6 years ago
ReinUsesLisp e1bd89e1c2 shader/memory: Silence no return value warning 6 years ago
Nguyen Dac Nam 238c35b2c9
clang-format 6 years ago
Nguyen Dac Nam defb9642da
shader_decode: fix by suggestion 6 years ago
namkazy cb0a4151f8 clang-format 6 years ago
namkazy 4f7bea403a shader_decode: ATOM/ATOMS: add function to avoid code repetition 6 years ago
Nguyen Dac Nam 972485ff18 shader_decode: implement ATOM operation for S32 and U32 6 years ago
namkazy 93cac0d294 clang-format 6 years ago
Nguyen Dac Nam 3dc09a6250 shader_decode: implement ATOMS instr partial. 6 years ago
Nguyen Dac Nam 2c780db5b9 shader: node - update correct comment 6 years ago
Nguyen Dac Nam c119473c40 shader_decode: add Atomic op for common usage 6 years ago
ReinUsesLisp 5300a918c6 shader/lea: Simplify generated LEA code 6 years ago
ReinUsesLisp 523a709bf1 shader/lea: Fix op_a and op_b usages 6 years ago
ReinUsesLisp 796b3319e6 shader/lea: Remove const and use move when possible 6 years ago
ReinUsesLisp 46791c464a shader/conversion: Fix F2F rounding operations with different sizes 6 years ago
makigumo 5a5c6d4ed8 xmad: fix clang build error 6 years ago
ReinUsesLisp 6442e02c5d shader/shader_ir: Track usage in input attribute and of legacy varyings 6 years ago
ReinUsesLisp 8e6e55d6f8 shader/shader_ir: Fix clip distance usage stores 6 years ago
ReinUsesLisp 464bd5fad7 shader/shader_ir: Change declare output attribute to a switch 6 years ago
Nguyen Dac Nam 3287b1247d
clang-format 6 years ago
Nguyen Dac Nam 240d45830d
nit 6 years ago
ReinUsesLisp ae6189d7c2 shader/transform_feedback: Expose buffer stride 6 years ago
ReinUsesLisp 3dcaa84ba4 shader/transform_feedback: Add host API friendly TFB builder 6 years ago
Nguyen Dac Nam 829f424618
nit & remove some optional param 6 years ago
Nguyen Dac Nam a166217480
shader_decode: implement XMAD mode CSfu 6 years ago
Nguyen Dac Nam 00607fe1e0
clang-format 6 years ago
Nguyen Dac Nam 325977c0c6
Apply suggestions from code review 6 years ago
Nguyen Dac Nam 70ff82f72d
shader_decode: BFE add ref of reverse parallel method. 6 years ago
Nguyen Dac Nam 96a4abe12d
shader_decode: implement BREV on BFE 6 years ago
Nguyen Dac Nam 911c56ccef
node_helper: add IBitfieldExtract case 6 years ago
Nguyen Dac Nam 465ba30d08
shader_decode: Reimplement BFE instructions 6 years ago
ReinUsesLisp eb5861e0a2 engines/maxwell_3d: Add TFB registers and store them in shader registry 6 years ago
ReinUsesLisp b1acb4f73f shader/registry: Address feedback 6 years ago
ReinUsesLisp 66a8a3e887 shader/registry: Cache tessellation state 6 years ago
ReinUsesLisp 0528be5c92 shader/registry: Store graphics and compute metadata 6 years ago