CamilleLaVey
|
9e34e2114d
|
[vulkan] Dead code removal from VertexInputDynamicState
|
3 weeks ago |
CamilleLaVey
|
08cb8fe471
|
[vulkan] adjusting BindVertexBuffer2EXT wrong calling in pipeline
|
3 weeks ago |
lizzie
|
b4b036b089
|
remove highp
|
6 days ago |
lizzie
|
d3d2313c99
|
fx2
|
1 month ago |
lizzie
|
8eb4ee9846
|
fx
|
1 month ago |
CamilleLaVey
|
2617ee50e5
|
[vulkan, sgsr] Adjusting vkCmdPushConstant to receive vertex and fragment stages
|
1 month ago |
CamilleLaVey
|
985b9806fb
|
[vulkan, sgsr] Added missing stage bit
|
1 month ago |
lizzie
|
3de98c9bac
|
fix cmake 2
|
1 month ago |
lizzie
|
5f362adfb8
|
allow control sharpness from [0,2.0]
|
2 months ago |
lizzie
|
e3e5c1766b
|
dont multiply shit randomly, just premult the texcoord to scale :)
|
2 months ago |
lizzie
|
e1d1d91161
|
force ci
|
2 months ago |
lizzie
|
8f56030798
|
STOP CRASHING ANDROID
|
2 months ago |
lizzie
|
b338348cad
|
fuckyou
|
2 months ago |
lizzie
|
6ad7910597
|
edgedir fix
|
2 months ago |
lizzie
|
9f98de68c5
|
Add SGSR edge variant
|
2 months ago |
lizzie
|
e4e51957fb
|
fix license
|
2 months ago |
lizzie
|
6560c3f4bb
|
fixup sgsr for realsies
|
2 months ago |
lizzie
|
0c028d7b95
|
fix sgsr
|
2 months ago |
lizzie
|
ad7ec0043a
|
fix sgsr with new variant shit
|
2 months ago |
CamilleLaVey
|
6c378d2af1
|
[renderer_vulkan, sgsr] Another try
|
2 months ago |
CamilleLaVey
|
a99465e85d
|
[renderer_vulkan, sgsr] Playing a bit with viewports
|
2 months ago |
lizzie
|
246593f994
|
fx
|
2 months ago |
lizzie
|
feeed2ce3e
|
new glsl shit
|
2 months ago |
lizzie
|
031ddaa5c9
|
fix 2
|
2 months ago |
lizzie
|
d217671c3c
|
push new
|
2 months ago |
lizzie
|
6aa4a35dc2
|
fix relaxed errors
|
2 months ago |
lizzie
|
fe7076f7f9
|
fix sgsr on android hopefully
|
2 months ago |
lizzie
|
e8d9b22fb9
|
FIX FUCKING BUILD
|
2 months ago |
lizzie
|
d4d8ad36e1
|
fix oob error
|
2 months ago |
lizzie
|
225950c9f6
|
push constant is inverse
|
2 months ago |
lizzie
|
d7e4349e15
|
fix everything
|
2 months ago |
lizzie
|
e8049f9b7c
|
fix deps
|
2 months ago |
lizzie
|
8209a2d464
|
fuck this
|
2 months ago |
lizzie
|
49d3508ec3
|
fix for push constants
|
2 months ago |
lizzie
|
e85ec57ac8
|
extra stuffs
|
2 months ago |
lizzie
|
8ae8f040ca
|
[android] add sgsr to ui
|
2 months ago |
lizzie
|
31f0696b65
|
fix
|
2 months ago |
lizzie
|
1ddc4ac4ad
|
[video_core/host_shaders] add Snapdragon GSRv1 fragment shaders
Signed-off-by: lizzie <lizzie@eden-emu.dev>
|
2 months ago |
CamilleLaVey
|
d06eb3f52f
|
[vulkan] Changed info.color_output_type gate
|
4 days ago |
CamilleLaVey
|
21c77d5dce
|
[vulkan] Added conservative path for RoundingModeRTZ + instrumentalization for shaders use
|
4 days ago |
CamilleLaVey
|
a80e0f10ba
|
Just meow
|
4 days ago |
CamilleLaVey
|
ccb518dc05
|
Changed logging context
|
4 days ago |
CamilleLaVey
|
bb768ad570
|
fix building 2
|
4 days ago |
CamilleLaVey
|
c028d925bc
|
fix build
|
4 days ago |
CamilleLaVey
|
3557ff28b7
|
[vulkan] Added no depth vs depth compare support
|
4 days ago |
CamilleLaVey
|
108bb3d28b
|
[debug] Added extra logging/ address for shader info -> FP32Mul Optimize Path
|
4 days ago |
CamilleLaVey
|
5b12a7725d
|
fix build
|
5 days ago |
CamilleLaVey
|
15d575aa31
|
[test] Change forcerd order for CompareMask + forced refresh/ emit
|
5 days ago |
CamilleLaVey
|
47fe86be7b
|
[vulkan] Extended 3D image handling for subresource range calculations
|
5 days ago |
CamilleLaVey
|
3db45f3c46
|
[vulkan] Implemented active color output tracking in runtime info and update fragment color handling
|
5 days ago |