41 Commits (9c6972fda53a3f0096cf421989692d4937951150)

Author SHA1 Message Date
ReinUsesLisp a068ce4c32 video_core: Rearrange pixel format names 6 years ago
ReinUsesLisp 44fb3cf920 video_core: Fix DXT4 and RGB565 6 years ago
ReinUsesLisp 46c327d2d9 video_core: Fix B5G6R5_UNORM render target format 6 years ago
ReinUsesLisp ac8eeffbbc video_core: Implement RGBA32_SINT render target 6 years ago
ReinUsesLisp 59610b129f video_core: Implement RGBA32_SINT render target 6 years ago
ReinUsesLisp 5ba68f5fab video_core: Implement RGBA16_SINT render target 6 years ago
ReinUsesLisp f8136072ff video_core: Implement RGBA8_SINT render target 6 years ago
ReinUsesLisp ad494d0a3c video_core: Implement RG32_SINT render target 6 years ago
ReinUsesLisp 469c89d31a video_core: Implement RG8_SINT render target and fix RG8_UINT 6 years ago
ReinUsesLisp c6e852f5c5 video_core: Implement R8_SINT render target 6 years ago
ReinUsesLisp 29e5516bb8 video_core: Implement R8_SNORM render target 6 years ago
ReinUsesLisp 0902bb64f1 video_core/surface: Reorder render target to pixel format switch 6 years ago
Morph 6665cd04f1 texture: Implement R8G8UI 6 years ago
ReinUsesLisp 25cfbc7786 video_core: Implement RGBA16_SNORM 6 years ago
ReinUsesLisp 74984326b0 video_core/surface: Add R32_SINT render target format 6 years ago
ReinUsesLisp c884dc8af2 texture_cache: Use a table instead of switch for texture formats 6 years ago
ReinUsesLisp c6afe25477 texture_cache: Drop abstracted ComponentType 6 years ago
greggameplayer d60bce4edd correct the implementation of RGBA16UI 6 years ago
Fernando Sahmkow 5305d723c2 Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 6 years ago
Lioncash e08002310a video_core/surface: Add missing break in PixelFormatFromTextureFormat() 6 years ago
Fernando Sahmkow 57cac4e614 Surfaces: Implement R4G4B4A4U format. 6 years ago
Fernando Sahmkow ecba8090f7 Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5 6 years ago
FearlessTobi 99b280bbf7 video_core: Implement RGBX16F PixelFormat 7 years ago
ReinUsesLisp 2727ebd801 video_core/surface: Add function to detect sRGB surfaces 7 years ago
ReinUsesLisp 73e1bc3348 renderer_opengl: Implement RGB565 framebuffer format 7 years ago
Fernando Sahmkow 7afd5d2367 surface: Correct format S8Z24 7 years ago
ReinUsesLisp 8a592f8cd8 gl_rasterizer_cache: Use texture buffers to emulate texture buffers 7 years ago
ReinUsesLisp 91b16d383a maxwell_3d: Partially implement texture buffers as 1D textures 7 years ago
ReinUsesLisp 7a56d07632 video_core: Silent -Wswitch warnings 7 years ago
Fernando Sahmkow 1f12f92fc8 Implement Texture Format ZF32_X24S8. 7 years ago
Lioncash e45b6f69ea video_core/surface: Remove obsolete TODO in PixelFormatFromRenderTargetFormat() 7 years ago
greggameplayer b4603fafcb Implement BGRA8 framebuffer format 7 years ago
ReinUsesLisp 2a94d36231 gl_shader_cache: Fix texture view for cubemaps as cubemap arrays 7 years ago
bunnei 82662f374a gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist. 7 years ago
David Marcec 1dfb0a513a Fixed uninitialized memory due to missing returns in canary 7 years ago
greggameplayer ec188ec832 Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) 7 years ago
FernandoS27 82d04c5e99 Fix ASTC Decompressor to support depth parameter 7 years ago
FernandoS27 d125512225 Implement Cube Arrays 7 years ago
ReinUsesLisp 58988435c2 video_core: Move surface declarations out of gl_rasterizer_cache 7 years ago