N00byKing
63b5de9c40
rasterizer_interface.h: Update from citra to yuzu
8 years ago
bunnei
b601155fb0
rasterizer: Rename DrawTriangles to DrawArrays.
8 years ago
bunnei
6131f96f6a
rasterizer: Flush and invalidate regions should be 64-bit.
8 years ago
bunnei
4e4e999c4a
video_core: Remove usage of PAddr and replace with VAddr.
8 years ago
bunnei
6babc57354
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
8 years ago
bunnei
188a685e73
renderer_gl: Port boilerplate rasterizer code over from Citra.
8 years ago
James Rowe
a5b9cd4d18
Remove references to PICA and rasterizers in video_core
8 years ago
bunnei
4728cc141a
core/video_core: Fix a bunch of u64 -> u32 warnings.
8 years ago
wwylele
4d867489a4
rasterizer: separate TextureCopy from DisplayTransfer
9 years ago
Emmanuel Gil Peyrot
1138ec0d49
Remove empty newlines in #include blocks.
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
9 years ago
Yuri Kunde Schlesner
1e4a5da9f4
Manually tweak source formatting and then re-run clang-format
9 years ago
Emmanuel Gil Peyrot
628ed4376a
Sources: Run clang-format on everything.
9 years ago
tfarley
459035a108
HWRasterizer: Texture forwarding
10 years ago
Yuri Kunde Schlesner
102d39fe20
VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
10 years ago
Yuri Kunde Schlesner
192829165a
VideoCore: Rename HWRasterizer methods to be less confusing
10 years ago
bunnei
f622a78544
GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
11 years ago
Emmanuel Gil Peyrot
4964a359e1
Core: Cleanup hw includes.
11 years ago
tfarley
05dc633a8c
OpenGL renderer
11 years ago