207 Commits (98ac2fa5c3872706347baaebef6eec2b820e4de2)

Author SHA1 Message Date
bunnei 89b9893d28 maxwell_3d: Use correct const buffer size and check bounds. 8 years ago
bunnei 881573c77a maxwell_3d: Remove outdated assert. 8 years ago
Lioncash 49dc22f84e video_core: Eliminate the g_renderer global variable 8 years ago
Subv 3b77420f15 GPU: Remove the assert that required the CODE_ADDRESS to be 0. 8 years ago
bunnei 392383692c shader_bytecode: Implement other TEXS masks. 8 years ago
bunnei 3a6bad38b6 gl_shader_decompiler: Implement SEL instruction. 8 years ago
bunnei 6d96a4fc0a maxwell_3d: Add depth buffer enable, width, and height registers. 8 years ago
Lioncash bdfd46e192 video_core: Use nested namespaces where applicable 8 years ago
Lioncash 10a91d9b9a maxwell_3d: Remove unused variable within GetStageTextures() 8 years ago
Subv 8335e656bb GPU: Added register definitions for the stencil parameters. 8 years ago
bunnei e904e1f785 gl_rasterizer: Fix check for if a shader stage is enabled. 8 years ago
bunnei 50e6ef98e2 gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 8 years ago
bunnei fef7eb92de gl_shader_decompiler: Use FlowCondition field in EXIT instruction. 8 years ago
Subv 555dd2f793 GPU: Implement the FADD32I shader instruction. 8 years ago
Subv d87962405b GPU: Corrected the decoding of FFMA for immediate operands. 8 years ago
Subv c44c0078cc GPU: Allow using the old NV04 values for the depth test function. 8 years ago
Subv cc56ecc097 GPU: Implemented the IMNMX shader instruction. 8 years ago
Subv 56a5e7ba50 GPU: Stub the shader SYNC and DEPBAR instructions. 8 years ago
Subv 673600656c GPU: Corrected the decoding for the TEX shader instruction. 8 years ago
Subv 9ba997d4f0 GPU: Implemented the PSETP shader instruction. 8 years ago
Subv 70f55cf738 GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles. 8 years ago
Subv 20afd1187d GPU: Support clears that don't clear the color buffer. 8 years ago
Subv fd4699c84f GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 8 years ago
Subv be5f1dde73 GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods. 8 years ago
Subv 40fd6504e2 GPU: Use only the least significant 3 bits when reading the depth test func. 8 years ago
James Rowe d74d2a77cb Update clang format 8 years ago
James Rowe e159c550d8 Rename logging macro back to LOG_* 8 years ago
Subv 6880dd7352 GPU: Implemented MUFU suboperation 8, sqrt. 8 years ago
Subv dfe650f7bd GPU: Added registers for depth test and cull mode. 8 years ago
Subv 62068f723a GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 8 years ago
Subv 270358e666 GPU: Added register definitions for the vertex buffer base element. 8 years ago
Subv 70196aa935 GPU: Directly copy the pixels when performing a same-layout DMA. 8 years ago
Subv b9e6f48dbb GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. 8 years ago
bunnei 4406d9b84c gl_shader_decompiler: Implement predicate NotEqualWithNan. 8 years ago
bunnei 1576d41c0f maxwell_3d: Add a struct for RenderTargetConfig. 8 years ago
Subv cb4ff57322 Build: Fixed some MSVC warnings in various parts of the code. 8 years ago
Subv cd61616ddb GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. 8 years ago
bunnei a72b4c358d gl_shader_decompiler: Implement LOP instructions. 8 years ago
bunnei b071232a75 gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. 8 years ago
bunnei dc1808fa4a gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. 8 years ago
Subv 1a0c6910ce GPU: Implemented the iadd32i shader instruction. 8 years ago
Subv df214db493 GPU: Partially implemented the Maxwell DMA engine. 8 years ago
bunnei 37110bbc02 gl_shader_decompiler: Implement saturate for float instructions. 8 years ago
Subv 297a99944e GPU: Implement the iset family of shader instructions. 8 years ago
Subv f387d11882 GPU: Added decodings for the ISET family of instructions. 8 years ago
bunnei 9c12d989c3 gl_shader_decompiler: Implement SHR instruction. 8 years ago
Subv 6d7be6fc08 GPU: Stub the SSY shader instruction. 8 years ago
bunnei 179623a99c gl_shader_decompiler: Implement IADD instruction. 8 years ago
bunnei 54408c16a8 gl_shader_decompiler: Add missing asserts for saturate_a instructions. 8 years ago
Subv 3e48928bf2 GPU: Added registers for normal and independent blending. 8 years ago