106 Commits (960578f4e12fbd958d06a476e900e4939cc7a648)

Author SHA1 Message Date
Yuri Kunde Schlesner 960578f4e1 VideoCore/Shader: Extract call lambda up a scope and remove unused param 9 years ago
Yuri Kunde Schlesner e4e962bc7c VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset 9 years ago
Yuri Kunde Schlesner d27cb1dedc VideoCore/Shader: Move DebugData to a separate file 9 years ago
Yuri Kunde Schlesner fb9e856b91 shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing 9 years ago
Yuri Kunde Schlesner f00ada3363 VideoCore: Eliminate an unnecessary copy in the drawcall loop 9 years ago
Yuri Kunde Schlesner 5ff3206207 shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts 9 years ago
Yuri Kunde Schlesner f4e98ecf3f VideoCore: Convert x64 shader JIT to use Xbyak for assembly 9 years ago
Jannik Vogel 2d8097eecc shader_jit: Fix non-SSE4.1 path where FLR would not truncate 9 years ago
Jannik Vogel e2cb7d7833 shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted 9 years ago
Yuri Kunde Schlesner d9a904f9cb VideoCore: Shader interpreter cleanups 9 years ago
Yuri Kunde Schlesner 26b68313b9 VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo 9 years ago
Yuri Kunde Schlesner f120e78b56 Remove special rules for Windows.h and library includes 9 years ago
Yuri Kunde Schlesner 84fbbe2629 Use negative priorities to avoid special-casing the self-include 9 years ago
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks. 9 years ago
Yuri Kunde Schlesner 396a8d91a4 Manually tweak source formatting and then re-run clang-format 9 years ago
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 9 years ago
Yuri Kunde Schlesner a3afeb4687 VideoCore: Fix dangling lambda context in shader interpreter 9 years ago
Jannik Vogel ff0fa86b17 Retrieve shader result from new OutputRegisters-type 10 years ago
Jannik Vogel 1308afe2c2 Use new shader-jit signature for interpreter 10 years ago
Jannik Vogel 4e01e9ffc5 Refactor access to state in shader-jit 10 years ago
Jannik Vogel 7e756faaba Move program_counter and call_stack from UnitState to interpreter 10 years ago
Jannik Vogel 6c6d99ca51 Move default_attributes into Pica state 10 years ago
Jannik Vogel ae7a82fa1c Turn ShaderSetup into struct 10 years ago
Jannik Vogel 2f8e8e1455 Pica: Add tc0.w to OutputVertex 10 years ago
Jannik Vogel 696cb197a5 Pica: Replace logic in shader.cpp with loop 10 years ago
Emmanuel Gil Peyrot 691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 10 years ago
Yuri Kunde Schlesner e3a8292495 Common: Remove section measurement from profiler (#1731) 10 years ago
Henrik Rydgard 47ff008817 Refactor: Extract VertexLoader from command_processor.cpp. 10 years ago
Sam Spilsbury 656a442433 shader: Shader size is long uint, not uint. 10 years ago
Sam Spilsbury c6709d97bc shader: Handle non-CALL opcodes with a break 10 years ago
Sam Spilsbury bbffa6ad69 shader: Format string must be provided inline and not as a variable 10 years ago
bunnei d7fe2784cc shader_jit_x64: Rename RuntimeAssert to Compile_Assert. 10 years ago
bunnei 3f623b2561 shader_jit_x64.cpp: Rename JitCompiler to JitShader. 10 years ago
bunnei 847fb951e2 shader_jit_x64: Free memory that's no longer needed after compilation. 10 years ago
bunnei 60aa72e117 shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses. 10 years ago
bunnei 60749f2cda shader_jit_x64: Use CALL/RET instead of JMP for subroutines. 10 years ago
bunnei 1d45b57939 shader_jit_x64: Separate initialization and code generation for readability. 10 years ago
bunnei 6e0319eec9 shader_jit_x64: Get rid of unnecessary last_program_counter variable. 10 years ago
bunnei f3afe24594 shader_jit_x64: Execute certain asserts at runtime. 10 years ago
bunnei ffcf7ecee9 shader: Remove unused 'state' argument from 'Setup' function. 10 years ago
bunnei a5a74eb121 shader_jit_x64: Specify shader main offset at runtime. 10 years ago
bunnei c9d10de644 shader_jit_x64: Allocate each program independently and persist for emu session. 10 years ago
bunnei 4632791a40 shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions. 10 years ago
bunnei 135aec7bea shader_jit_x64: Fix strict memory aliasing issues. 10 years ago
MerryMage a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 10 years ago
Lioncash 63e956cc7a video_core: Don't cast away const 10 years ago
Lioncash 4d89df8df2 shader_interpreter: use std::inner_product for the dot product 10 years ago
Jannik Vogel 9aad2f29bb PICA: Fix MAD/MADI encoding 10 years ago
Jannik Vogel f746a00964 Respect vs output map 10 years ago
bunnei 6efb710b28 shader_jit_x64: Clear cache after code space fills up. 10 years ago