bunnei
1f57f679a4
Merge pull request #3440 from namkazt/patch-6
shader: implement LOP3 fast replace for old function
6 years ago
bunnei
01a05b48b7
Merge pull request #3431 from CJBok/npad-fix
InputCommon: analog_from_button get direction implementation
6 years ago
bunnei
795893a9a5
renderer_opengl: Create gl_framebuffer_data if empty.
6 years ago
bunnei
c6f78a4a6d
frontend: qt: bootmanager: Acquire a shared context in main emu thread.
6 years ago
bunnei
e25297536f
frontend: qt: bootmanager: Vulkan: Restore support for VK backend.
6 years ago
bunnei
14877b8f35
frontend: qt: bootmanager: OpenGL: Implement separate presentation thread.
6 years ago
bunnei
b2a38cce4e
frontent: qt: main: Various updates/refactoring for separate presentation thread.
6 years ago
bunnei
667f026c95
core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.
6 years ago
bunnei
2e16c23784
frontend: sdl2: emu_window: Implement separate presentation thread.
6 years ago
bunnei
dc672ca4b3
renderer_opengl: Add texture mailbox support for presenter thread.
6 years ago
bunnei
add2c38b73
renderer_opengl: Add OGLRenderbuffer to resource/state management.
6 years ago
bunnei
0c82b00dfd
core: frontend: emu_window: Add TextureMailbox class.
6 years ago
bunnei
571451bdfe
core: settings: Add setting to enable vsync, which is on by default.
6 years ago
Mat M
45ac1c62c6
Merge pull request #3461 from ReinUsesLisp/r32i-rt
video_core/surface: Add R32_SINT render target format
6 years ago
Mat M
00e3eab9c1
Merge pull request #3460 from ReinUsesLisp/unused-format-getter
video_core/gpu: Remove unused functions
6 years ago
ReinUsesLisp
466ce715e4
video_core/surface: Add R32_SINT render target format
6 years ago
ReinUsesLisp
3c648e3e2d
video_core/gpu: Remove unused functions
6 years ago
bunnei
78ab2e0474
Merge pull request #3417 from ReinUsesLisp/r32i
texture: Implement R32I
6 years ago
FearlessTobi
7cbe6748c3
yuzu: Remove exit lock for game pausing
This removes the "exit lock" popup from yuzu when pausing a game.
Motivation
The exit lock feature is broken in many ways and doesn't work properly in a lot of games, causing it to appear every time you want to pause the game or stop it, even in places where it wouldn't on Switch.
Additionally, the feature of pausing a game doesn't exist like this on Switch and yuzu should be guaranteed to be deterministic anyway, so pausing the emulation shouldn't be able to interrupt any critical processes in any way.
6 years ago
bunnei
e22ad52cdb
Merge pull request #3425 from ReinUsesLisp/layered-framebuffer
texture_cache: Implement layered framebuffer attachments
6 years ago
ReinUsesLisp
1e9213632a
vk_shader_decompiler: Implement indexed textures
Implement accessing textures through an index. It uses the same
interface as OpenGL, the main difference is that Vulkan bindings are
forced to be arrayed (the binding index doesn't change for stacked
textures in SPIR-V).
6 years ago
ReinUsesLisp
1dda77d392
shader: Simplify indexed sampler usages
6 years ago
ReinUsesLisp
e2dd59e341
video_core: Implement more scaler attribute formats
While changing this, fix assert in vk_shader_decompiler. We now know
scaled formats are expected to be float in shaders attributes.
6 years ago
bunnei
2b4cdb73b6
Merge pull request #3424 from ReinUsesLisp/spirv-layer
vk_shader_decompiler: Implement Layer output attribute
6 years ago
bunnei
754aac331f
Merge pull request #3422 from ReinUsesLisp/buffer-flush
surface_base: Implement texture buffer flushes
6 years ago
bunnei
3ef5f2017d
Merge pull request #3416 from FernandoS27/schedule
Kernel: Refactors and Implement a TimeManager and SchedulerLocks
6 years ago
bunnei
1989e1b9ac
audio_core: interpolate: Improvements to fix audio crackling.
- Fixes audio crackling in Crash Team Racing Nitro-Fueled, Super Mario Odyssey, and others.
- Addresses followup issues from #3310 .
6 years ago
Fernando Sahmkow
3d0a2375ca
Scheduler: Inline global scheduler in Scheduler Lock.
6 years ago
Fernando Sahmkow
a1bf353780
Kernel: Correct pending feedback.
6 years ago
Fernando Sahmkow
b9472eae44
System: Expose Host thread registering routines from kernel.
6 years ago
Fernando Sahmkow
d219a96cc8
Kernel: Address Feedback.
6 years ago
Fernando Sahmkow
ea956c823e
Kernel: Implement Scheduler locks
6 years ago
Fernando Sahmkow
5c90d22f3d
Kernel: Implement Time Manager.
6 years ago
Fernando Sahmkow
179bafa7cb
Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel.
6 years ago
Fernando Sahmkow
0728dfef84
Kernel: Make global scheduler depend on KernelCore
6 years ago
bunnei
d4da52bbd9
Merge pull request #3444 from bunnei/linux-audio-fix
audio_core: interpolate: Fix include for climits (Linux build break).
6 years ago
bunnei
f5cf67140b
audio_core: interpolate: Fix include for climits (Linux build break).
6 years ago
bunnei
19bce3685a
Merge pull request #3310 from FearlessTobi/fast-resample
audio_core: Switch to a faster interpolation technique
6 years ago
bunnei
27d57e0c4a
Merge pull request #3442 from ReinUsesLisp/fix-3d-assert
shader/texture: Fix illegal 3D texture assert
6 years ago
ReinUsesLisp
7dc488a375
shader/texture: Fix illegal 3D texture assert
Fix typo in the illegal 3D texture assert logic. We care about catching
arrayed 3D textures or 3D shadow textures, not regular 3D textures.
6 years ago
Rodrigo Locatti
4a6a1aeab4
Merge pull request #3433 from namkazt/patch-1
renderer_vulkan: Add the rest of case for TryConvertBorderColor
6 years ago
Rodrigo Locatti
ef27b4b7b5
Merge pull request #3434 from namkazt/patch-2
vk_shader: Implement ImageLoad
6 years ago
Rodrigo Locatti
6b2719c0bb
Merge pull request #3435 from namkazt/patch-3
vulkan: add DXT23_SRGB
6 years ago
bunnei
dc7ebc2d01
Merge pull request #3423 from ReinUsesLisp/no-match-3d
texture_cache: Avoid matches in 3D textures
6 years ago
Nguyen Dac Nam
10d8afb302
nit: add const to where it need.
6 years ago
Nguyen Dac Nam
1956a34ee5
shader: implement LOP3 fast replace for old function
ref: https://devtalk.nvidia.com/default/topic/1070081/cuda-programming-and-performance/reverse-lut-for-lop3-lut/
6 years ago
Nguyen Dac Nam
c0c4da27d9
vk_device: remove left over from other branch
6 years ago
bunnei
fe8e5d8ae4
Merge pull request #3438 from bunnei/gpu-mem-manager-fix
video_core: memory_manager: Flush/invalidate asynchronously when possible.
6 years ago
Nguyen Dac Nam
ecf275887b
clang-format
6 years ago
Nguyen Dac Nam
fbbad95845
shader_decompiler: only add StorageImageReadWithoutFormat when available
6 years ago