Liam
c6eab71d5c
nsight_aftermath_tracker: update for latest Aftermath SDK
3 years ago
german77
db6cb9cc0a
input_common: reset sdl motion if data is invalid
3 years ago
Jonas Gutenschwager
887ed5c0e2
fix format
3 years ago
Kelebek1
5a106cf11e
Demote maxwell3d Firmware4 call log to debug
3 years ago
Jonas Gutenschwager
83754e4789
allow volume up/down hotkeys to be repeated
3 years ago
Feng Chen
9fc7ca1731
Address feedback
3 years ago
Liam
f1a0ce0e70
memory: fix watchpoint use when fastmem is enabled
3 years ago
Liam
0953cdd271
timing: wait for completion on unregister
3 years ago
Kelebek1
42b16bb33a
Be careful of mangled out of bounds read
3 years ago
german77
50c86b3c2a
core: hid: Fix stick minimum range
3 years ago
Merry
a0e8e5b22e
upsample: Fix coefficient format
3 years ago
Merry
122a8faa38
audio_core: Fix off-by-one error in upsampler
3 years ago
Kelebek1
ce0b8d618d
Move demangle impl to cpp
3 years ago
Kelebek1
80a55c1663
Add stacktrace symbol demangling
3 years ago
Matías Locatti
d7dbd8e774
Update settings.h
3 years ago
Matías Locatti
4294429a07
CPP
3 years ago
Matías Locatti
bb2aec00a2
UI change
3 years ago
Matías Locatti
3ba53f2511
1.5X resolution scaler option
3 years ago
Liam
e9c3d16f6f
debugger: add host fastmem pointer fetch command
3 years ago
Liam
2f2ef5b147
nvnflinger: correct swap interval handling
3 years ago
Narr the Reg
87b02f78e1
yuzu: Read mouse wheel input
3 years ago
Liam
385ddef8c3
qt: unlock during signal emission
3 years ago
Liam
fa8581e900
vulkan_common: fix indirect draw with count
3 years ago
TellowKrinkle
eaf425bd32
MoltenVK: restrict number of vertex attributes/bindings to 16
3 years ago
Liam
1caa84e652
qt: fix configuration weirdness on turbo
3 years ago
UltraHDR
fda0e7e989
macOS: Make Yuzu show up in the Launchpad Games folder ( #9594 )
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
3 years ago
Liam
279005448a
vulkan_device: refactor feature testing
3 years ago
Liam
0df43e4e07
renderer_vulkan: disable turbo by default
3 years ago
Fernando Sahmkow
efbb6fe288
VideoCore: Fix OGL cache invalidation.
3 years ago
bunnei
a5693afa03
Revert "Revert "k_page_group: synchronize""
3 years ago
MonsterDruide1
115bf20448
TAS: Show all script lengths for multiplayer
4 years ago
Liam
c19c8ac92c
renderer_vulkan: pause turbo submissions on inactive queue
3 years ago
Billy Laws
d34275a260
Avoid OOB array access reading passthrough attr mask
YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
3 years ago
Liam
444b25bae1
vulkan_device: avoid attempt to access empty optional
3 years ago
Liam
2e4dde12c7
renderer_vulkan: disable clock boost on unvalidated devices
3 years ago
Liam
9ed4c13758
qt: additional fixes for reentrant shutdown
3 years ago
Narr the Reg
4bda2b475f
opengl: Sanitize antialiasing config
3 years ago
Wollnashorn
457826a83b
video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load.
3 years ago
Fernando Sahmkow
f6245dc40a
MacroHLE: eliminate 2 rushed macros.
3 years ago
Narr the Reg
8042ce7e19
input_common: Create an update engine
3 years ago
Liam
1ee0540f82
externals: update dynarmic, xbyak
3 years ago
Billy Laws
58fec43768
Run clang-format
3 years ago
Billy Laws
68ed60cee4
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
3 years ago
Billy Laws
6c812a0c84
Vulkan, OpenGL: Hook up geometry shader passthrough emulation
3 years ago
Billy Laws
625a4af73a
shader_recompiler: Add support for lowering geometry passthrough
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
3 years ago
Billy Laws
9e2997c4b6
Vulkan, OpenGL: Hook up storage buffer alignment code
3 years ago
Billy Laws
8804a4eb23
shader_recompiler: Align SSBO offsets to meet host requirements
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
3 years ago
Billy Laws
3f0985c7b0
shader_recompiler: SPIRV: Only enable int64 feature when supported
3 years ago
Billy Laws
c1cc99584c
shader_recompiler: Add comparison operators to descriptor types
3 years ago
Billy Laws
bbfad79c89
Vulkan: Add a workaround for input_position on Adreno drivers
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
3 years ago