bunnei
8e9285f679
Merge pull request #657 from bunnei/dual-vs
gl_shader_gen: Implement dual vertex shader mode.
8 years ago
Hedges
d8d8be6ac0
More improvements to GDBStub ( #653 )
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback
8 years ago
bunnei
e904e1f785
gl_rasterizer: Fix check for if a shader stage is enabled.
8 years ago
bunnei
6e04dd24fe
gl_shader_gen: Implement dual vertex shader mode.
- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage.
8 years ago
bunnei
30b352bfc4
Merge pull request #656 from ogniK5377/audren-mem-init
Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate
8 years ago
bunnei
7fa10a188d
Merge pull request #655 from bunnei/pred-lt-nan
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
8 years ago
bunnei
c5d46223fa
Merge pull request #654 from bunnei/cond-exit
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
8 years ago
David Marcec
0b2adb2672
We only need to alert for memory pool changes
8 years ago
David Marcec
761d44eea4
initialized voice status and unused sizes in the update data header
8 years ago
bunnei
50e6ef98e2
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
8 years ago
bunnei
fef7eb92de
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
8 years ago
Sebastian Valle
d1bd94351c
Merge pull request #652 from Subv/fadd32i
GPU: Implement the FADD32I shader instruction.
8 years ago
bunnei
ba0665c397
Merge pull request #651 from Subv/ffma_decode
GPU: Corrected the decoding of FFMA for immediate operands.
8 years ago
Subv
555dd2f793
GPU: Implement the FADD32I shader instruction.
8 years ago
Tobias
7bf3ea7dcc
Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" ( #637 )
* Port #3335 and #3373 from Citra
* Fixup: Use the new logging placeholders
8 years ago
Subv
d87962405b
GPU: Corrected the decoding of FFMA for immediate operands.
8 years ago
bunnei
9ce122e047
Merge pull request #648 from ogniK5377/no-net
Let games/application know that we're offline
8 years ago
bunnei
855a9e2fdc
Merge pull request #649 from ogniK5377/audout-auto
Audout "Auto" functions
8 years ago
bunnei
13430f3423
Merge pull request #650 from jroweboy/logging-stuff
Minor logging fixes
8 years ago
James Rowe
ca04901b0f
yuzu - Fix duplicate logs
8 years ago
James Rowe
bed23a6e25
yuzu-cmd Apply the filter string from settings
8 years ago
David Marcec
7d5403fc89
Audout "Auto" functions
Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
8 years ago
David Marcec
3fcb7978f0
Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
8 years ago
bunnei
c2ade32fad
Merge pull request #559 from Subv/mount_savedata
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
8 years ago
bunnei
f8b4b4d178
Merge pull request #585 from janisozaur/patch-11
Improve directory creation in WindowsCopyFiles.cmake
8 years ago
bunnei
ea852a4306
Merge pull request #646 from bunnei/fix-hid-smo
hid: Fix timestamps and controller type.
8 years ago
bunnei
d613d8ee52
hid: Fix timestamps and controller type.
- This fixes user input in SMO.
8 years ago
bunnei
094bac5413
Merge pull request #644 from ogniK5377/getconfig-err
NvOsGetConfigU32 production impl
8 years ago
bunnei
9ae6aa8a2e
Merge pull request #633 from FearlessTobi/port-defines
Port #3579 from Citra: Clean up architecture-specific defines
8 years ago
bunnei
e73ad0c7bb
Merge pull request #642 from bunnei/create-save-dir
savedata_factory: Always create a save directory for games.
8 years ago
David Marcec
bc85c649c1
NvOsGetConfigU32 production impl
Settings are only used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
8 years ago
bunnei
33a4ab6a22
Merge pull request #636 from FearlessTobi/add-gitignore
Port #3513 (partly) from Citra: .gitignore: Add CMakeLists.txt.user to Project/editor files
8 years ago
bunnei
9816ce67a5
Merge pull request #635 from FearlessTobi/port-crashfix
Port #3474 from Citra: Do not crash on unimplemented code in debug build
8 years ago
bunnei
082fb5a8a8
Merge pull request #634 from FearlessTobi/port-viewport-fix
Port #3505 from Citra: Fix QGLWidget viewport resize on macOS
8 years ago
bunnei
c6703bb009
Merge pull request #640 from bunnei/flip-tris-viewport
gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
8 years ago
bunnei
1abeeb9702
Merge pull request #641 from bunnei/nvhost-ctrl-fix
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
8 years ago
bunnei
99a359777c
savedata_factory: Always create a save directory for games.
8 years ago
bunnei
8924486715
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
8 years ago
bunnei
9d9375e109
gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
- Fixes a regression with Binding of Isaac.
8 years ago
bunnei
fb664990a3
Merge pull request #625 from Subv/imnmx
GPU: Implemented the IMNMX shader instruction.
8 years ago
bunnei
709d855436
Merge pull request #627 from Subv/bc7u
GPU: Implemented the BC7U texture format.
8 years ago
bunnei
15d983c1ba
Merge pull request #639 from bunnei/revert-vfs
Revert "Virtual Filesystem (#597 )"
8 years ago
bunnei
0c22a8d514
Revert "Virtual Filesystem ( #597 )"
This reverts commit 12e9522b32 .
8 years ago
bunnei
febdc6f478
Merge pull request #632 from FearlessTobi/add-discord-link
Port #3466 from Citra: Add link to Discord
8 years ago
Subv
3c86a705ba
GPU: Implemented the BC7U texture format.
Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it.
8 years ago
fearlessTobi
f02881519d
Port #3513 (partly) from Citra
8 years ago
fearlessTobi
8f74246cb1
Port #3474 from Citra
8 years ago
fearlessTobi
fa8a9656a9
Port #3505 from CItra
8 years ago
Tobias
6a5adae558
Port #3466 from Citra
8 years ago
fearlessTobi
365753a98c
Port #3579 from Citra
8 years ago