Markus Wick
2c87f10267
gl_rasterizer_cache: Add profiles for Copy and Blit.
They were missed, and Copy is very high in profile here. It doesn't block the GPU,
but it stalls the driver thread. So with our bad GL instructions, this might block quite a while.
7 years ago
Markus Wick
7e59e907ef
gl_resource_manager: Profile creation and deletion.
7 years ago
Markus Wick
80e4dbdce7
gl_stream_buffer: Profile orphaning of stream buffer.
This serialize to the driver thread and so it may block for a while.
So if it is in the benchmark, we get noticed if it happens too often.
7 years ago
Markus Wick
2ba4d878e5
microprofile: Drop ReleaseActiveBuffer scope.
This was created with the unfinished resampling PR in mind.
As the resampling is now on the audio thread, we don't need to care about this here any more.
7 years ago
Frederic Laing
d34d0bfc87
configure_system: Fix compiler warning
7 years ago
Frederic Laing
6c8b788d32
yuzu/main: Fix compiler warning
7 years ago
Markus Wick
54df9fe29e
gl_resource_manager: Split implementations in .cpp file.
Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them.
7 years ago
Rodolfo Bogado
19038db489
Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.
7 years ago
Rodolfo Bogado
145ae36963
Implement multi-target viewports and blending
7 years ago
Dharmin K Shah
b2647dba33
Fix quickstart link
7 years ago
Frederic Laing
1c4365d928
Fix typo in BufferTransformFlags
7 years ago
Zach Hilman
97187b7ef6
qt: Add help option to open yuzu folder
Opens a new file manager window at the UserDir.
7 years ago
greggameplayer
9249fadb9e
correct syntax
7 years ago
David Marcec
03c26d3406
Fixed incorrect hwopus assert
7 years ago
David Marcec
0bc323bafb
Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
7 years ago
FernandoS27
60a184455c
Fix ASTC Decompressor to support depth parameter
7 years ago
bunnei
4aa9779ae1
memory_manager: Do not MapBufferEx over already in use memory.
- This fixes rendering when changing areas in Super Mario Odyssey.
7 years ago
FernandoS27
aee93f98f9
Fix ASTC formats
7 years ago
FernandoS27
31930a3334
Implemented ASTC 5x5
7 years ago
FernandoS27
678c18aa5c
Implement Cube Arrays
7 years ago
bunnei
de0ab806df
maxwell_3d: Restructure macro upload to use a single macro code memory.
- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey.
7 years ago
Lioncash
a6830e61b8
configure_system: Contrain profile usernames to 32 characters
Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.
Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
7 years ago
greggameplayer
9ae972ab4e
Implement SurfaceTarget Texture2DArray
( needed by Mario+Rabbids Kingdom Battle )
7 years ago
Rodolfo Bogado
aca218aea0
Improve OpenGL state handling
7 years ago
Lioncash
9b9c586dff
service/usb: Update IPdSession's function table
Updated based off information on SwitchBrew.
7 years ago
ReinUsesLisp
76754f5705
video_core: Move surface declarations out of gl_rasterizer_cache
7 years ago
FernandoS27
5bb80ab009
Assert Control Codes Generation
7 years ago
Lioncash
352b56367c
general: Remove unused boost inclusions where applicable
Cleans up unused includes and trims off some dependencies on externals.
7 years ago
Frederic L
7a5eda5914
global: Use std::optional instead of boost::optional ( #1578 )
* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build
7 years ago
Lioncash
6383653a8d
hle_ipc: Add member function for querying the existence of a domain header
Gets rid of the need to call the getter and then check for null.
7 years ago
Lioncash
0cc347462d
hle_ipc: Make GetDomainMessageHeader return a regular pointer
Nothing requires the shared owner ship here, so we can just return a
plain pointer.
7 years ago
Zach Hilman
bdaa76c0db
ns: Implement command 400: GetApplicationControlData
Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
7 years ago
Zach Hilman
5ee19add1b
fsp_srv: Implement ISaveDataInfoReader
An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
7 years ago
Zach Hilman
2e8177f0c9
fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceId
Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
7 years ago
Zach Hilman
df264d2ccb
savedata_factory: Expose accessors for SaveDataSpace
7 years ago
Zach Hilman
f2f679bf3f
loader/nro: Call RegisterRomFS from Load
Allows NRO homebrew to use the RomFS in the ASET section.
7 years ago
Zach Hilman
b04e39107f
control_metadata: Add GetRawBytes function to NACP
Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
7 years ago
fearlessTobi
655694253a
time_stretch: Switch to values of Citra
7 years ago
ReinUsesLisp
80cbd81276
video_core: Move OpenGL specific utils to its renderer
7 years ago
Rodolfo Bogado
e8b565b239
renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB
7 years ago
FernandoS27
3aa8b644a9
Assert Control Flow Instructions using Control Codes
7 years ago
FernandoS27
dde3094058
Fixed black textures, pixelation and we no longer require to auto-generate mipmaps
7 years ago
FernandoS27
f0e902a7d6
Fixed mipmap block autosizing algorithm
7 years ago
FernandoS27
87f8181405
Fixed Invalid Image size and Mipmap calculation
7 years ago
FernandoS27
f4432b5d0c
Fixed Block Resizing algorithm and Clang Format
7 years ago
FernandoS27
258f0f5c31
Implement Mip Filter
7 years ago
FernandoS27
dc85e3bff1
Zero out memory region of recreated surface before flushing
7 years ago
FernandoS27
bbf3b2da0c
Implement Mipmaps
7 years ago
Lioncash
a973a049b7
core: Make System references const where applicable
7 years ago
Lioncash
b77f571d20
core: Add missing const variants of getters for the System class
Many of the Current<Thing> getters (as well as a few others) were
missing const qualified variants, which makes it a pain to retrieve
certain things from const qualified references to System.
7 years ago