Fernando Sahmkow
f326183e8b
Core: Correct compilition in GCC
6 years ago
Morph
5abb2b6336
Address feedback
6 years ago
Morph
db5dc22c68
Use enumeration instead of magic numbers
6 years ago
Morph
74a490c909
Add following aspect ratios: 16:9, 21:9, Stretch to Window
Available as a drop down within the configure graphics tab.
6 years ago
ReinUsesLisp
3603c2f559
gl_resource_manager: Add managed query class
7 years ago
ReinUsesLisp
8449d0cf4e
gl_rasterizer: Use the least generic OpenGL draw function possible
This may help some implementations.
6 years ago
ReinUsesLisp
072a0bff5e
vk_shader_decompiler: Fix vertex id and instance id
Vulkan's VertexIndex and InstanceIndex don't match with hardware. This
is because Nvidia implements gl_VertexID and gl_InstanceID. The math
that relates these is:
gl_VertexIndex = gl_BaseVertex + gl_VertexID
gl_InstanceIndex = gl_InstanceIndex + gl_InstanceID
To emulate it using what Vulkan's SPIR-V offers (the *Index variants)
this commit substracts gl_Base* from gl_*Index to obtain the OpenGL and
hardware's equivalent.
6 years ago
Fernando Sahmkow
0d2a459fae
Core: Address Feedback
6 years ago
Fernando Sahmkow
2dd9d660e3
GPU: Address Feedback.
6 years ago
Lioncash
5c0742bb94
address_arbiter: Collapse loops in InsertThread() and RemoveThread()
Same behavior, but without the need to explicitly loop through
everything manually.
6 years ago
Lioncash
3105b7864c
address_arbiter: Simplify GetThreadsWaitingOnAddress()
Simplifies the overall function and also allows for it to become a
const-qualified member function.
6 years ago
Lioncash
d5435df964
bcat/backend: Make formatting of passphrase consistent in NullBackend::SetPassphrase()
Aligns the '=' to be consistent with the rest of the logs within this
source file.
6 years ago
Lioncash
8792d4562c
bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear()
A formatting specifier within Clear wasn't being used, which will cause
fmt to throw an exception. This fixes that.
6 years ago
Lioncash
750c48af18
kernel/thread: Remove trivial usages of the global system accessor
We can just use the kernel member variable directly instead of going
through the system to obtain the same thing.
6 years ago
Fernando Sahmkow
6fc0790f3a
Core: Set all hardware emulation constants in a single file.
6 years ago
Fernando Sahmkow
1ee7a4d926
Kernel: Refactor synchronization to better match RE
6 years ago
makigumo
b71b872e74
update hwopus DecodeInterleaved for FW 7.0.0+
trivial change,
see https://switchbrew.org/wiki/Audio_services#IHardwareOpusDecoder
6 years ago
Fernando Sahmkow
3a7f539463
Kernel: Change WaitObject to Synchronization object. In order to better reflect RE.
6 years ago
Fernando Sahmkow
04c3213a01
GPU: Implement GPU Clock correctly.
6 years ago
Fernando Sahmkow
8137fb8981
Maxwell3D: Correct query reporting.
6 years ago
Morph
db09e18f72
Remove option "Show files with type 'Unknown'"
6 years ago
bunnei
3edec585bc
hle: services: Use std::shared_ptr instead of copy by value.
6 years ago
bunnei
fc246fd1a2
gpu_thread: Use MPSCQueue for GPU commands.
- Necessary for multiple service threads.
6 years ago
bunnei
f28ab9626e
video_core: memory_manager: Use GPU interface for cache functions.
6 years ago
bunnei
9ffdef96d9
kernel: transfer_memory: Properly reserve and reset memory region.
6 years ago
Zach Hilman
a0400ebc19
wait_object: Make wait behavior only require one object to signal.
- This was holdover from citra.
7 years ago
bunnei
900b370e13
am: Correct IPC object count mismatch.
6 years ago
bunnei
141c06ca8b
services: am: Clear events on PopOutData and PopInteractiveOutData.
6 years ago
bunnei
b10a96347f
am: Refactor IStorage interface.
6 years ago
bunnei
0d376ae49e
applets: software_keyboard: Signal state change on end of interactive session.
6 years ago
bunnei
b1bd8d852a
applets: software_keyboard: Minor cleanup.
6 years ago
bunnei
7bdaae11ac
services: prepo: Fix IPC interface with SaveReport/SaveReportWithUser.
6 years ago
bunnei
bc76fe3100
hle_ipc: Add error checking to read/write buffer access.
6 years ago
ReinUsesLisp
389cb51a33
shader/decode: Fix constant buffer offsets
Some instances were using cbuf34.offset instead of cbuf34.GetOffset().
This returned the an invalid offset. Address those instances and rename
offset to "shifted_offset" to avoid future bugs.
6 years ago
ReinUsesLisp
48a1e6461b
maxwell_to_gl: Implement R8G8_USCALED
6 years ago
ReinUsesLisp
e98ec35845
maxwell_to_gl: Reduce unimplemented formats to LOG_ERROR
6 years ago
ReinUsesLisp
c2ecaf376b
vk_rasterizer: Use noexcept variants of std::bitset
Removes bounds checking from "texceptions" instances.
6 years ago
ReinUsesLisp
3c7276cd1a
gl_rasterizer: Implement GL_POINT_SPRITE
OpenGL core defaults to GL_POINT_SPRITE, meanwhile on OpenGL
compatibility we have to explicitly enable it. This fixes
gl_PointCoord's behaviour.
6 years ago
Lioncash
ba28438e61
input_common/udp: Ensure that UDP is shut down within Shutdown()
Previously the UDP backend would never actually get shut down.
6 years ago
Lioncash
f693c966a0
input_common/udp: Add missing override specifiers
Prevents trivial warnings and ensures interfaces are properly
maintained between the base class.
6 years ago
Lioncash
02fbec1123
input_common/udp: std::move SocketCallback instances where applicable
std::function is allowed to heap allocate if the size of the captures
associated with each lambda exceed a certain threshold. This prevents
potentially unnecessary reallocations from occurring.
6 years ago
Lioncash
cf11ee1b0d
input_common/udp: std::move shared_ptr within Client constructor
Gets rid of a trivially avoidable atomic reference count increment and
decrement.
6 years ago
Lioncash
8e230f3e37
udp/client: Replace deprecated from_string() call with make_address_v4()
Future-proofs code if boost is ever updated.
6 years ago
Lioncash
e397a2145c
input_common/udp: Silence -Wreorder warning for Socket
Amends the constructor initializer list to specify the order of its
elements in the same order that initialization would occur.
6 years ago
Lioncash
2ba97142ab
input_common/udp: Remove unnecessary inclusions
6 years ago
Lioncash
5da05e3128
input_common/udp: Add missing header guard
6 years ago
ReinUsesLisp
1eef76d7b6
maxwell_3d: Fix stencil back mask
6 years ago
ReinUsesLisp
4f5791e529
shader: Remove curly braces initializers on shared pointers
6 years ago
ReinUsesLisp
62ab366971
shader/shift: Implement SHIFT_RIGHT_{IMM,R}
Shifts a pair of registers to the right and returns the low register.
6 years ago
ReinUsesLisp
0ff3ea3188
shader/shift: Implement SHF_LEFT_{IMM,R}
Shifts a pair of registers to the left and returns the high register.
6 years ago