|
|
|
@ -16,7 +16,7 @@ namespace InputCommon::CemuhookUDP { |
|
|
|
class UDPTouchDevice final : public Input::TouchDevice { |
|
|
|
public: |
|
|
|
explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} |
|
|
|
std::tuple<float, float, bool> GetStatus() const { |
|
|
|
std::tuple<float, float, bool> GetStatus() const override { |
|
|
|
std::lock_guard guard(status->update_mutex); |
|
|
|
return status->touch_status; |
|
|
|
} |
|
|
|
@ -28,7 +28,7 @@ private: |
|
|
|
class UDPMotionDevice final : public Input::MotionDevice { |
|
|
|
public: |
|
|
|
explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} |
|
|
|
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const { |
|
|
|
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override { |
|
|
|
std::lock_guard guard(status->update_mutex); |
|
|
|
return status->motion_status; |
|
|
|
} |
|
|
|
|