Lioncash
0c83775827
vector_math: Add missing member in Vec4's SetZero function
10 years ago
LFsWang
b692dbafe3
Fix Qt chinese words encode problem on Windows
10 years ago
Lioncash
7b2af63608
video_core: Don't cast away const
10 years ago
Lioncash
6d9e7e962b
shader_interpreter: use std::inner_product for the dot product
Same thing, less code.
10 years ago
Lioncash
f8c709aaca
core/video_core: Make NumIds functions constexpr
10 years ago
Lioncash
d04e1ad75c
core/video_core: Don't cast away const in subscript operators
Not to say these subscript operators aren't totally ugly as is.
10 years ago
Jannik Vogel
67d9455c24
PICA: Alignment happens locally in vertex
10 years ago
LittleWhite
7cbbcfd995
Register ROM started through the gamelist in the list of ROM recently started
10 years ago
Jannik Vogel
9e29ed3f66
PICA: Fix MAD/MADI encoding
10 years ago
MerryMage
193b0c3b59
citra: Shutdown cleanly if ROM load fails
10 years ago
bunnei
c51ecfb37d
SDL2: Explicitly use RGB8 color buffer.
10 years ago
Jannik Vogel
0957931bc4
PICA: Fix viewport offset
10 years ago
JamePeng
7d60d58ee1
Reorganize the ndm service path for dummy implement function
SuspendDaemons , ResumeDaemons , OverrideDefaultDaemons
The NDM file move to /core/hle/service/ndm/ now!
10 years ago
Jannik Vogel
3941f74688
Respect vs output map
10 years ago
wwylele
0af67d267f
hid: fix pad update
10 years ago
Jannik Vogel
5cf2de5ecf
PICA: Align vertex attributes
10 years ago
Lioncash
353df6fd72
common_types: Make NonCopyable constructor constexpr
10 years ago
Lioncash
388b2e938b
common_types: Specify const in deleted copy constructor/assignment operator
10 years ago
Lioncash
bc06a2c79e
svc: Move ResetType enum to the kernel event header
10 years ago
Lioncash
bdaa3dcf06
svc: Remove unused ArbitrationType enum
An equivalent enum already exists within address_arbiter.h
10 years ago
Lioncash
219ecd2ee7
svc: Make ResetType an enum class
10 years ago
pippo2931
cc6c9fa8fd
Fix header
10 years ago
pippo2931
589bcfff6a
GetArchiveResource stub
10 years ago
bunnei
fcbcf16024
shader_jit_x64: Clear cache after code space fills up.
10 years ago
bunnei
39b59df530
shader_jit_x64: Make assert outputs more useful & cleanup formatting.
10 years ago
bunnei
a5d41a373e
shader: Update log message to use proper log class.
10 years ago
Subv
32fb947b55
HLE/Applets: Implemented a dummy Mii Selector applet.
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
10 years ago
Lioncash
2d0c3f789a
gsp_gpu: Change 0 literal to nullptr
10 years ago
Lioncash
282f891de8
hle: Update service function tables
10 years ago
LittleWhite
3009d268e8
Fix missing return
10 years ago
Jannik Vogel
49010f5379
Fix attribute mapping in vs debugger
10 years ago
Lioncash
11f0ba5143
emitter: templatize ImmPtr
10 years ago
Lioncash
adc46f6a4f
emitter: constexpr-ify helper functions
10 years ago
Lioncash
eaf4973993
emitter: Get rid of CanDoOpWith
This was removed in Dolphin as there were no particular uses for it.
I'm sure the same will apply to citra.
10 years ago
Lioncash
fad503ce71
emitter: constexpr-ify OpArg
10 years ago
Lioncash
3a2c84f5a4
emitter: friend class OpArg with XEmitter
10 years ago
Lioncash
ba1b8314f4
emitter: Remove unimplemented prototype
10 years ago
Lioncash
f932c2f4ac
Common: Get rid of alignment macros
The gl rasterizer already uses alignas,
so we may as well move everything over.
10 years ago
Lioncash
451cd3e77d
renderer_base: In-class initialize variables
10 years ago
Lioncash
b759bf3513
render_base: Clarify/normalize getter functions
10 years ago
Lioncash
c9f47a9b3c
renderer_base: Don't directly expose the rasterizer unique_ptr
There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
10 years ago
LittleWhite
59fe02348a
Improve error report from Init() functions
Add error popup when citra initialization failed
10 years ago
LittleWhite
8a7526eda8
Set the appropriate locale to get float conversion working using std::to_string
10 years ago
MerryMage
447d9a5677
DSP: Implement Pipe 2
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the
application signals to the DSP to initialize) and the application (the DSP
provides the memory location of structures in the shared memory region).
10 years ago
Yuri Kunde Schlesner
46dc35ae20
Memory: Do correct Phys->Virt address translation for non-APP linheap
10 years ago
Yuri Kunde Schlesner
d2ce686d97
Pica: Write depth value even when depth test is disabled
This has been confirmed on hardware. Fixes Etrian Odyssey IV.
10 years ago
MerryMage
adb7e78b17
DSP: Print hash of firmware to console
10 years ago
Yuri Kunde Schlesner
16cb116917
core: Use unrestricted union to hold storage of ResultVal value
10 years ago
Yuri Kunde Schlesner
990a3e6038
Loader/NCCH: Log the program ID during loading
This is useful for all sorts of things, but mainly to identify save
folders more easily.
10 years ago
mailwl
a26b4a58bc
ac Stub IsConnected
10 years ago