258 Commits (8192b57a36280dd0a396dacaf6465762aea36c76)

Author SHA1 Message Date
John 0d950195e9
[Settings] Add "Enable Legacy Rescale Pass" Toggle (#3582) 2 months ago
MaranBr 7d81a724ef
[shader_recompiler] Fix Shuffle handling for Position attributes (#3406) 3 months ago
lizzie a8093c2a3c
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 3 months ago
lizzie ea932fbf40
[vk] properly handle multithreading with global constants without using TLS (#3368) 3 months ago
wildcard 338ea4e9d5
[texture_pass] Re-Add caching optimization for Texture_Pass (#3356) 3 months ago
lizzie cb26ea154c
[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#3250) 3 months ago
xbzk 4ea8311113
revert old mocking for bindless textures (#3331) 4 months ago
lizzie 82f9d489e7
Revert "[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#2565)" (#3249) 4 months ago
lizzie 46b32b7688
[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#2565) 4 months ago
Ribbit 3d4bb08cfc
Revert "[Shader Recompiler] Caching optimization for Texture_Pass (#481)" (#2859) 6 months ago
lizzie 992bae4e2a
[common] replace Common::BitCast with libc++ provided one (#2774) 6 months ago
lizzie 191e4c75a1
[meta] fix license headers (#2547) 7 months ago
wildcard dac2efc4c8
[Shader Recompiler] Caching optimization for Texture_Pass (#481) 8 months ago
lizzie 9d2681ecc9
[cmake] enable clang-cl and WoA builds (#348) 8 months ago
CamilleLaVey 3df06da02c revert Align and bias memory stronger 10 months ago
Aleksandr Popovich cb3521272f
[ir] Align and bias memory stronger 10 months ago
Gamer64 a002730d68
[VK] Rework SPIRV Shader Optimization (#238) 10 months ago
CamilleLaVey fa600b88b1 revert 91a662431c (#240) 10 months ago
JPikachu 91a662431c [Texture_cache] Better memory handling for devices with lower memory allocations (#233) 10 months ago
xbzk 1240cd43d7 patch: mock return for textures not found by Track method (#150) 11 months ago
EmulationEnjoyer cb135ba86f shader/recompiler: Revert NVN storage buffer bias range 1 year ago
Viktor Szépe ce9152ad68 Fix "Propietary" typo elsewhere 2 years ago
Liam d74d5f8cfd shader_recompiler: ensure derivatives for textureGrad are f32 2 years ago
Liam a952270b5c shader_recompiler: use float image operations on load/store when required 2 years ago
Liam 3c14f747f9 shader_recompiler: use minimal clip distance array 2 years ago
Ameer J abd400e04f shader_recompiler: Fix spelling of "derivate" (#12067) 2 years ago
Ameer J 6b239acfc1 shader_recompiler: add byteswap pattern workaround for Nvidia 2 years ago
Ameer J e538b932de shader_recompiler: Align SSBO offsets to meet host requirements 3 years ago
Fernando Sahmkow 01858648d1 Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation 3 years ago
Liam b13ddf2a73 ssa_rewrite_pass: use proper maps 3 years ago
ameerj 28cecc6cd8 shaders: Track local memory usage 3 years ago
Liam 947a4f6141 shader_recompiler: translate f64 to f32 when unsupported on host 3 years ago
Liam b646ac2908 shader_recompiler: remove barriers in conditional control flow when device lacks support 3 years ago
ameerj 0194f25eb9 buffer_cache: Add logic for non-NVN storage buffer tracking 3 years ago
ameerj 6e5f3d43f2 texture_pass: Fix texture descriptors comparisons 3 years ago
ameerj be397f57ad texture_pass: Refactor texture handle retrieval 3 years ago
ameerj 2d2558797c shader_recompiler: TXQ: Skip QueryLevels when possible 3 years ago
ameerj 382717743a shader_recompiler: Remove S32 IR type 3 years ago
Liam ac94832cb6 spirv: fix multisampled image fetch 3 years ago
Liam 5d93c3bb00 Revert "shader_recompiler: Align SSBO offsets to meet host requirements" 3 years ago
Billy Laws 535e297ebd Run clang-format 3 years ago
Billy Laws ae868e7ffb shader_recompiler: Align SSBO offsets to meet host requirements 3 years ago
Fernando Sahmkow 1fdf24a081 Video_core: Address feedback 3 years ago
Fernando Sahmkow 872f2e7de6 ShaderCompiler: Inline driver specific constants. 3 years ago
Fernando Sahmkow 7842543573 MacroHLE: Add HLE replacement for base vertex and base instance. 4 years ago
Liam e8966fd1f9 shader_recompiler: add gl_Layer translation GS for older hardware 3 years ago
Morph fc301cf777 ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 4 years ago
FengChen 348c6e5b28 video_core: Fix few issues in Tess stage 4 years ago
Feng Chen bcf6a7c0dd video_core: Fix SNORM texture buffer emulating error (#9001) 4 years ago
Feng Chen 33514a0d94 Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" 4 years ago