Samay Navale
7efb0b917c
Update CMakeLists.txt
Updated Comments for better readability.
2 years ago
Charles Lombardo
faa2a17ad1
android: Simplify FPS counter padding
2 years ago
Charles Lombardo
751211e681
android: Color the FPS counter white
2 years ago
german77
8103dc13a9
service: am: Set the correct album program id
2 years ago
liamwhite
9c1b9171ae
renderer_vulkan: render on bottom of surface clip when flipped ( #11894 )
2 years ago
german77
de308bed13
yuzu: Only store games in the recently played list
2 years ago
german77
65b1508d0d
service: acc: Ensure proper profile size
2 years ago
Narr the Reg
01ba4d64aa
core: hid: Signal color updates
2 years ago
Kelebek1
539b99379d
Convert files to LF eol
2 years ago
german77
a4ebe1ea92
service: hid: Silence EnableUnintendedHomeButtonInputProtection
2 years ago
Charles Lombardo
b7dad6a1b0
android: Always update FPS counter
2 years ago
Charles Lombardo
0d957d05d6
android: Don't reload log/system after loading firmware/backup
2 years ago
Liam
6f74c988ba
renderer_null: fix
2 years ago
Charles Lombardo
6fa1b029a7
arm: NativeClock: Special handling for bad system counter clock frequency reporting
On some devices, checking the system counter clock frequency will return 0. Substitute in the correct values to prevent issues.
2 years ago
Charles Lombardo
ff12abbd81
android: Log more system information during startup
Logs device manufacturer/model, SoC manufacturer/model where available, and the total system memory
2 years ago
Charles Lombardo
9edeefab44
android: Fix fetching system memory size from MemoryUtil
We weren't rounding up the value at a unit before (GB, MB, etc) we were rounding up the total bytes and that would do nothing. This fixes that, and the check for total system memory during first emulation start where we tried to check the required system memory against 1 gigabyte.
2 years ago
Charles Lombardo
c6c8a10ba5
android: Update surface parameters on emulation start
This adds a quick update that notifies the render surface if there was a change between surface creation and emulation starting.
2 years ago
Kelebek1
a32519ce34
Allow 0 stereo count
2 years ago
german77
2e105a9809
service: hid: Ensure GetNextEntryIndex can't fail
2 years ago
german77
f91fbf463f
core: hid: Fix wrong battery values
2 years ago
Liam
fe9cd5c92f
renderer_vulkan: minimize transform feedback support log
2 years ago
Charles Lombardo
5611471909
android: Adjust log lifecycle
Now logging will start when the frontend starts like qt does. This also adjusts the share log button to follow where we share the current log if we just returned from a game or return the old log if we haven't started a game yet.
2 years ago
Charles Lombardo
4c2a802547
android: Use yuzu logging system
Now anything that's logged in the frontend will be printed into the log file
2 years ago
Charles Lombardo
2befdba713
android: Default to player number 0 if we get an input from an unrecognized controller
2 years ago
Charles Lombardo
dc34cf21dc
android: Adjust driver manager source string
2 years ago
Charles Lombardo
2ec397608f
android: Reorganize settings tab
2 years ago
Liam
14a1a578fb
romfs: fix extraction of single-directory root
2 years ago
Charles Lombardo
008548cfb3
android: Auto-generate locale config
2 years ago
Charles Lombardo
a3e2c34486
android: Update translations from transifex
2 years ago
Charles Lombardo
035b4317a1
android: Initialize filesystem components during application start
2 years ago
Charles Lombardo
7cccf0e7a3
android: Implement applet launcher
2 years ago
Dzmitry Dubrova
74bb20f0bf
service: am: Add support for LLE Software Keyboard Applet
2 years ago
Liam
e219f4a771
qt: remove duplicate exit confirmation setting
2 years ago
Charles Lombardo
9cdb6b1180
android: Reorder controller indexes and only use controllers
Before we could ignore controller inputs by forwarding them to player two if a non-controller was connected before and recognized as an input device.
2 years ago
Charles Lombardo
8e9b3d97e8
android: Simplify game card layout
Using a material card view to shape the image was just a waste of a layout pass. A shapeable image view does what we want and does it faster.
2 years ago
Charles Lombardo
366f5b80d6
android: FileUtil: Add option to suppress log for native exists() calls
We often check for the existence of files that only exist in ExeFS so this can spam logcat with useless messages when scanning for games.
2 years ago
Charles Lombardo
df17162f9c
android: Fix resolving android URIs in native code
2 years ago
Charles Lombardo
8500e7bc8f
android: Refactor game metadata collection to new file
This also removes irrelevant data and adds new information from/to the Game data class and RomMetadata struct
2 years ago
Charles Lombardo
225df3ff23
android: Use header for EmulationSession
2 years ago
Termynat0r
776fc2ca20
Fix macOS build
Added missing preprocessor macros for macOS analog to linux and freebsd
2 years ago
Charles Lombardo
94d24c3b42
android: InputHandler: Convert to object
This doesn't need to be an instance of a class because it doesn't hold any data. It's just all helper functions.
2 years ago
Charles Lombardo
a70a3bbcd0
android: Removed unused ControllerMappingHelper
2 years ago
Charles Lombardo
87f3232ae9
android: Release touch on input overlay when opening in-game menu
2 years ago
Charles Lombardo
44e8e8c169
android: Move game deserialization to another thread
Deserializing games from the cache in shared preferences was done on the main thread and could cause a stutter on startup.
2 years ago
german77
4e453935a3
core: Close all KEvents
2 years ago
Liam
1cbde13ad5
renderer_vulkan: ensure exception on surface loss
2 years ago
FrozenAra
346d5f99ef
Implemented wheel event for volume control in VolumeButton
2 years ago
Charles Lombardo
80087ac9dc
android: Break home settings into grid with large screens
2 years ago
Ameer J
5f3f83d1f5
nvidia_flags: Enable GL Threaded optimizations
2 years ago
Liam
b89f19b0f3
renderer_vulkan: fix FSR cropping
2 years ago