bunnei
7e1b3f4b6e
Merge pull request #3227 from amilajack/patch-1
delete appveyor config
6 years ago
bunnei
c54d8affb9
Merge pull request #3173 from yuzu-emu/bunnei-spscqueue
common: SPSCQueue: Notify after incrementing queue size.
6 years ago
Amila Welihinda
7f5b2685bf
delete .appeveyor dir
6 years ago
bunnei
60fa40fc16
common: SPSCQueue: Notify after incrementing queue size.
6 years ago
bunnei
2cd276c0d0
Merge pull request #3182 from ReinUsesLisp/renderer-opengl
renderer_opengl: Miscellaneous clean ups
6 years ago
Rodrigo Locatti
adb60a8810
Merge pull request #3219 from FernandoS27/fix-bindless
Corrections and fixes to TLD4S & bindless samplers failing
6 years ago
Amila Welihinda
9ec6e7928e
delete appveyor config
6 years ago
bunnei
ab8be46a8c
Merge pull request #3222 from ReinUsesLisp/maxwell-to-vk
maxwell_to_vk: Use VK_EXT_index_type_uint8 and misc changes
6 years ago
bunnei
923b410ab0
Merge pull request #3224 from bunnei/boost-ext-update
externals: Update boost-ext to include safe_numerics.
6 years ago
bunnei
6dee70147c
Merge pull request #3213 from ReinUsesLisp/intel-mesa
gl_device: Enable compute shaders for Intel Mesa drivers
6 years ago
bunnei
20a5bd2190
externals: Update boost-ext to include safe_numerics.
- This is useful to me for an upcoming change.
6 years ago
bunnei
06e7951fc9
Merge pull request #3212 from ReinUsesLisp/fix-smem-lmem
gl_shader_cache: Add missing new-line on emitted GLSL
6 years ago
ReinUsesLisp
2ecba42eae
maxwell_to_vk: Improve image format table and add more formats
A1B5G5R5 uses A1R5G5B5. This is flipped with image view swizzles;
flushing is still not properly implemented on Vulkan for this particular
format.
6 years ago
ReinUsesLisp
e8faa79658
maxwell_to_vk: Implement more vertex formats
6 years ago
ReinUsesLisp
e0963237b4
maxwell_to_vk: Implement more primitive topologies
Add an extra argument to query device capabilities in the future. The
intention behind this is to use native quads, quad strips, line loops
and polygons if these are released for Vulkan.
6 years ago
ReinUsesLisp
ca90df6b7e
maxwell_to_vk: Approach GL_CLAMP closer to the GL spec
The OpenGL spec defines GL_CLAMP's formula similarly to CLAMP_TO_EDGE
and CLAMP_TO_BORDER depending on the filter mode used. It doesn't
exactly behave like this, but it's the closest we can get with what
Vulkan offers without emulating it by injecting shader code.
6 years ago
ReinUsesLisp
4b22842a07
maxwell_to_vk: Use VK_EXT_index_type_uint8 when available
6 years ago
bunnei
84efe33017
Merge pull request #3214 from lioncash/svc-func
kernel/svc: Amend function signature of SignalProcessWideKey
6 years ago
bunnei
590477de30
Merge pull request #3217 from jhol/fix-boost-include
Added missing include
6 years ago
Fernando Sahmkow
75802de2eb
Shader_IR: Correct TLD4S Depth Compare.
6 years ago
Fernando Sahmkow
e47f66ac4b
Shader_Ir: Correct TLD4S encoding and implement f16 flag.
6 years ago
Fernando Sahmkow
538b4f6da3
Gl_Shader_compiler: Correct Depth Compare for Texture Gather operations.
6 years ago
Fernando Sahmkow
bab5b13be8
Shader_Ir: default failed tracks on bindless samplers to null values.
6 years ago
Fernando Sahmkow
cf59f5fe0b
Merge pull request #3218 from FernandoS27/tess-gl
Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are unimplemented
6 years ago
Fernando Sahmkow
ca11633e1d
Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are un implemented.
This commit ensures the OGL backend does not execute tesselation shader
stages as they are currently unimplemented.
6 years ago
bunnei
1566b0c519
Merge pull request #3210 from ReinUsesLisp/memory-barrier
shader: Implement MEMBAR.GL
6 years ago
Joel Holdsworth
e6d65064da
Added missing include
6 years ago
Fernando Sahmkow
48dcf4c2d8
Kernel: Correct behavior of Address Arbiter threads. ( #3165 )
* Kernel: Correct behavior of Address Arbiter threads.
This corrects arbitration threads to behave just like in Horizon OS.
They are added into a container and released according to what priority
they had when added. Horizon OS does not reorder them if their priority
changes.
* Kernel: Address Feedback.
6 years ago
Lioncash
9e160743ac
kernel/svc: Correct function signature of SignalProcessWideKey
This function doesn't actually return a result code, so we can amend the
signature of it to match.
6 years ago
ReinUsesLisp
0957919b45
gl_device: Enable compute shaders for Intel Mesa drivers
Previously we naively checked for "Intel" in GL_VENDOR, but this
includes both Intel's proprietary driver and the mesa driver. Re-enable
compute shaders for mesa.
6 years ago
ReinUsesLisp
fba4acf010
gl_shader_cache: Add missing new-line on emitted GLSL
Add missing new-line. This caused shaders using local memory and shared
memory to inject a preprocessor GLSL line after an expression (resulting
in invalid code).
It looked like this:
shared uint smem[8];#define LOCAL_MEMORY_SIZE 16
It should look like this (addressed by this commit):
shared uint smem[8];
\#define LOCAL_MEMORY_SIZE 16
6 years ago
bunnei
bb3d5c700b
Merge pull request #3201 from lioncash/dump
kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew
6 years ago
Rodrigo Locatti
3e230ebe12
Merge pull request #3211 from FernandoS27/depth-mode
Maxwell3D: Implement Depth Mode.
6 years ago
Fernando Sahmkow
1987e66daa
Maxwell3D: Implement Depth Mode.
This commit finishes adding depth mode that was reverted before due to
other unresolved issues.
6 years ago
ReinUsesLisp
6e95568616
shader: Implement MEMBAR.GL
Implement using memoryBarrier in GLSL and OpMemoryBarrier on SPIR-V.
6 years ago
Fernando Sahmkow
5fa949a3d9
Merge pull request #3208 from ReinUsesLisp/vk-shader-decompiler
vk_shader_decompiler: Add tessellation and misc changes
6 years ago
ReinUsesLisp
fdff48420a
vk_shader_decompiler: Fix build issues on old gcc versions
6 years ago
ReinUsesLisp
761483ac63
vk_shader_decompiler: Reduce YNegate's severity
6 years ago
ReinUsesLisp
72b999d789
shader_ir/other: Implement S2R InvocationId
6 years ago
ReinUsesLisp
7ec8977596
vk_shader_decompiler: Misc changes
Update Sirit and its usage in vk_shader_decompiler. Highlights:
- Implement tessellation shaders
- Implement geometry shaders
- Implement some missing features
- Use native half float instructions when available.
6 years ago
ReinUsesLisp
f2de7089e1
shader: Keep track of shaders using warp instructions
6 years ago
ReinUsesLisp
243a33aba9
shader_ir/memory: Implement patch stores
6 years ago
Fernando Sahmkow
8b4786c721
Merge pull request #3205 from ReinUsesLisp/vk-device
vk_device: Misc changes
6 years ago
ReinUsesLisp
e3a6205772
vk_device: Misc changes
- Setup more features and requirements.
- Improve logging for missing features.
- Collect telemetry parameters.
- Add queries for more image formats.
- Query push constants limits.
- Optionally enable some extensions.
6 years ago
bunnei
80ea58f1db
Merge pull request #3198 from ReinUsesLisp/tessellation-maxwell
maxwell_3d: Add tessellation state entries
6 years ago
bunnei
3460eba794
Merge pull request #3204 from ReinUsesLisp/vulkan-headers
externals: Update Vulkan-Headers
6 years ago
ReinUsesLisp
3c2839e533
externals: Update Vulkan-Headers
6 years ago
Rodrigo Locatti
7d8b72f8b4
Merge pull request #3199 from ReinUsesLisp/vk-swapchain
vk_swapchain: Add support for swapping sRGB
6 years ago
Rodrigo Locatti
9b1b7c7ebd
Merge pull request #3202 from lioncash/kernel-include
kernel: Remove unnecessary includes
6 years ago
Lioncash
7953f7b0d8
kernel: Remove unnecessary includes
Over the course of the changes to the kernel code, a few includes are no
longer necessary, particularly with the change over to std::shared_ptr
from Boost's intrusive_ptr.
6 years ago