Narr the Reg
4d138b760b
service: mii: Remove most magic values
2 years ago
FearlessTobi
a2150e456c
am: Stub GetSaveDataSizeMax
Needed for Minecraft Legends.
2 years ago
FearlessTobi
1b6852a36c
bsd: Demote "Select" log to dehug
This is very spammy in Minecraft Legends.
2 years ago
liamwhite
66f2947854
ci: fix msvc when used with LTO ( #11459 )
2 years ago
german77
ec25f847d8
mii: service: Address review
2 years ago
german77
bd169f417f
mii: Prepare Interface for new implementation
2 years ago
german77
571399930c
service: mii: Fix ver3 inconsistencies
2 years ago
german77
36290f9a0a
service: mii: move char info operations
2 years ago
german77
d6037efe5e
service: mii: Move store data operations
2 years ago
german77
81f50d5132
service: mii: Move core data operations
2 years ago
german77
8d7d62dc24
service: mii: Move ver3 operations
2 years ago
german77
27929d7ca2
service: mii: separate mii types into their own file
2 years ago
german77
63b239f5c6
service: mii: Move all raw data to it's file
2 years ago
german77
0cdc8b13b7
service: mii: Add mii util and result
2 years ago
Kelebek1
baad1238c3
Look for the most recently modified image for present
2 years ago
FearlessTobi
87c0ba129c
am: Implement UserChannel parameters
Used by the Super Mairo 3D All-Stars collection.
2 years ago
FearlessTobi
36917d8a8f
am: Remove bcat from PopLaunchParameter
This never belonged here and has no use anymore since the Boxcat backend was removed.
.
2 years ago
GPUCode
24ab10c2f6
vk_buffer_cache: Respect max vertex bindings in BindVertexBuffers ( #11471 )
2 years ago
GPUCode
cad28abe61
renderer_vulkan: Remove debug report
* VVL has implemented the more modern alternative, thus we don't need to support it anymore
2 years ago
Liam
7bec8d1c5b
internal_network: log error on interrupt pipe read failure
2 years ago
Kelebek1
800d6f7d0d
Fix data source version 1 command looping
2 years ago
Kelebek1
4baaaf6a99
Do not reset the command buffer command count each time
2 years ago
Narr the Reg
57e7eed54c
service: mii: Fix broken mii on MK8
2 years ago
Feng Chen
e69eebb14a
video_core: Fix d24r8/s8d24 convert shader build error in moltenvk
2 years ago
Feng Chen
0145c89879
video_core: Add missing scissor update when viewport scale offset disable
2 years ago
xcfrg
a02d641042
add a compile time option to allow disabling portable mode
2 years ago
Liam
716e0a126a
core: implement basic integrity verification
2 years ago
lat9nq
d8943e5bac
yuzu-qt: Use Null when OpenGL is not compiled
2 years ago
lat9nq
e4ebabcd5b
yuzu-qt: Update API Text for broken Vulkan
Otherwise caused a blue Vulkan badge to appear in the status bar.
2 years ago
lat9nq
d078cff269
configure_graphics: Capture by reference
Small optimization.
2 years ago
Steveice10
0a51fe7854
core: Add support for loading NSPs with personalized tickets. ( #10048 )
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2 years ago
german77
ba4e5068bc
service: mii: Fix default mii database
2 years ago
lat9nq
ea46efd9a2
configure_graphics: Fix handling of broken Vulkan
The VSync combobox wouldn't populate if there was no Vulkan device,
which caused issues with trying to set VSync on other backends.
This also adds another layer to GetCurrentGraphicsBackend to check for
broken Vulkan and return OpenGL instead of Vulkan.
2 years ago
Kelebek1
ebd19dec99
Rework ADSP into a wrapper for apps
2 years ago
Danila Malyutin
785e480b62
msvc: set warning level to /W4 globally
And fix a bunch of warnings
2 years ago
Liam
8a9d4936d4
qt: measure romfs dump completion by bytes read
2 years ago
Liam
ba4b65e4bc
shader_recompiler: always declare image format for image buffers
2 years ago
liamwhite
32b2436f80
general: make -fwrapv generic to all architectures ( #11379 )
2 years ago
Liam
bdd09d6844
polyfill_thread: ensure mutex was locked before signaling stop
2 years ago
Liam
9245b426e3
shader_recompiler: fix emulation of 3D textureGrad
2 years ago
Charles Lombardo
50d4e0f4f7
android: Fix game content installer
Before this would run on the main thread and freeze the device. Additionally this fixes the result dialog not appearing if a config change happens during the installation by getting the activity's fragment manager when needed.
2 years ago
Charles Lombardo
d833fc383d
android: Combine LongMessageDialogFragment with MessageDialogFragment
2 years ago
Charles Lombardo
b48dbb18f2
android: Support dynamic app shortcuts
2 years ago
Charles Lombardo
5445e974e0
android: Separate emulation states from emulation mutex
Emulation states are repeatedly checked by input and performance stats. During startup and shutdown, this could lead to a long halt on the UI thread because the call to IsRunning will be waiting on the emulation mutex to be unlocked. Using atomics should replace the existing functionality without causing problems.
2 years ago
Charles Lombardo
b0a96d5216
android: Game loading/shutting down indicators
2 years ago
FearlessTobi
a7a5835ffb
hwopus: Implement GetWorkBufferSizeExEx
Allows Sea of Stars to boot.
Fixes https://github.com/yuzu-emu/yuzu/issues/11415 .
2 years ago
Charles Lombardo
270f430f70
android: Create custom game icon loader
2 years ago
Charles Lombardo
4701eea646
android: Don't reload settings when stopping settings activity
2 years ago
Charles Lombardo
21ad5f5cc5
android: Add optional androidDefault property to settings
Certain settings have specific defaults for Android only. This lets us reflect them in the Kotlin side with very little code.
2 years ago
Charles Lombardo
45280a0342
android: Proper state restoration on settings dialogs
All dialog code (except for the Date/Time ones) has been extracted out into a generic settings dialog fragment that handles everything through a viewmodel. State for each dialog will now be retained and dialogs will stay shown through configuration changes.
I won't be changing the current state of the date and time dialog fragments until Google decides to make their classes non-final or if/when we migrate to Jetpack Compose.
2 years ago