22918 Commits (7dd78e8dcc6d07435af3058c205f9ccaa42e52c8)

Author SHA1 Message Date
Alexandre Bouvier d2bb9e9729 cmake: prefer system gamemode library 2 years ago
Liam 8f62e8e63f renderer_vulkan: exclude more qcom drivers from extensions 2 years ago
Jan Beich df96caec79 cmake: sync gamemode conditionals with code after 5eec980a2d 2 years ago
GPUCode 4a3abba16d core: Rename patcher file 2 years ago
Liam 5eec980a2d general: conditionally compile gamemode on linux only 2 years ago
GPUCode 340548aba7 cmake: Move HAS_NCE to root cmake 2 years ago
t895 7dddf5cb3c android: Save global settings in onStop 2 years ago
t895 b8f66c9412 android: Multi directory UI 2 years ago
Liam fd29227bc4 set: don't load version nca with null romfs 2 years ago
FrozenAra e21f96ffde Fixed controller applet crashing when on FW17+ 2 years ago
amazingfate a76a8fb5fe qt: add cpu_backend configuration 2 years ago
Liam 7c1cb5e8c9 video_core: fix mac compile 2 years ago
Liam 15f35b8657 general: fix mac compile 2 years ago
Liam 7482e03c77 loader: fix gcc compile 2 years ago
german77 281eb020ea service: nfc: Validate mii data 2 years ago
german77 4ce6762945 service: am: Create random mii for cabinet applet 2 years ago
Alexandre Bouvier fe3702223f cmake: prefer system simpleini library 2 years ago
german77 de58618421 android: input: Flip abxy on backbone labs controllers 2 years ago
Liam e6847c65a8 time: undef GetCurrentTime for Windows 2 years ago
flodavid ac11f6e4c5 cmake: move gamemode target include into its file 2 years ago
flodavid 40644d43f7 yuzu: create linux group in general settings 2 years ago
xcfrg dfa56765d6 yuzu: integrate gamemode support on linux 2 years ago
german77 b5bde8451c android: input: Flip abxy on redmagic controllers 2 years ago
GPUCode 6432508740 oaknut: Address warnings 2 years ago
GPUCode 5a9ffa81a6 host_memory: Simplify randomness generation 2 years ago
GPUCode 9ff8d0f3e6 Address more review comments 2 years ago
Liam d040b27a35 loader: apply nso patch to offset program image 2 years ago
Liam cf534f5149 arm_nce: skip data aborts for crash handling parity 2 years ago
Liam 20de0ddf1f android: show current backend in fps overlay 2 years ago
GPUCode 1cde01c8c8 arm: Print backtrace on data abort 2 years ago
Liam f542a3bb7a patch: check offsets from first code word 2 years ago
GPUCode 3ec3cca4d8 core: Define HAS_NCE macro 2 years ago
GPUCode c37b5f431f common: Enforce fastmem for nce usage 2 years ago
Liam 263b7a44f9 arm_nce: skip dc cvac on possibly write-protected areas 2 years ago
GPUCode 6de2edcca1 Address some review comments 2 years ago
GPUCode 8fab363237 android: Add cpu bakend gui toggle 2 years ago
Liam 9f91ba1f73 arm: Implement native code execution backend 2 years ago
GPUCode 4838837620 device_memory: Enable direct mapped addresses for nce 2 years ago
GPUCode 15331c2a60 settings: Add cpu backend setting 2 years ago
Liam f2a8409083 kernel: Manually specify aslr region start 2 years ago
GPUCode 5938a9582a core: Respect memory permissions in Map 2 years ago
Liam 4766baddf3 host_memory: Switch to FreeRegionManager 2 years ago
Liam 448d4815de host_memory: ensure map base is between 36 and 39 bits 2 years ago
--author=Liam 29e7d79a86 common: Add free region manager 2 years ago
GPUCode 20011dfeb8 common: Add libc sigaction hook 2 years ago
Narr the Reg f61cf14646 yuzu: Constrain mouse in render window when emulated 2 years ago
Narr the Reg 2d4e7c8264 yuzu: Display firmware version 2 years ago
Liam dee792937f vulkan_device: add names for more driverID enumeration values 2 years ago
Liam 4a278b69b1 renderer_vulkan: exclude steam deck oled from force max clock setting 2 years ago
Narr the Reg 02a0b41a15 core: hid: Ensure output devices are initialized 2 years ago