722 Commits (7d5c21688ef3413ce6cd07cdb0ee360a915cc5f6)

Author SHA1 Message Date
Feng Chen a1c9039eae Add input/output location 4 years ago
ameerj 668d936dd2 emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes 4 years ago
ameerj 9302524b8c emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes 4 years ago
ameerj c7568d61d2 emit_spirv_warp: Fix shuffle ops for 64-thread warp sizes 4 years ago
ameerj 1bb5fb7e26 emit_spirv_warp: Fix ballot related ops for 64-thread warp sizes 4 years ago
Feng Chen b86a4caa20 Add colorfront and txtcoord support 4 years ago
ameerj 8485bb3dcb structured_control_flow: Skip reordering nested demote branches. 4 years ago
ameerj e9a8e011f6 structured_control_flow: Conditionally invoke demote reorder pass 4 years ago
ameerj 8c687b3a91 structured_control_flow: Add DemoteCombinationPass 4 years ago
ameerj 9b41b19766 emit_spirv_context_get_set: Fix Get FrontFace return value 4 years ago
Valeri 1510efac15 SPIR-V: Merge two ifs in EmitGetAttribute 4 years ago
ReinUsesLisp ecc05bdcb6 shader: Fold UnpackFloat2x16 and PackFloat2x16 5 years ago
ReinUsesLisp d84b81fdfb shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructions 5 years ago
Lioncash b5ce444508 exception: Make constructors explicit 5 years ago
Lioncash b650c38a31 exception: Make what() member function nodiscard 5 years ago
Lioncash d04bbd8207 exception: Narrow down specific header 5 years ago
Lioncash 00bd622334 emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive() 5 years ago
Lioncash 0692818106 emit_spirv_instructions: Add missing header guard 5 years ago
Lioncash 05201f4f88 shader_recompiler: Remove unnecessary [[nodiscard]] instances 5 years ago
Lioncash 9d5aa3d65a control_flow: Fix duplicate switch case in OpcodeToken 5 years ago
Lioncash 23da07e8e5 object_pool: Add missing return in Chunk move assignment operator 5 years ago
ReinUsesLisp 4f19303fe0 shader: Fold integer FMA from Nvidia's pattern 5 years ago
ReinUsesLisp c6e1483e17 shader: Use TryInstRecursive on XMAD multiply folding 5 years ago
ReinUsesLisp 222a6542ab shader: Add TryInstRecursive utility to values 5 years ago
ReinUsesLisp ba89444667 shader: Support out of bound local memory reads and immediate writes 5 years ago
ameerj 3927809a63 shader: Fix disabled attribute default values 5 years ago
ameerj e6d3a301f2 glsl: Simplify FCMP emission 5 years ago
ameerj 4f3e869dd0 glsl: Update TessellationControl gl_in 5 years ago
ameerj ffe72f8d37 shader: Implement ISETP.X 5 years ago
ReinUsesLisp 2321666580 shader: Avoid usage of C++20 ranges to build in clang 5 years ago
ameerj a23f05c215 glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 5 years ago
lat9nq b557314001 shader_recompiler, video_core: Resolve clang errors 5 years ago
ReinUsesLisp cdb3837085 shader: Manually convert from array<u32> to bitset instead of using bit_cast 5 years ago
ameerj f2f16e3a1d glsl: Fix tracking of info.uses_shadow_lod 5 years ago
ameerj 508e41777b shader: Ignore global memory ops on devices lacking int64 support 5 years ago
ameerj d54c4880d1 dual_vertex_pass: Clang format 5 years ago
ReinUsesLisp ff35ef8ec1 emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia 5 years ago
lat9nq c969f6e678 shader: GCC fmt 8.0.0 fixes 5 years ago
ameerj 79e317ad7d shader: Account for 33-bit IADD3 scenario 5 years ago
ReinUsesLisp 611797a7c6 shader: Only apply shift on register mode for IADD3 5 years ago
ReinUsesLisp b48b4b0600 shader: Fix disabled and unwritten attributes and varyings 5 years ago
ameerj d77dc5919c glsl: Fix shared and local memory declarations 5 years ago
ameerj 33d21ac2db opengl: Implement LOP.CC 5 years ago
ReinUsesLisp 7dc8577529 spirv: Fix code emission when descriptor aliasing is unsupported 5 years ago
ameerj c446ada33e glsl: Declare local memory in main 5 years ago
ameerj 0810714e46 glsl: Add passthrough geometry shader support 5 years ago
ReinUsesLisp 41b2a991c4 shader: Use std::bit_cast instead of Common::BitCast for passthrough 5 years ago
ReinUsesLisp 362888dcb0 glasm: Add passthrough geometry shader support 5 years ago
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 6db3ba6542 shader: Only verify shader when graphics debugging is enabled 5 years ago