bunnei
f1e06f984d
hle: kernel: KScheduler: Ensure dummy threads are never scheduled.
- These are only used by host threads for locking.
4 years ago
bunnei
cc4cbff1ca
hle: kernel: KThread: Rename thread_type_for_debugging -> thread_type.
- This will be used to ensure that we do not schedule dummy threads.
4 years ago
Jan Beich
c2338f2f04
video_core: constify AVCodec for ffmpeg >= 5.0
src/video_core/command_classes/codecs/codec.cpp:177:16: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers
av_codec = avcodec_find_decoder(codec);
^~~~~~~~~~~~~~~~~~~~~~~~~~~
4 years ago
german77
d678dfda6e
service/hid: Initialize applet_resource on SetNpadAnalogStickUseCenterClamp
4 years ago
Georg Lehmann
feb8a473ed
vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features
4 years ago
Narr the Reg
527a74f48b
input_common: Report battery for UDP controllers
4 years ago
v1993
970b362ca1
shader_recompiler: fix potential OOB access
Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it.
4 years ago
Valeri
01852ee857
hle: remove no-op code
Found by static analysis with PVS-Studio. Nobody seems to really know what was it doing there.
4 years ago
Valeri
ffc1f4df39
input_common: nitpick about SetHatButton usage
4 years ago
Valeri
e3ee079aa4
input_common: fix copy-paste error
Found by static analysis with PVS-Studio.
4 years ago
Valeri
8b3ea1258c
hid: fix std::transform call
Found by static analysis with PVS-Studio.
4 years ago
Morph
7721ca7ee7
uisettings: Add enumeration type for themes
Eliminates the usage of a magic number to indicate the default index of the themes array,
4 years ago
gidoly
f83f55b337
config: Change default theme to Dark Colorful
4 years ago
Valeri
347574b398
Correct assignment source for rotations
Found by static analysis with PVS-Studio
4 years ago
german77
991460cd98
input_common: Reintroduce motion from mouse and use button names
4 years ago
ameerj
09dc136a39
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
The new Nvidia drivers have a bug where the FastReplicateTo6 function produces a lookup into the REPLICATE_TO_8 table rather than the REPLICATE_TO_6 table.
This seems to be an optimization gone wrong. Combining the logic of the FastReplicate functions seems to address the bug.
4 years ago
german77
c8364449df
audio/stream: Adjust volume scale factor
4 years ago
german77
a31c663398
yuzu: Add volume up/down hotkeys
4 years ago
gidoly
3465aa5d57
Xbox controller default name nit pick
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
4 years ago
german77
c5665f7289
yuzu: Remove speed limit hotkeys
4 years ago
bunnei
4148fde355
hle: kernel: k_memory_manager: Clear pages on allocation & free.
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
4 years ago
gidoly
ede1976820
Change default name for ps controllers
Minor nitpick
Code is from narr
4 years ago
bunnei
b52516263d
core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.
- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
4 years ago
bunnei
18969b5d8e
core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl.
4 years ago
bunnei
914431487b
core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates.
- This makes our implementations of these more closely match HOS.
4 years ago
bunnei
b6bf119a43
core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager.
4 years ago
bunnei
b722faaf7a
core: hle: kernel: Add KWorkerTask and KWorkerTaskManager.
- These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess.
4 years ago
bunnei
b533a775d2
common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
4 years ago
bunnei
fbab3dc017
hle: kernel: Fix service_threads access to be thread safe V2.
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
4 years ago
Narr the Reg
f217849d21
core/hid: Increment shake force
With the current settings 2p mode in pokemon let's go wasn't showing up. By making the shake more violent we can make it appear without any effort using the keyboard
4 years ago
bunnei
ef9186172f
hle: kernel: Fix service_threads access to be thread safe.
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe.
- Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
4 years ago
Narr the Reg
01d886a3ba
service/hid: Decrease motion update rate
Motion stops working in Mario Tennis in swing mode if the update rate is too fast even when HW it updates at the same speed. 10ms it's the minimum period that the game needs to start working again.
4 years ago
Narr the Reg
56ac40bfc4
core/hid: Reduce gyro threshold even more
4 years ago
bunnei
d45b65b4d9
hle: kernel: k_page_table: Update SetProcessMemoryPermission.
4 years ago
bunnei
7526489b8b
hle: service: ldr: UnmapCodeMemory BSS only when set.
4 years ago
bunnei
84a61db25b
hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite.
4 years ago
bunnei
0942533d2f
hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory.
4 years ago
Alexandre Bouvier
4b791bcad7
cmake: make tests optional
4 years ago
Morph
9ec57a502c
common: bit_util: Add IsPow2 helper function
Makes use of std::has_single_bit() to check whether the value is a power of 2.
4 years ago
Morph
b713400580
yuzu: main: Increase the open file limit on Windows to 8192
This is a temporary solution for now to accommodate for mods containing more than 4096 files.
4 years ago
liushuyu
479d57987c
logging/log.h: move enum class formatter to a separate file ...
... to common/logging/formatter.h
4 years ago
liushuyu
52e9cd7743
logging/log: use `underlying_type` instead of hardcoding types
4 years ago
bunnei
b227426ae5
core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission.
4 years ago
german77
b6c23d1633
input_common: Handle errors on TAS scripts
4 years ago
bunnei
090f1c400e
core: hle: kernel: k_page_table: Update CheckMemoryState.
4 years ago
liushuyu
682ea0f431
logging: adapt to changes in fmt 8.1
4 years ago
german77
a52791af6b
yuzu: Use pad parameter to choose the correct controller
4 years ago
german77
0e1d2581b7
input_common: Fix udp motion not automapping to both sides
4 years ago
german77
353317f31e
yuzu: Add controller hotkeys
4 years ago
german77
06d840652f
core/hid: Add home and screenshot button support
4 years ago