|
|
|
@ -235,7 +235,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarU32> { |
|
|
|
case Shader::Backend::GLASM::Type::U64: |
|
|
|
break; |
|
|
|
} |
|
|
|
throw Shader::InvalidArgument("Invalid value type {}", value.type); |
|
|
|
throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type)); |
|
|
|
} |
|
|
|
}; |
|
|
|
|
|
|
|
@ -256,7 +256,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarS32> { |
|
|
|
case Shader::Backend::GLASM::Type::U64: |
|
|
|
break; |
|
|
|
} |
|
|
|
throw Shader::InvalidArgument("Invalid value type {}", value.type); |
|
|
|
throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type)); |
|
|
|
} |
|
|
|
}; |
|
|
|
|
|
|
|
@ -277,7 +277,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF32> { |
|
|
|
case Shader::Backend::GLASM::Type::U64: |
|
|
|
break; |
|
|
|
} |
|
|
|
throw Shader::InvalidArgument("Invalid value type {}", value.type); |
|
|
|
throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type)); |
|
|
|
} |
|
|
|
}; |
|
|
|
|
|
|
|
@ -298,6 +298,6 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF64> { |
|
|
|
case Shader::Backend::GLASM::Type::U64: |
|
|
|
return fmt::format_to(ctx.out(), "{}", Common::BitCast<f64>(value.imm_u64)); |
|
|
|
} |
|
|
|
throw Shader::InvalidArgument("Invalid value type {}", value.type); |
|
|
|
throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type)); |
|
|
|
} |
|
|
|
}; |