bunnei
|
b99ac2c3d6
|
thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argument
|
12 years ago |
bunnei
|
7c0b006076
|
thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThread
|
12 years ago |
bunnei
|
d26f3d4c1f
|
kernel: refactored function naming to remove "__" prefix
|
12 years ago |
bunnei
|
14bd37c5dc
|
thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR reset
|
12 years ago |
bunnei
|
6a78be5930
|
thread: fixed bug where result of __NextThread was not being properly checked when NULL
|
12 years ago |
bunnei
|
eb537c560a
|
mutex: refactored the interface to code to return a Mutex* handle
|
12 years ago |
bunnei
|
978e1d4653
|
mutex: initial commit of HLE module
|
12 years ago |
bunnei
|
1c5802c35a
|
kernel: fixed include, in general include "common.h" not "common_types.h"
|
12 years ago |
bunnei
|
203541da11
|
thread: added correct lowest thread priority, added a thread priority check, and added some comments
|
12 years ago |
bunnei
|
bed4e920fa
|
thread: exposed ResumeThreadFromWait function for use in other kernel modules
|
12 years ago |
bunnei
|
75c6d2a8fa
|
thread: moved threading calls to the Kernel namespace
|
12 years ago |
bunnei
|
49dc2ce8ac
|
ARM_Interface: added SaveContext and LoadContext functions for HLE thread switching
|
12 years ago |
bunnei
|
143bba2045
|
renamed "syscall" module to "svc" (more accurate naming)
|
12 years ago |
bunnei
|
f654a03f1f
|
thread: whitespace change - fixed * and & placement
|
12 years ago |
bunnei
|
44336329ed
|
- created a Kernel namespace
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues)
- added handle types for all different CTROS handles
|
12 years ago |
bunnei
|
f5a119a367
|
thread: added declaration for __KernelReschedule to be used by syscall module
|
12 years ago |
bunnei
|
eab6fd01d7
|
- updated service(s) to be KernelObject's
- various cleanups
|
12 years ago |
bunnei
|
772abad778
|
- moved Handle/Result definitions to kernel.h
- added ResetType enum
|
12 years ago |
bunnei
|
09b8e8fb6a
|
changed a comment
|
12 years ago |
bunnei
|
14ae026386
|
- added enum ThreadProcessorId
- reorganized some kernel thread functions
- added placeholder __KernelWaitThread_Synchronization function
|
12 years ago |
bunnei
|
7cdb705059
|
- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTH
- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
|
12 years ago |
bunnei
|
940330c6e1
|
completely gutted/refactored threading code to be simpler
|
12 years ago |
bunnei
|
a7cc430aa4
|
changed "UID" to "Handle" to be a little more consistent with CTR naming
|
12 years ago |
bunnei
|
b99a5da65b
|
- added helper function for __KernelCreateThread
- added __KernelSwitchToThread for enabling a thread
- added __KernelRotateThreadReadyQueue
|
12 years ago |
bunnei
|
9f5588725c
|
changed primary thread priority to 0x30 - this is typical, not 0x31
|
12 years ago |
bunnei
|
0de78eb3c4
|
fixed thread reset to not set stack address
|
12 years ago |
bunnei
|
7d078189da
|
various cleanups / remove unused code
|
12 years ago |
bunnei
|
3838d46b90
|
added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point
|
12 years ago |
bunnei
|
1583d2b6f3
|
- added __KernelLoadExec function
- fixed some logging
|
12 years ago |
bunnei
|
6b264518a5
|
added initial kernel/thread modules
|
12 years ago |