6185 Commits (78eeefb03049e689bb56424c2278ed7dd4e13a4c)

Author SHA1 Message Date
ReinUsesLisp c0e4074721 gl_shader_manager: Remove unintentionally committed #pragma 5 years ago
ReinUsesLisp 690b1841e6 renderer_opengl: State track compute assembly programs 5 years ago
ReinUsesLisp c5ca4fe451 renderer_opengl: State track assembly programs 5 years ago
ReinUsesLisp 85fc7e584e HACK: Bind stages before and after bindings 5 years ago
ReinUsesLisp 8b7d5912d6 glasm: Support textures used in more than one stage 5 years ago
ReinUsesLisp 258f2dec1b opengl: Initial (broken) support to GLASM shaders 5 years ago
ReinUsesLisp 568d813eea vk_update_descriptor: Properly initialize payload on the update descriptor queue 5 years ago
ReinUsesLisp 01e18581b9 vk_pipeline_cache: Enable int8 and int16 types on Vulkan 5 years ago
ReinUsesLisp dc02cb92e4 gl_rasterizer: Flush L2 caches before glFlush on GLASM 5 years ago
ReinUsesLisp 2c81ad8311 glasm: Initial GLASM compute implementation for testing 5 years ago
ReinUsesLisp 36f1586267 vk_scheduler: Use locks instead of SPSC a queue 5 years ago
ReinUsesLisp 56c47951c5 vk_query_cache: Wait before reading queries 5 years ago
ReinUsesLisp a515036604 vk_master_semaphore: Use fetch_add to increase master semaphore tick 5 years ago
ReinUsesLisp bfa47539f6 gl_shader_cache: Remove code unintentionally committed 5 years ago
ReinUsesLisp bed090807a Move SPIR-V emission functions to their own header 5 years ago
ReinUsesLisp d621e96d0d shader: Initial OpenGL implementation 5 years ago
ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
FernandoS27 c49d56c931 shader: Address feedback 5 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 5 years ago
ReinUsesLisp f4b82b8dd7 vk_graphics_pipeline: Fix texture buffer descriptors 5 years ago
ReinUsesLisp 53acdda772 vk_scheduler: Allow command submission on worker thread 5 years ago
ReinUsesLisp c5425b38c1 vk_compute_pass: Fix -Wshadow warning 5 years ago
ReinUsesLisp 025b20f96a shader: Move pipeline cache logic to separate files 5 years ago
ReinUsesLisp ac8835659e vulkan: Defer descriptor set work to the Vulkan thread 5 years ago
ReinUsesLisp 2f3c3dfc10 vulkan: Rework descriptor allocation algorithm 5 years ago
ReinUsesLisp 5ed871398b vk_graphics_pipeline: Generate specialized pipeline config functions and improve code 5 years ago
ReinUsesLisp f4ace63957 shader: Accelerate pipeline transitions and use dirty flags for shaders 5 years ago
ReinUsesLisp 8fda599a31 vk_compute_pipeline: Fix index comparison oversight on compute texture buffers 5 years ago
ReinUsesLisp 0c0ee9d897 vulkan_device: Require shaderClipDistance and shaderCullDistance features 5 years ago
ReinUsesLisp 5b1b06f11e vk_graphics_pipeline: Guard against non-tessellation pipelines using patches 5 years ago
Rodrigo Locatti 2dc86372c7 shader: Fix bugs and build issues on GCC 5 years ago
ReinUsesLisp 7a1f296cda shader: Fix render targets with null attachments 5 years ago
ReinUsesLisp 0ace34575c shader: Require dual source blending 5 years ago
ReinUsesLisp d10cf55353 shader: Implement indexed textures 5 years ago
ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp dd860b684c shader: Implement D3D samplers 5 years ago
FernandoS27 f18a6dd1bd shader: Implement SR_Y_DIRECTION 5 years ago
ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
lat9nq 7ae3ea6bee vk_pipeline_cache: Silence GCC warnings 5 years ago
ReinUsesLisp 416e1b7441 spirv: Implement image buffers 5 years ago
ameerj 6c512f4bff spirv: Implement alpha test 5 years ago
ReinUsesLisp b126987c59 shader: Implement transform feedbacks and define file format 5 years ago
ReinUsesLisp a83579b50a shader: Implement early Z tests 5 years ago
ReinUsesLisp fa75b9b062 spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp f263760c5a shader: Implement geometry shaders 5 years ago
ReinUsesLisp a33014022e pipeline_helper: Simplify descriptor objects initialization 5 years ago
ameerj 3db2b3effa shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp 479ca00071 nsight_aftermath_tracker: Report used shaders to Nsight Aftermath 5 years ago