1323 Commits (7786f41cc0a0549d1bfb7c4ccafca9e39b897cb3)

Author SHA1 Message Date
bunnei 1efcba346a gl_shader_decompiler: Implement TEXS component mask. 8 years ago
bunnei e54ea773fc gl_shader_decompiler: Implement RRO as a register move. 8 years ago
Subv 99f9d47d16 GPU: Implemented the DXN1 (BC4) texture format. 8 years ago
bunnei 888eb345c0 gl_shader_decompiler: Implement TEX instruction. 8 years ago
bunnei 4c727d0ba8 gl_shader_decompiler: Support multi-destination for TEXS. 8 years ago
bunnei 49309b5848 gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F. 8 years ago
bunnei ca5a4a704b gl_rasterizer_cache: Implement PixelFormat RGBA16F. 8 years ago
Subv 99f12b05fa Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. 8 years ago
bunnei 6fcc7e9c36 gl_shader_decompiler: F2F_R instruction: Implement abs. 8 years ago
bunnei 68937a662d gl_shader_decompiler: Partially implement F2F_R instruction. 8 years ago
Subv 734106dcb9 GPU: Implemented the R8 texture format (0x1D) 8 years ago
bunnei 0d843eaba6 gl_rasterize_cache: Invert order of tex format RGB565. 8 years ago
greggameplayer 220d4672df add all the known TextureFormat (#474) 8 years ago
Subv 7ddc872b52 GPU: Implemented the A1B5G5R5 texture format (0x14) 8 years ago
bunnei c23ce3365d gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual. 8 years ago
bunnei ee53688ca7 shader_bytecode: Implement other variants of FMNMX. 8 years ago
Subv e2cdf54177 Shader: Implemented compound predicates in fset. 8 years ago
Subv e2db7a83f6 GPU: Allow command lists to rebind a channel to another engine in the middle of the command list. 8 years ago
Subv 126270d963 Shader: Implemented compound predicates in fsetp. 8 years ago
Subv 8440cef223 Shaders: Implemented the FMNMX shader instruction. 8 years ago
Subv 72b5c448cf GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl. 8 years ago
Subv a056d5ad8c ShadersDecompiler: Added decoding for the PSETP instruction. 8 years ago
Subv 98b143c2d6 GLRenderer: Remove unused hw_vao_enabled_attributes variable. 8 years ago
Subv 370ab5df9b GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. 8 years ago
Subv 21959ddfef GLRenderer: Log the shader source code when program linking fails. 8 years ago
Lioncash 7c9644646f
general: Make formatting of logged hex values more straightforward 8 years ago
bunnei f41eb95e13 maxwell_3d: Reset vertex counts after drawing. 8 years ago
bunnei 08b8fcbe6d gl_shader_decompiler: Implement MOV_R. 8 years ago
bunnei 316327f487 maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8. 8 years ago
bunnei c7ce472eeb shader_bytecode: Add decoding for FMNMX instruction. 8 years ago
Subv da32c648bf Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions. 8 years ago
bunnei a71346cd7c gl_shader_decompiler: Implement MOV_C. 8 years ago
bunnei f87ea8fa8b fermi_2d: Fix surface copy block height. 8 years ago
bunnei 0c01c34eff gl_shader_decompiler: Partially implement I2I_R, and I2F_R. 8 years ago
bunnei e73927cfc2 gl_shader_decompiler: More cleanups, etc. with how we handle register types. 8 years ago
bunnei c691fa4074 GLSLRegister: Simplify register declarations, etc. 8 years ago
bunnei f2dcb39049 shader_bytecode: Add decodings for i2i instructions. 8 years ago
bunnei a7b5ab4d9a gl_shader_decompiler: Implement MOV32_IMM instruction. 8 years ago
Lioncash 16198f979e
renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents 8 years ago
bunnei e6242ab5e6 gl_shader_decompiler: Add GLSLRegisterManager class to track register state. 8 years ago
Lioncash 8475496630
general: Convert assertion macros over to be fmt-compatible 8 years ago
bunnei c9d7abe9c9 gl_shader_decompiler: Boilerplate for handling integer instructions. 8 years ago
bunnei 37fa9a15cd gl_shader_decompiler: Move color output to EXIT instruction. 8 years ago
Subv 20d86d8a36 GPU: Partially implemented the Fermi2D surface copy operation. 8 years ago
Subv e9ad8e9185 Shaders: Added bit decodings for the I2I instruction. 8 years ago
Subv 1740aa5444 Shaders: Implemented the FSET instruction. 8 years ago
Subv 1dd4861d38 GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file. 8 years ago
Subv a6da2b93c1 GPU: Added a function to retrieve the bytes per pixel of the render target formats. 8 years ago
Subv 378c881427 GPU: Added surface copy registers to Fermi2D 8 years ago
Subv b1109931b9 GPU: Added boilerplate code for the Fermi2D engine 8 years ago