14215 Commits (76615b9f34efe72dd8f5dcae0d192aa4dc29e970)
 

Author SHA1 Message Date
ReinUsesLisp 76615b9f34 gl_rasterizer: Implement line widths and smooth lines 6 years ago
bunnei a9f866264d
Merge pull request #3606 from ReinUsesLisp/nvflinger 6 years ago
Fernando Sahmkow 3d91dbb21d
Merge pull request #3578 from ReinUsesLisp/vmnmx 6 years ago
Mat M 4aec01b850
Merge pull request #3644 from ReinUsesLisp/msaa 6 years ago
ReinUsesLisp 76f178ba6e shader/video: Partially implement VMNMX 6 years ago
ReinUsesLisp a7baf6fee4 video_core: Add MSAA registers in 3D engine and TIC 6 years ago
Rodrigo Locatti 75e39f7f88
Merge pull request #3635 from FernandoS27/buffer-free 6 years ago
bunnei 8938f9941c
Merge pull request #3611 from FearlessTobi/port-4956 6 years ago
bunnei 51c6688e21
Merge pull request #3594 from ReinUsesLisp/vk-instance 6 years ago
Fernando Sahmkow 486a42c45a Buffer queue: Correct behavior of free buffer. 6 years ago
bunnei 8adf66f9fd
Merge pull request #3607 from FearlessTobi/input-kms 6 years ago
ReinUsesLisp 8c0ba9c6fe service/vi: Partially implement BufferQueue disconnect 6 years ago
Fernando Sahmkow f570b129a2
Merge pull request #3623 from ReinUsesLisp/renderdoc-bind-spam 6 years ago
Fernando Sahmkow 7182ef31c9
Merge pull request #3622 from ReinUsesLisp/srgb-texture-border 6 years ago
Rodrigo Locatti 36f607217f
Merge pull request #3610 from FernandoS27/gpu-caches 6 years ago
bunnei b96fd0bd0e
Merge pull request #3601 from ReinUsesLisp/some-shader-encodings 6 years ago
Fernando Sahmkow 7cd6daf115 VkRasterizer: Eliminate Legacy code. 6 years ago
Fernando Sahmkow 1c18dc6577 Memory: Correct GCC errors. 6 years ago
Fernando Sahmkow 913f42a3a7 Memory: Address Feedback. 6 years ago
Fernando Sahmkow e00d992848 GPUMemoryManager: Improve safety of memory reads. 6 years ago
bunnei 449255675d
Merge pull request #3624 from Kewlan/fix-sl-sr-position 6 years ago
Kewlan 848d619aec Place SL and SR in the right most column. 6 years ago
bunnei b128beb3a9
Merge pull request #3572 from FearlessTobi/port-5127 6 years ago
ReinUsesLisp c6ea0d010b qt/bootmanager: Remove unnecessary glBindFramebuffer 6 years ago
ReinUsesLisp a209d464f9 video_core/textures: Move GetMaxAnisotropy to cpp file 6 years ago
ReinUsesLisp d7db088180 video_core/texture: Use a LUT to convert sRGB texture borders 6 years ago
Zach Hilman 26ed65495d
Merge pull request #3621 from SilverBeamx/fullnamefix 6 years ago
SilverBeamx 863f7385dc Addressed feedback: switched to snake case and fixed clang-format errors 6 years ago
bunnei f316911248
Merge pull request #3599 from ReinUsesLisp/revert-3499 6 years ago
SilverBeamx 5a66ca4697 Removed leftover test code 6 years ago
SilverBeamx 6b512d78c9 Addressed feedback: removed CMake hack in favor of building the necessary strings via the supplied title format 6 years ago
ReinUsesLisp bf1d66b7c0 yuzu: Drop SDL2 and Qt frontend Vulkan requirements 6 years ago
Rodrigo Locatti 487f9ba525
Merge pull request #3489 from namkazt/patch-2 6 years ago
SilverBeamx 22b5d5211e Hack BUILD_FULLNAME into GenerateSCMRev.cmake 6 years ago
Nguyen Dac Nam 935648ffa9
address nit. 6 years ago
ReinUsesLisp bc1b4b85b0 renderer_vulkan: Query device names from the backend 6 years ago
ReinUsesLisp 7104e01bb3 common/dynamic_library: Import and adapt helper from Dolphin 6 years ago
Nguyen Dac Nam bf1174c114
Apply suggestions from code review 6 years ago
enler 27f122c48c
file_sys: fix LayeredFS error when loading some games made with… (#3602) 6 years ago
Fernando Sahmkow f9d5718c4b Clang Format. 6 years ago
Fernando Sahmkow ea535d9470 Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing. 6 years ago
Fernando Sahmkow 3dd5c07454 Query Cache: Use VAddr instead of physical memory for adressing. 6 years ago
Fernando Sahmkow 7fcd0fee6d Buffer Cache: Use vAddr instead of physical memory. 6 years ago
Fernando Sahmkow 6ee316cb8f Texture Cache: Use vAddr instead of physical memory for caching. 6 years ago
Fernando Sahmkow 9c0f40a1f5 GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
Fernando Sahmkow 588a20be3f
Merge pull request #3513 from ReinUsesLisp/native-astc 6 years ago
namkazy 2c98e14d13 shader_decode: SULD.D using std::pair instead of out parameter 6 years ago
namkazy 9efa51311f shader_decode: SULD.D avoid duplicate code block. 6 years ago
namkazy 7f5696513f shader_decode: SULD.D fix conversion error. 6 years ago
namkazy 2906372ba1 shader_decode: SULD.D implement bits64 and reverse shader ir init method to removed shader stage. 6 years ago