5462 Commits (7530594602d57f42ba5d10814603d0771909886c)

Author SHA1 Message Date
ReinUsesLisp 8f099af6a8 nsight_aftermath_tracker: Fix SPIR-V module writes 5 years ago
ReinUsesLisp 8c954fcaee vk_pipeline_cache: Set support_derivative_control to true 5 years ago
ReinUsesLisp 79f2fe1a39 glasm: Use ARB_derivative_control conditionally 5 years ago
ReinUsesLisp 4a2361a1e2 buffer_cache: Reduce uniform buffer size from shader usage 5 years ago
ReinUsesLisp e57ee3b7fd transform_feedback: Read buffer stride from index instead of layout 5 years ago
ReinUsesLisp 46bd362d0d fixed_pipeline_state: Use regular for loop instead of ranges for perf 5 years ago
ReinUsesLisp d26271b014 vk_swapchain: Avoid recreating the swapchain on each frame 5 years ago
ReinUsesLisp 1148a4eac7 vulkan: Conditionally use shaderInt16 5 years ago
ReinUsesLisp 77372443c3 vulkan: Enable depth bounds and use it conditionally 5 years ago
ReinUsesLisp c44b16124f vk_buffer_cache: Add transform feedback usage to buffers 5 years ago
ReinUsesLisp 916ca74324 opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp a7e9756671 buffer_cache: Mark uniform buffers as dirty if any enable bit changes 5 years ago
ReinUsesLisp 99f2c31b64 vulkan_device: Enable float64 and int64 conditionally 5 years ago
ReinUsesLisp 56d4a9ebde texture_cache: Reduce invalid image/sampler error severity 5 years ago
ReinUsesLisp b7764c3a79 shader: Handle host exceptions 5 years ago
ReinUsesLisp 3b595fe8b2 glasm: Prepare XFB from state instead of global registers 5 years ago
ReinUsesLisp adb591a757 glasm: Use storage buffers instead of global memory when possible 5 years ago
ReinUsesLisp a41b2ed391 gl_shader_cache: Add disk shader cache 5 years ago
ReinUsesLisp a49532c8eb video_core,shader: Clang-format fixes 5 years ago
ReinUsesLisp eacf18cce9 gl_shader_cache: Rename Program abstractions into Pipeline 5 years ago
ReinUsesLisp 4017928213 gl_shader_cache: Do not flip tessellation on OpenGL 5 years ago
ReinUsesLisp 80884e3270 gl_graphics_program: Fix texture buffer bindings 5 years ago
ReinUsesLisp 1bccb43cbe gl_shader_cache: Conditionally use viewport mask 5 years ago
ReinUsesLisp c31521512f gl_shader_cache,glasm: Conditionally use typeless image reads extension 5 years ago
ReinUsesLisp df406246d9 gl_shader_cache: Improve GLASM error print logic 5 years ago
ReinUsesLisp 84feabac88 glasm: Implement forced early Z 5 years ago
ReinUsesLisp 6bc54e12a0 glasm: Set transform feedback state 5 years ago
ReinUsesLisp 69b910e9e7 video_core: Abstract transform feedback translation utility 5 years ago
ReinUsesLisp c07cc9d6a5 gl_shader_cache: Pass shader runtime information 5 years ago
ReinUsesLisp 9e7b6622c2 shader: Split profile and runtime information in separate structs 5 years ago
ReinUsesLisp 54decced92 gl_shader_manager: Zero initialize current assembly programs 5 years ago
ReinUsesLisp c0e4074721 gl_shader_manager: Remove unintentionally committed #pragma 5 years ago
ReinUsesLisp 690b1841e6 renderer_opengl: State track compute assembly programs 5 years ago
ReinUsesLisp c5ca4fe451 renderer_opengl: State track assembly programs 5 years ago
ReinUsesLisp 85fc7e584e HACK: Bind stages before and after bindings 5 years ago
ReinUsesLisp 8b7d5912d6 glasm: Support textures used in more than one stage 5 years ago
ReinUsesLisp 258f2dec1b opengl: Initial (broken) support to GLASM shaders 5 years ago
ReinUsesLisp 568d813eea vk_update_descriptor: Properly initialize payload on the update descriptor queue 5 years ago
ReinUsesLisp 01e18581b9 vk_pipeline_cache: Enable int8 and int16 types on Vulkan 5 years ago
ReinUsesLisp dc02cb92e4 gl_rasterizer: Flush L2 caches before glFlush on GLASM 5 years ago
ReinUsesLisp 2c81ad8311 glasm: Initial GLASM compute implementation for testing 5 years ago
ReinUsesLisp 36f1586267 vk_scheduler: Use locks instead of SPSC a queue 5 years ago
ReinUsesLisp 56c47951c5 vk_query_cache: Wait before reading queries 5 years ago
ReinUsesLisp a515036604 vk_master_semaphore: Use fetch_add to increase master semaphore tick 5 years ago
ReinUsesLisp bfa47539f6 gl_shader_cache: Remove code unintentionally committed 5 years ago
ReinUsesLisp bed090807a Move SPIR-V emission functions to their own header 5 years ago
ReinUsesLisp d621e96d0d shader: Initial OpenGL implementation 5 years ago
ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
FernandoS27 c49d56c931 shader: Address feedback 5 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 5 years ago