244 Commits (6e88a9f1f66f437c8d4dd29aa5300c4dc605fddc)

Author SHA1 Message Date
CamilleLaVey 3df06da02c revert Align and bias memory stronger 10 months ago
Aleksandr Popovich cb3521272f
[ir] Align and bias memory stronger 10 months ago
Gamer64 a002730d68
[VK] Rework SPIRV Shader Optimization (#238) 10 months ago
CamilleLaVey fa600b88b1 revert 91a662431c (#240) 10 months ago
JPikachu 91a662431c [Texture_cache] Better memory handling for devices with lower memory allocations (#233) 10 months ago
xbzk 1240cd43d7 patch: mock return for textures not found by Track method (#150) 11 months ago
EmulationEnjoyer cb135ba86f shader/recompiler: Revert NVN storage buffer bias range 1 year ago
Viktor Szépe ce9152ad68 Fix "Propietary" typo elsewhere 2 years ago
Liam d74d5f8cfd shader_recompiler: ensure derivatives for textureGrad are f32 2 years ago
Liam a952270b5c shader_recompiler: use float image operations on load/store when required 2 years ago
Liam 3c14f747f9 shader_recompiler: use minimal clip distance array 2 years ago
Ameer J abd400e04f shader_recompiler: Fix spelling of "derivate" (#12067) 2 years ago
Ameer J 6b239acfc1 shader_recompiler: add byteswap pattern workaround for Nvidia 2 years ago
Ameer J e538b932de shader_recompiler: Align SSBO offsets to meet host requirements 3 years ago
Fernando Sahmkow 01858648d1 Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation 3 years ago
Liam b13ddf2a73 ssa_rewrite_pass: use proper maps 3 years ago
ameerj 28cecc6cd8 shaders: Track local memory usage 3 years ago
Liam 947a4f6141 shader_recompiler: translate f64 to f32 when unsupported on host 3 years ago
Liam b646ac2908 shader_recompiler: remove barriers in conditional control flow when device lacks support 3 years ago
ameerj 0194f25eb9 buffer_cache: Add logic for non-NVN storage buffer tracking 3 years ago
ameerj 6e5f3d43f2 texture_pass: Fix texture descriptors comparisons 3 years ago
ameerj be397f57ad texture_pass: Refactor texture handle retrieval 3 years ago
ameerj 2d2558797c shader_recompiler: TXQ: Skip QueryLevels when possible 3 years ago
ameerj 382717743a shader_recompiler: Remove S32 IR type 3 years ago
Liam ac94832cb6 spirv: fix multisampled image fetch 3 years ago
Liam 5d93c3bb00 Revert "shader_recompiler: Align SSBO offsets to meet host requirements" 3 years ago
Billy Laws 535e297ebd Run clang-format 3 years ago
Billy Laws ae868e7ffb shader_recompiler: Align SSBO offsets to meet host requirements 3 years ago
Fernando Sahmkow 1fdf24a081 Video_core: Address feedback 3 years ago
Fernando Sahmkow 872f2e7de6 ShaderCompiler: Inline driver specific constants. 3 years ago
Fernando Sahmkow 7842543573 MacroHLE: Add HLE replacement for base vertex and base instance. 4 years ago
Liam e8966fd1f9 shader_recompiler: add gl_Layer translation GS for older hardware 3 years ago
Morph fc301cf777 ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 4 years ago
FengChen 348c6e5b28 video_core: Fix few issues in Tess stage 4 years ago
Feng Chen bcf6a7c0dd video_core: Fix SNORM texture buffer emulating error (#9001) 4 years ago
Feng Chen 33514a0d94 Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" 4 years ago
Liam White 6df0663a57 General: Fix compilation for GCC 4 years ago
Fernando Sahmkow 3c4e05745f Shader Decompiler: implement better tracking for Vulkan samplers. 4 years ago
Fernando Sahmkow dc74837ac9 Shader Decompiler: Check for shift when deriving composite samplers. 4 years ago
FengChen 38e9c78843 video_core: Generate mipmap texture by drawing 4 years ago
Morph 649c49525d style: General style changes to match with the rest of the codebase 4 years ago
FengChen 98656c14a8 video_code: support rectangle texture 4 years ago
Liam ee4d63cee5 GCC 12 fixes 4 years ago
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX 4 years ago
Liam 528cba63b6 shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V 4 years ago
ameerj 6091af472a dead_code_elimination_pass: Remove unreachable Phi arguments 4 years ago
ameerj 09128c9106 shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass 4 years ago
ameerj 0df188787a shader_recompiler: Reduce unused includes 4 years ago
Liam 83b1c9de37 Address review comments 4 years ago
Liam 95b9f62686 shader_recompiler: Use functions for indirect const buffer accesses 4 years ago