6180 Commits (6d5b25c1367915de4d8bde5be5c41434d75431ce)
 

Author SHA1 Message Date
bunnei bb2083fd8d Merge pull request #252 from N00byKing/3064 8 years ago
N00byKing d3bdad2aaa Clang Fixes 8 years ago
N00byKing f69c369cfb oops 8 years ago
N00byKing 8d34c0d2a0 More Warning cleanups 8 years ago
N00byKing 1212e9e231 Clean Warnings (?) 8 years ago
bunnei 70d45b2a59 Merge pull request #251 from Subv/tic_tsc 8 years ago
Subv c0f954906c GPU: Added the TSC registers to the Maxwell3D register structure. 8 years ago
Subv f6e3d3aa1a GPU: Added the TIC registers to the Maxwell3D register structure. 8 years ago
bunnei 8d9b2cb438 Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo 8 years ago
bunnei 341925e40a Merge pull request #250 from bunnei/buffer-dequeue-wait 8 years ago
bunnei e5f0affc54 Merge pull request #249 from Subv/macro_E1A 8 years ago
bunnei bae5ccd6d2 vi: Remove DequeueBuffer and wait until next available buffer. 8 years ago
bunnei 7750edae39 hle_ipc: Add SleepClientThread to block current thread within HLE routines. 8 years ago
bunnei 01d72e813e hle_ipc: Use shared_ptr instead of unique_ptr to allow copies. 8 years ago
bunnei 479400acc8 hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer. 8 years ago
bunnei d6c27e6b28 thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB. 8 years ago
Subv 36c527131f GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. 8 years ago
bunnei 4b716e163a Merge pull request #248 from Subv/cb_data 8 years ago
Subv 80b0f4d681 GPU: Implement the BindStorageBuffer macro method in HLE. 8 years ago
Subv 845415cc3d GPU: Handle writes to the CB_DATA method. 8 years ago
Subv 46bbeeb54a GPU: Move the GPU's class constructor and destructors to a cpp file. 8 years ago
Sebastian Valle 96e8a52180 Merge pull request #246 from Subv/gpu_macro_calls 8 years ago
Subv a8cb6ba213 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 8 years ago
Subv 29c026fae1 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 8 years ago
bunnei 5994bd13ad Merge pull request #245 from Subv/set_shader2 8 years ago
Subv 5979796df8 GPU: Renamed ShaderType to ShaderStage as that is less confusing. 8 years ago
Subv 7b48098c60 GPU: Store shader constbuffer bindings in the GPU state. 8 years ago
Subv 5f181aec24 GPU: Corrected some register offsets and removed superfluous macro registers. 8 years ago
Subv 8a5c0e873b GPU: Make the SetShader macro call do the same as the real macro's code. 8 years ago
Subv e3e0625ff7 GPU: Corrected the parameter documentation for the SetShader macro call. 8 years ago
bunnei bed06310f2 Merge pull request #242 from Subv/set_shader 8 years ago
bunnei 78d81b84e4 Merge pull request #243 from Subv/vertex_buffer 8 years ago
Subv c9850b0d3a GPU: Handle the SetShader method call (0xE24) and store the shader config. 8 years ago
Subv dbade2db3e GPU: Added the vertex array registers. 8 years ago
bunnei b849a04b2f Merge pull request #241 from Subv/gpu_method_call 8 years ago
Subv 6796e37911 GPU: Process command mode 5 (IncreaseOnce) differently from other commands. 8 years ago
bunnei 2c2acce091 Merge pull request #239 from Subv/shaders 8 years ago
bunnei 3f1b1e34e9 Merge pull request #238 from bunnei/fix-buffer-check 8 years ago
Subv 3247b8f9dd GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine. 8 years ago
Subv d468c046f9 GPU: Added Maxwell registers for Shader Program control. 8 years ago
bunnei b437a08a21 nvflinger: Remove superfluous buffer format check. 8 years ago
bunnei 23c0f07893 Merge pull request #232 from bunnei/heap-fixes 8 years ago
bunnei dd2e72f1aa process: MirrorMemory should use MemoryState::Mapped. 8 years ago
bunnei d7bb09afe7 process: Unmap previously allocated heap. 8 years ago
bunnei 256153c50c arm_interface: Support unmapping previously mapped memory. 8 years ago
bunnei a0b00fe2d1 svc: Use more correct values for GetInfo MapRegion and NewMapRegion. 8 years ago
bunnei a26561ce20 kernel: Move stack region outside of application heap. 8 years ago
bunnei 89312134f6 memory: Add regions for map region, "new" map region, etc. 8 years ago
bunnei 67bac363d8 process: Fix stack memory state. 8 years ago
bunnei 29bda49fc0 MemoryState: Add additional memory states and improve naming. 8 years ago