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@ -26,24 +26,30 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) { |
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LOG_WARNING(Service, "Adding graphics buffer %u", slot); |
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queue.emplace_back(buffer); |
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if (buffer_wait_event) { |
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buffer_wait_event->Signal(); |
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} |
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} |
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u32 BufferQueue::DequeueBuffer(u32 pixel_format, u32 width, u32 height) { |
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boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) { |
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auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) { |
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// Only consider free buffers. Buffers become free once again after they've been Acquired
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// and Released by the compositor, see the NVFlinger::Compose method.
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if (buffer.status != Buffer::Status::Free) |
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if (buffer.status != Buffer::Status::Free) { |
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return false; |
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} |
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// Make sure that the parameters match.
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return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height; |
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}); |
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if (itr == queue.end()) { |
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LOG_CRITICAL(Service_NVDRV, "no free buffers for pixel_format=%d, width=%d, height=%d", |
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pixel_format, width, height); |
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itr = queue.begin(); |
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return boost::none; |
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} |
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buffer_wait_event = nullptr; |
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itr->status = Buffer::Status::Dequeued; |
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return itr->slot; |
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} |
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@ -81,6 +87,10 @@ void BufferQueue::ReleaseBuffer(u32 slot) { |
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ASSERT(itr != queue.end()); |
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ASSERT(itr->status == Buffer::Status::Acquired); |
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itr->status = Buffer::Status::Free; |
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if (buffer_wait_event) { |
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buffer_wait_event->Signal(); |
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} |
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} |
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u32 BufferQueue::Query(QueryType type) { |
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@ -96,5 +106,10 @@ u32 BufferQueue::Query(QueryType type) { |
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return 0; |
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} |
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void BufferQueue::SetBufferWaitEvent(Kernel::SharedPtr<Kernel::Event>&& wait_event) { |
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ASSERT_MSG(!buffer_wait_event, "buffer_wait_event only supports a single waiting thread!"); |
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buffer_wait_event = std::move(wait_event); |
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} |
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} // namespace NVFlinger
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} // namespace Service
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