7063 Commits (6bf5ae700ab234d87867a5f4aca6a86acec4a7e0)

Author SHA1 Message Date
ReinUsesLisp a97c0ccabd shader_environment: Receive cache version from outside 5 years ago
ameerj 3927809a63 shader: Fix disabled attribute default values 5 years ago
ameerj a7fe20e636 gl_device: Simplify GLASM setting logic 5 years ago
ReinUsesLisp 4f84ef1f2b renderer_opengl: Use ARB_separate_shader_objects 5 years ago
ameerj a23f05c215 glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 5 years ago
ReinUsesLisp ac0c2f8edc gl_shader_cache: Properly implement asynchronous shaders 5 years ago
lat9nq b557314001 shader_recompiler, video_core: Resolve clang errors 5 years ago
ameerj 2cde6c5708 renderers: Fix clang formatting 5 years ago
ameerj e45e458b17 renderers: Disable async shader compilation 5 years ago
ReinUsesLisp b654537f0f maxwell_to_vk: Add R16_SNORM 5 years ago
ameerj 508e41777b shader: Ignore global memory ops on devices lacking int64 support 5 years ago
lat9nq 52f2fe7b52 vulkan_device: Add missing include algorithm 5 years ago
ameerj d965b7200a vulkan_device: Blacklist ampere devices from float16 math 5 years ago
ameerj 472f9fcb18 gl_shader_cache: Fixes for async shaders 5 years ago
ReinUsesLisp e8d458a81d vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onward 5 years ago
ReinUsesLisp ff35ef8ec1 emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia 5 years ago
ReinUsesLisp 934b23ab85 vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state 5 years ago
ReinUsesLisp b48b4b0600 shader: Fix disabled and unwritten attributes and varyings 5 years ago
ReinUsesLisp 1c7c65087d vk_graphics_pipeline: Implement smooth lines 5 years ago
ReinUsesLisp bd0796d52f vk_graphics_pipeline: Implement line width 5 years ago
lat9nq 5443d4bd9c video_core: Enable GL SPIR-V shaders 5 years ago
lat9nq ddd4720fe4 general: Add setting shader_backend 5 years ago
ReinUsesLisp 362888dcb0 glasm: Add passthrough geometry shader support 5 years ago
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 649c9cca0f vk_graphics_pipeline: Implement conservative rendering 5 years ago
ReinUsesLisp c0705f79b8 shader: Unify shader stage types 5 years ago
ReinUsesLisp 0a75c400e3 shader: Emulate 64-bit integers when not supported 5 years ago
ReinUsesLisp e57f54e582 gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks 5 years ago
ReinUsesLisp 2cff04fab9 gl_graphics_pipeline: Inline hash and operator== key functions 5 years ago
ReinUsesLisp 97cfedab70 gl_shader_cache: Check previous pipeline before checking hash map 5 years ago
ReinUsesLisp 40402f3947 gl_graphics_pipeline: Port optimizations from Vulkan pipelines 5 years ago
ReinUsesLisp 2cd96376b5 buffer_cache: Fix debugging leftover 5 years ago
ReinUsesLisp b7cf8e0de4 buffer_cache: Fix size reductions not having in mind bind sizes 5 years ago
ameerj c7921c7812 shaders: Allow shader notify when async shaders is disabled 5 years ago
ReinUsesLisp b3bf0d4ebb vk_graphics_pipeline: Use VK_KHR_push_descriptor when available 5 years ago
ReinUsesLisp c4a71824d5 shader: Properly manage attributes not written from previous stages 5 years ago
ReinUsesLisp 9389e71b12 shader: Split profile and runtime info headers 5 years ago
ReinUsesLisp 52be21495e shader: Add support for native 16-bit floats 5 years ago
ReinUsesLisp 41c634a7a9 shader: Rename maxwell/program.h to translate_program.h 5 years ago
ReinUsesLisp a9a5f5b535 vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel 5 years ago
ameerj 1d2c13fd7b glsl: Address rest of feedback 5 years ago
ameerj bc50a9ef20 glsl: Conditionally use fine/coarse derivatives based on device support 5 years ago
ameerj 4e73fdbd0f glsl: Cleanup/Address feedback 5 years ago
ameerj 7e661303d5 gl_shader_cache: Implement async shaders 5 years ago
ameerj b33af69513 glsl: Add stubs for sparse queries and variable aoffi when not supported 5 years ago
ameerj 18aae22ad2 gl_shader_cache: Remove const from pipeline source arguments 5 years ago
ameerj 07a59e1404 gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor 5 years ago
ameerj 7bf5c1164e glsl: Address more feedback. Implement indexed texture reads 5 years ago
ameerj 3ad05ecd4e gl_rasterizer: Add texture fetch barrier for fragments 5 years ago
ameerj 656de6639c glsl: Implement fswzadd 5 years ago