Narr the Reg
a980d24a54
Merge pull request #7577 from v1993/patch-2
input/SDL: Update SDL hints
4 years ago
Valeri
af37388ee5
input/SDL: Update SDL hints
SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18.
SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways.
4 years ago
liushuyu
538db2d872
CI: fix CI on Linux
4 years ago
liushuyu
f7516c3fda
video_core/codecs: skip decoders that use hw frames ...
... this would resolve some edge-cases where multiple devices are
present and ffmpeg is unable to auto-supply the hw surfaces
4 years ago
bunnei
5c78fc44c1
Merge pull request #7580 from lioncash/input-doc
input_poller/input_mapping: Silence several -Wdocumentation warnings
4 years ago
Lioncash
726de453bb
common/input: Avoid numerous large copies of CallbackStatus
CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.
Instead, we can pass the status by const reference to avoid all the
copying.
4 years ago
Morph
2e4b0fa68c
common/cpu_detect: Remove CPU family and model
We currently do not make use of these fields, remove them for now.
4 years ago
Lioncash
319b0ed324
common/input: Remove unnecessary returns
Given these return void, these can be omitted.
4 years ago
Lioncash
3dbb700714
input_poller: Add missing override specifiers
4 years ago
Lioncash
46c7e48143
input_mapping: Amend specification of parameters
param tags are supposed to specify the parameter name without any
quoting.
Silences several -Wdocumentation warnings.
4 years ago
Lioncash
c73ebb7d89
input_poller: Remove several unnecessary @param tags
Silences quite a bit of -Wdocumentation warnings, given the @param tag
is only intended to be used to identify function parameters, not what it
contains.
4 years ago
bunnei
7347d2e33f
Merge pull request #7575 from lioncash/input
input_engine: Minor object churn cleanup
4 years ago
liushuyu
ca89f4fa2f
CI: fix MinGW installation step
4 years ago
liushuyu
3f9ff5ca17
ffmpeg: move the whole tree into externals/ffmpeg/ffmpeg ...
* this resolves the todo items in the CMakeLists.txt
* a version requirement check for ffmpeg is added to catch issues early
* for future-proof reasons, nasm/yasm is now only required when build on
x86/AMD64 systems
4 years ago
liushuyu
3053eef433
cmake: refactor ffmpeg searching and handling logic on Linux
4 years ago
Morph
21ef5f290d
qt_software_keyboard: Fix out of bounds array access
We were unconditionally accessing the keyboard_buttons array, even if the bottom_osk_index was for the numberpad, leading to an out of bounds array access. Fix this by accessing the proper array for the current button when the index is for the numberpad.
4 years ago
bunnei
0c4d866682
Merge pull request #7576 from lioncash/tasenum
tas_input: Minor cleanup
4 years ago
Lioncash
f63a50ce9d
tas_input: Avoid minor copies in Read/WriteCommandButtons()
We don't need to copy the whole pair
4 years ago
Lioncash
bac72cecf9
tas_input: Remove unnecessary semicolon
Resolves a -Wextra-semi warning
4 years ago
Lioncash
6a9fe940d2
tas_input: Execute clear() even if empty
clear() when empty is simply a no-op, so we can get rid of the check
here and let the stdlib do it for us.
4 years ago
Lioncash
8b6137eb79
tas_input: Remove unnecessary includes
Gets rid of indirect includes and includes only what the interface
needs.
4 years ago
Lioncash
4284fe0d78
tas_input: std::move strings into vector
While we're in the same area, we can also avoid performing std::stoi in
a loop when it only needs to be performed once.
4 years ago
Lioncash
c12653670c
tas_input: Use istringstream over stringstream
This is only using the input facilities, so we don't need to use the
fully-fleged stringstream.
4 years ago
Lioncash
4dce3a6cf4
tas_input: Use u8string_view instead of u8string
Same behavior, but without the potential for extra allocations.
4 years ago
Lioncash
b2c94d8cd4
tas_input: Remove unused std::smatch variable
This also means we can get rid of the dependency on <regex>
4 years ago
Lioncash
f1ff42541a
tas_input: Amend -Wdocumentation warnings
Parameters shouldn't have the colon by their name.
4 years ago
Lioncash
a82bb17b08
tas_input: Make TasAxes enum an enum class
Prevents these values from potentially clashing with anything in other
headers.
4 years ago
Lioncash
71467b1383
input_engine: Fix typo in TriggerOnAxisChange() parameter name
4 years ago
Lioncash
e609218c0f
input_engine: Simplify PreSet* family of functions
We can make use of try_emplace() to insert values only if they don't
already exist.
4 years ago
Lioncash
14f7f35957
input_engine: Avoid redundant map lookups
We can use iterators to avoid looking up into maps twice in the getter
functions.
At the same time we can also avoid copying the ControllerData structs,
since they're 264 bytes in size.
4 years ago
Lioncash
e7c5737e2e
input_engine: Remove left-over namespace qualifiers
These types are part of the InputCommon namespace.
4 years ago
Lioncash
f8db0a76af
input_engine: Iterate by reference rather than by value where applicable
Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
4 years ago
Lioncash
190cfc5997
input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
Copies the BasicMotion instance once instead of twice.
4 years ago
Lioncash
e0e9f98fc6
input_engine: std::move InputIdentifier in SetCallback()
Allows avoiding std::function allocations.
4 years ago
Lioncash
cd45635f56
input_engine: Pass LedStatus by const reference
Avoids copies where reasonably applicable
4 years ago
Lioncash
f41c22d30f
input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
4 years ago
Lioncash
54e164d9de
input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
4 years ago
Lioncash
d62545828a
input_engine: Remove callback clearing in constructor
The callback map is a member variable, so this will always be empty on
initial construction.
4 years ago
Lioncash
7e34562d34
input_engine: Remove unnecessary semi-colons
Silences -Wextra-semi warnings
4 years ago
Lioncash
caae5d3868
input_engine: Remove unnecessary return
This is a void function, so it doesn't need this.
4 years ago
Mai M
798deb0962
Merge pull request #7574 from v1993/patch-1
Remove erroneous #pragma once
4 years ago
Valeri
295b676fe6
Remove erroneous #pragma once
4 years ago
Mai M
f786bbfde2
Merge pull request #7554 from Tachi107/build-remove-unicorn
build: remove remaining bits of Unicorn
4 years ago
bunnei
42852a6793
Merge pull request #7527 from Tachi107/cubeb-result_of
build: update cubeb and remove the result_of comment
4 years ago
bunnei
5273e0665e
Merge pull request #7462 from bunnei/kernel-improve-scheduling
Kernel: Improve threading & scheduling V3
4 years ago
Narr the Reg
66a86f54af
service/hid: Improve console motion accuracy
4 years ago
ameerj
8f764d62a5
game_list: Add persistent setting for the favorites row expanded state
Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches.
4 years ago
Morph
036cb348bf
maxwell_to_vk: Add ASTC_2D_5X4_UNORM
4 years ago
Andrea Pappacoda
d87bd3fd57
build: remove remaining bits of Unicorn
Unicorn has been removed in 5c55f3b585
4 years ago
Feng Chen
755963ada1
Fix blit image/view not compatible
4 years ago