6 Commits (659eecb295c1cfce3dbff5abfc7d8fd4d28a06d6)

Author SHA1 Message Date
ameerj 659eecb295 glsl: Wip storage atomic ops 5 years ago
ameerj 1dae770c9d glsl: Add many FP32/64 instructions 5 years ago
ameerj eea0726cd5 glsl: Implement a few Integer instructions 5 years ago
ameerj 6ee142d3e4 glsl: Reusable typed variables. IADD32 5 years ago
ameerj 3355c467e0 glsl: Fix "reg" allocing 5 years ago
ameerj fda83fe3c5 glsl: Initial backend 5 years ago
ReinUsesLisp ec19b0d7eb glasm: Implement Y direction 5 years ago
ReinUsesLisp e9a5390a92 glasm: Implement indirect attribute loads 5 years ago
ReinUsesLisp 9452fe2dc6 shader: Split profile and runtime information in separate structs 5 years ago
ReinUsesLisp 2c0780b9fa glasm: Properly declare attributes on geometry programs 5 years ago
ReinUsesLisp 96d2dd78b0 glasm: Implement ImageRead 5 years ago
ReinUsesLisp 601f7bfd00 glasm: Implement stores to gl_ViewportIndex 5 years ago
ReinUsesLisp 1e64cbd23a glasm: Implement ImageFetch 5 years ago
ReinUsesLisp 0c82ee3444 glasm: Support textures used in more than one stage 5 years ago
ReinUsesLisp 7273fcab95 glasm: Implement shuffle and vote instructions on GLASM 5 years ago
ReinUsesLisp fc009ca296 glasm: Initial GLASM fp64 support 5 years ago
ReinUsesLisp 04ed27a997 glasm: Make GLASM aware of types 5 years ago
ReinUsesLisp 6c0a696179 glasm: Implement basic GLASM instructions 5 years ago
ReinUsesLisp 03f17ebc43 glasm: Changes to GLASM register allocator and emit context 5 years ago
ReinUsesLisp d9b9c10f32 glasm: Add GLASM backend infrastructure 5 years ago